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9201. Official CCP Response on TTK (Time To Kill) - in General Discussions [original thread]
Aero Yassavi wrote: I agree, but to be fair CCP may have already reduced active scanner precision to compensate, they seem to be changing a lot of other things. That's one of the problems with the Sisi information, we're all basing it on curre...
- by Breakin Stuff - at 2014.01.13 08:29:00
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9202. Buff the Massdriver and Flaylock and Plasma Cannon. - in General Discussions [original thread]
Monkey MAC wrote: Dexter307 wrote: Monkey MAC wrote: As a Mass Driver user the Mass Driver does not require a buff, the TTK formthe Mass Driver is perfect. Instead the TTK for the Rifles, HMG and SMG need to be nerfed by approximately 20%...
- by Breakin Stuff - at 2014.01.13 06:50:00
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9203. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
CCP Remnant wrote: Goric Rumis wrote: Would still love clarification on what constitutes "blast damage" for the Sentinel suit. If it means "explosive damage" then we get general resistance to specific weapons--mass driver, flaylock pistol, ...
- by Breakin Stuff - at 2014.01.13 06:18:00
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9204. So you want to destroy a Tank? - in General Discussions [original thread]
XofCitoac wrote: Breakin Stuff wrote: JIHAD JEEP TO THE RESCUE! It's even better when blueberries ride along with you to hell my JIHAAD JEEP has a mobile CRU just for schits&giggles!!! LOLZ I like the way you think.
- by Breakin Stuff - at 2014.01.13 05:27:00
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9205. So you want to destroy a Tank? - in General Discussions [original thread]
JIHAD JEEP TO THE RESCUE! It's even better when blueberries ride along with you to hell
- by Breakin Stuff - at 2014.01.13 05:01:00
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9206. Forge gun Buff - in General Discussions [original thread]
GET ATMESON wrote: Sir Dukey wrote: Forge guns are pretty powerful but the problem I have is with the breach. Can we please give it its damage from 1.6 back. An assault FG is laying down more DMG per second than the breach. Why nerf the brea...
- by Breakin Stuff - at 2014.01.13 04:46:00
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9207. [Request] Move racial role/suit bonuses to suits - in Feedback/Requests [original thread]
No putting them on the suits allow both tiericide as well as suit variety. The point is the suit provides a bonus based on your relevant skills. Not you have to get a new skill for every new goddamned dropsuit that comes out.
- by Breakin Stuff - at 2014.01.12 19:24:00
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9208. I get it... - in General Discussions [original thread]
I killed a gunnlogi with a PLC once. STD PLC. retardedest gunnlogi driver ever
- by Breakin Stuff - at 2014.01.12 01:33:00
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9209. Why Shouldn't Tanks Be Soloed? - in General Discussions [original thread]
Broonfondle Majikthies wrote: Marad''er wrote: Broonfondle Majikthies wrote: I solo tanks regularly With basic gear And I stomp on proto squads With basic commando and melee only Sure why not. My setup: Basic scout Biotic mods RE's...
- by Breakin Stuff - at 2014.01.11 11:14:00
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9210. Greetings, fellow fatties! - in General Discussions [original thread]
devonus durga wrote: Hope the cal get a kick ass racial heavy AV then, I'm thinking man portal railgun or a super swarm launcher. The Caldari have the Forge Gun. It's a railgun. It's currenty the only semi-viable AV. And I will stop Jihad...
- by Breakin Stuff - at 2014.01.11 10:37:00
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9211. Greetings, fellow fatties! - in General Discussions [original thread]
LT SHANKS wrote: I always thought that Amarr had less slots than the other races. If anything, I'd imagine 6 slots to Gallente, Caldari, and Minmatar. no, assaults all have 6 slots, logis all have 7
- by Breakin Stuff - at 2014.01.11 10:31:00
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9212. Greetings, fellow fatties! - in General Discussions [original thread]
Screw double-posting glitchy crap
- by Breakin Stuff - at 2014.01.11 10:31:00
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9213. Greetings, fellow fatties! - in General Discussions [original thread]
Calling it now on the slot layouts for the sentinel suits: Caldari: 4 High, 1 Low Minmatar: 3 High, 2 Low Gallente: 2 High, 3 Low Amarr: 1 High, 4 Low (but we knew about this one already) there's really not a whole lot of fitting variat...
- by Breakin Stuff - at 2014.01.11 10:21:00
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9214. Why Shouldn't Tanks Be Soloed? - in General Discussions [original thread]
It boils down to "No, I wanna be the biggest badass around." Bluntly most of the reasons given by tankers are countered by AV players. "I spent X ISK so I should be invulnerable to Infantry weapons." -AV players spend lots of ISK on the dropsuit...
- by Breakin Stuff - at 2014.01.11 09:54:00
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9215. Why Shouldn't Tanks Be Soloed? - in General Discussions [original thread]
Denchlad 7 wrote: Irony of it is is that most people seem to want to go back to 1.6 Tanks and AV. Hmm. Oh no. No. Hell no. Keep the beefier tanks. Give back the 1.6 AV then tweak until crispy on both sides.
- by Breakin Stuff - at 2014.01.11 09:01:00
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9216. Why Shouldn't Tanks Be Soloed? - in General Discussions [original thread]
I-Shayz-I wrote: The balance should be on the players. 3 people in a tank should match 3 AV players. 3 AV players should be better than 1 person in a tank 3 people in a tank should be better than 1 AV player. I think that tanks need to rely m...
- by Breakin Stuff - at 2014.01.11 05:09:00
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9217. 1.8 Sentinel Damage Efficiency Calculations - in General Discussions [original thread]
I'm willing to bet money the numbers are incorrect in reference to explosive weapons. Replace "blast" with "splash" for the correct values. I believe that this will apply to flaylocks, mass drivers, remote explosives and forge splash.
- by Breakin Stuff - at 2014.01.11 05:01:00
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9218. [Request] WP changes - in Feedback/Requests [original thread]
Kilo Shells wrote: Nanahives! Include nanohives! 10 WP for a heavy exhausting your hive is awful. While other equipment is inexhaustible and/or yields more WP. InB4 other heavies exhaust your hives.
- by Breakin Stuff - at 2014.01.10 22:55:00
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9219. Happy Birthday Dust 514! - in General Discussions [original thread]
steadyhand amarr wrote: God dam that means iv been playing dust for nearly 2 years... same, makes me wonder about this masochism impulse I seem to have. Oh well. Back to blowing **** up
- by Breakin Stuff - at 2014.01.10 11:20:00
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9220. Tanks are NOT OP - in General Discussions [original thread]
True Adamance wrote: But why do people feel like having to work together is wrong? Even on comms when I fight I hear people ***** and moaning about how their enemy didnt fight them one vs one..... why shouldnt two people work together to des...
- by Breakin Stuff - at 2014.01.09 18:59:00
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