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1481. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Doc DDD wrote: Breakin Stuff wrote: shield tanks aren't going to become less hard to kill from what I'm seeing here. Shield tanks will be 100% easier to kill. Shield reps nerfed Shield damage unable to be mitigated by alternating har...
- by Breakin Stuff - at 2015.02.17 19:46:00
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1482. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
shield tanks aren't going to become less hard to kill from what I'm seeing here.
- by Breakin Stuff - at 2015.02.17 19:30:00
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1483. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
duster 35000 wrote: They have more hp than minmatar, they just can't regen, but blasters should be viable on shields, like a RR is on armor suits. A blaster madrugar will tear a blaster gunni a new *sshole from the looks of this. Madrugar i...
- by Breakin Stuff - at 2015.02.17 19:24:00
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1484. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
duster 35000 wrote: Pokey Dravon wrote: duster 35000 wrote: 126 hp/s regen vs 305 regen and 4.5k armor, regens when shot at. shields don't regen under fire and don't have NOS. Or 167 hp/s armor regen with 2 armor plates. maddy will alway...
- by Breakin Stuff - at 2015.02.17 19:08:00
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1485. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: Real quick Breaking Stuff, what heavy suit do you forge with? all of them
- by Breakin Stuff - at 2015.02.17 19:03:00
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1486. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: Breakin Stuff wrote: duster 35000 wrote: Too bad I don't expose my backside for just ANYBODY. Don't worry, I'm surprisingly gentle. on another note, wasn't the PG mod supposed to be a high slot item? I hope no...
- by Breakin Stuff - at 2015.02.17 18:49:00
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1487. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
But on a serious note, the Madrugar is still suffering some severe fitting limitations right now. I can fit a full armor tank and a proto gun, but I cannot fit anything in the highs. and I have asstons of CPU remaining
- by Breakin Stuff - at 2015.02.17 18:46:00
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1488. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: BRB, writing a new fanfic. I'll call it... Fifty Shades of Gunnlogi It will be a masterpiece
- by Breakin Stuff - at 2015.02.17 18:45:00
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1489. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
duster 35000 wrote: Too bad I don't expose my backside for just ANYBODY. Don't worry, I'm surprisingly gentle. on another note, wasn't the PG mod supposed to be a high slot item?
- by Breakin Stuff - at 2015.02.17 18:39:00
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1490. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
duster 35000 wrote: Vulpes Dolosus wrote: Breakin Stuff wrote: Vulpes Dolosus wrote: Got one more: http://www.protofits.com/fittings/shared/179/11799 "Cheap" pub fit. Used for hit and run infantry control; not necessarily against o...
- by Breakin Stuff - at 2015.02.17 18:30:00
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1491. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: Got one more: http://www.protofits.com/fittings/shared/179/11799 "Cheap" pub fit. Used for hit and run infantry control; not necessarily against other tanks, though it could possibly take on missiles or rails up close....
- by Breakin Stuff - at 2015.02.17 18:24:00
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1492. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
duster 35000 wrote: I saw a tank with 2 reps at 305 reps...anyways the main point is armor will always regen more than shield...nno delays, in comabt, seems broken to me. all regen, no buffer means my forge gun's going to net me THOUSANDS ...
- by Breakin Stuff - at 2015.02.17 18:19:00
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1493. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
duster 35000 wrote: Breakin Stuff wrote: duster 35000 wrote: Breakin Stuff wrote: So I have a gunnlogi fit that has 6175 Shields but only 900 armor. with the hardener active it has 9509 shield EHP. vs railgun profiles without includin...
- by Breakin Stuff - at 2015.02.17 18:17:00
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1494. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
duster 35000 wrote: Breakin Stuff wrote: So I have a gunnlogi fit that has 6175 Shields but only 900 armor. with the hardener active it has 9509 shield EHP. vs railgun profiles without including the armor against plasma profiles it has 778...
- by Breakin Stuff - at 2015.02.17 18:12:00
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1495. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
So I have a gunnlogi fit that has 6175 Shields but only 900 armor. with the hardener active it has 9509 shield EHP. vs railgun profiles without including the armor against plasma profiles it has 7780 EHP without the armor. Gladius 3x complex ...
- by Breakin Stuff - at 2015.02.17 18:10:00
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1496. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: Not a huge fan of this fit: http://www.protofits.com/fittings/shared/179/11796 3k damage per shot (2 shots virtually any dropship) 6k ehp It just screams redline camper. Oh, and all complex mods without a fitting mod. ...
- by Breakin Stuff - at 2015.02.17 17:45:00
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1497. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
The-Errorist wrote: DRT 99 wrote: Thaddeus Reynolds wrote: Shield boosters are very... temperamental broken they arent temperamental they are flat out broken, or if its intentional that they dont activate while under fire, atleast make...
- by Breakin Stuff - at 2015.02.17 17:19:00
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1498. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Harpyja wrote: DRT 99 wrote: Thaddeus Reynolds wrote: Shield boosters are very... temperamental broken they arent temperamental they are flat out broken, or if its intentional that they dont activate while under fire, atleast make them...
- by Breakin Stuff - at 2015.02.17 17:09:00
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1499. Can we have inertia now? - in Feedback/Requests [original thread]
That and you can actually aim ata strafer with inertia. People might be forced to rely on advanced tactics or, God help us, cover, concealment and not running straight at people then wiggling a bit.
- by Breakin Stuff - at 2015.02.17 16:56:00
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1500. Assault HMG Proposal - in Feedback/Requests [original thread]
30m optimal dropping to what?
- by Breakin Stuff - at 2015.02.17 16:54:00
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