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3801. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Oops, I appear to have dropped a spreadsheet on this post. Have a look. Feel free to cry. Bear in mind DPS numbers assume zero-loss DPS from dispersion in all cases.
- by Breakin Stuff - at 2015.03.03 22:32:00
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3802. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Big miku wrote: Breakin Stuff wrote: A machinegun is areea denial. Don't lecture me based on a wiki article when I did that professionally IRL. A machine gun fits the loosest terms of area denial within military academia but if you are ...
- by Breakin Stuff - at 2015.03.03 21:38:00
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3803. A ramble about Shield Boosters - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Pokey Dravon wrote: MINA Longstrike wrote: I have large frustrations with vehicles currently, and it has a lot to do with the fact that you never *ever* see a tank with 'half' hp. You either see ...
- by Breakin Stuff - at 2015.03.03 21:36:00
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3804. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
A machinegun is areea denial. Don't lecture me based on a wiki article when I did that professionally IRL.
- by Breakin Stuff - at 2015.03.03 21:27:00
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3805. [Request] Add EMP resistance to Sentinel's role bonus - in Feedback/Requests [original thread]
The-Errorist wrote: Sentinels do not have better overall PG/CPU stats; compared to basic, this is what sentinels have: Amarr: -15 CPU & +4 PG Caldari: +34 CPU & -7 PG Gallente: +11 CPU & -4 PG Minmatar: -8 CPU & +1 PG That do...
- by Breakin Stuff - at 2015.03.03 21:16:00
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3806. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Big miku wrote: Breakin Stuff wrote: this is an arbitrary statement. it's also a statement that has become highly problematic. The HMG sentinel is too powerful in CQC and because of this, marginalizes non-scouts, which excel at murdering s...
- by Breakin Stuff - at 2015.03.03 21:01:00
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3807. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Big miku wrote: the fact is heavies were meant for cqc, this is an arbitrary statement. it's also a statement that has become highly problematic. The HMG sentinel is too powerful in CQC and because of this, marginalizes non-scouts, which ex...
- by Breakin Stuff - at 2015.03.03 20:55:00
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3808. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Adipem Nothi wrote: Breakin Stuff wrote: Adipem Nothi wrote: Breakin Stuff wrote: If we can break the blob the reasoning for the nerf is obsolete. Not necessarily. For reasons, we ruled that "360 wallhacks" were OP. Whatever thos...
- by Breakin Stuff - at 2015.03.03 20:52:00
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3809. [Request] Add EMP resistance to Sentinel's role bonus - in Feedback/Requests [original thread]
The-Errorist wrote: Stefan Stahl wrote: I could see the Caldari and maybe Minmatar sentinels switching their splash reduction for a flux damage resistance. That'd probably help shield tanking for sentinels out quite a bit. If the bonus was...
- by Breakin Stuff - at 2015.03.03 20:26:00
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3810. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Adipem Nothi wrote: Breakin Stuff wrote: If we can break the blob the reasoning for the nerf is obsolete. Not necessarily. For reasons, we ruled that "360 wallhacks" were OP. Whatever those reasons were (ask Zatara), they very likely s...
- by Breakin Stuff - at 2015.03.03 20:23:00
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3811. Toxic Mood - in General Discussions [original thread]
VAHZZ wrote: Proto Annihilator wrote: Would you say that it puts you into a toxic mood? Bruh, that was too easy. and poisonously obvious.
- by Breakin Stuff - at 2015.03.03 19:59:00
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3812. [Request] Add EMP resistance to Sentinel's role bonus - in Feedback/Requests [original thread]
The-Errorist wrote: The Sentinel's role bonus of 5% reduction to blast damage resistance should also apply to flux grenades' EMP damage profile. Related thread: Rebalance flux grenades with variants Actually dude, I'm in favor of replacing...
- by Breakin Stuff - at 2015.03.03 19:55:00
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3813. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Adipem Nothi wrote: Arkena Wyrnspire wrote: The range amp nerf was... excessive. Possibly unnecessary, too. The concern at the time was how these changes would affect the Heavy/Logi blob. Looking at this data, that concern was well-founde...
- by Breakin Stuff - at 2015.03.03 19:52:00
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3814. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
The-Errorist wrote: Adipem Nothi wrote: stuff Thank you being clear in post #129 and bring up specific numbers. Also, this needs to be mentioned: Range amps are now crap and have no value to any suit. On a Cal scout, a complex range amp ...
- by Breakin Stuff - at 2015.03.03 19:37:00
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3815. Rebalance flux grenades with variants - in Feedback/Requests [original thread]
sentinel blast resistance doesn't apply to flux blasts. at all.
- by Breakin Stuff - at 2015.03.03 19:20:00
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3816. enable Sentinel diversity - in Feedback/Requests [original thread]
Ku Shala wrote: all heavys have a place just need some more heavy weapon options to properly engage We also need a clear vision for what the heavies should be. Right now apparently they're slow assaults with a side order of "Distant second...
- by Breakin Stuff - at 2015.03.03 18:49:00
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3817. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Aeon Amadi wrote: Personally, I think it's just coming down to the fact that Range is worth more than raw DPS. on anything but a 100% CQC combat your statement is absolutely correct. Any weapon that retains utility in the widest range of...
- by Breakin Stuff - at 2015.03.03 18:43:00
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3818. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Spkr4theDead wrote: You want compromise on the power of AV. I'm just reciprocating. Why are you crapping kittens now when the "AV ignoring deathtruck" has yet to be detailed? Honestly your idea of "Compromise" is actually "I concede to all ...
- by Breakin Stuff - at 2015.03.03 18:41:00
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3819. Rename Core locus grenades to Boundless locus grenades - in Feedback/Requests [original thread]
I shoulda gone with my first instinct. here you go. Core Complexion NPC corp.
- by Breakin Stuff - at 2015.03.03 18:32:00
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3820. Rename Core locus grenades to Boundless locus grenades - in Feedback/Requests [original thread]
The-Errorist wrote: Breakin Stuff wrote: The-Errorist wrote: Nearly all prototype items have a corp name prefix and "Core" doesn't reference any corp. Changing it to Boundless locus grenades would make a lot more sense because it's a corp...
- by Breakin Stuff - at 2015.03.03 18:28:00
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