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4741. [Request] Amarran Martyr Vestments - in Feedback/Requests [original thread]
We need a suicide bomber vest for amarran fanatics. Also so Sammus can act like a complete nutcake and contribute to the battle while giggling like a lunatic.
- by Breakin Stuff - at 2013.05.10 20:54:00
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4742. [Request] Redline sniper termination and AFK in the MCC punishment. - in Feedback/Requests [original thread]
so which of the two ideas seems to be better? and by better I mean "more satisfying?"
- by Breakin Stuff - at 2013.05.09 21:35:00
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4743. [Request] Redline sniper termination and AFK in the MCC punishment. - in Feedback/Requests [original thread]
Stands Alone wrote: then work with a good team to prevent that. if you have someone redlined then who cares if their snipers are in the red. start using a militia suit at a supply depot and run into the red full speed and take them out... t...
- by Breakin Stuff - at 2013.05.09 21:12:00
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4744. [Request] Redline sniper termination and AFK in the MCC punishment. - in Feedback/Requests [original thread]
the punishment is for redline snipers. regular snipers can be rooted out and killed by line grunts. redline snipers cannot
- by Breakin Stuff - at 2013.05.09 21:03:00
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4745. [Request] Redline sniper termination and AFK in the MCC punishment. - in Feedback/Requests [original thread]
XANDER KAG wrote: One problem I see: what if the other team is organized enough and leaves you one CRU outside the redzone, so the timer stays on, but they are camping it and still are effective at guarding the redline? All you would need is 2 ...
- by Breakin Stuff - at 2013.05.09 20:55:00
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4746. [Request] Redline sniper termination and AFK in the MCC punishment. - in Feedback/Requests [original thread]
ZDub 303 wrote: off-topic crap Did I ever say this should be a priority over fixing base SP stuff? No. Your argument is irrelevant. For all I know either of these ideas could be coded in under three minutes. They could take months. But I...
- by Breakin Stuff - at 2013.05.09 20:49:00
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4747. [Request] Redline sniper termination and AFK in the MCC punishment. - in Feedback/Requests [original thread]
Phoenix Arakyd wrote: No, simply remove the redline all together. Allow **** teams to get stomped, redline snipers will get flanked. no, I want to TK afkers. the ultimate humiliation is when your "friends" reject you. I want the tears.
- by Breakin Stuff - at 2013.05.09 20:37:00
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4748. [Request] Redline sniper termination and AFK in the MCC punishment. - in Feedback/Requests [original thread]
CCP Blam came on IRC and made an interesting suggestion. it was proposed to him that people who hang out in the safe zone that is considered redline by the other team simply be afflicted with a redline timer that will kill them that takes longer t...
- by Breakin Stuff - at 2013.05.09 20:27:00
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4749. [Feedback] heavies and percieved roles - in Feedback/Requests [original thread]
Rynx Sinfar wrote: The general opinion of Heavy seems to be that it should be able to kill better. The only difference you seem to want is more armor and less speed. You want to keep the big damage gun too. The first part is taken care of by p...
- by Breakin Stuff - at 2013.05.09 02:29:00
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4750. Everyone Sign This Petition - in Feedback/Requests [original thread]
hell no
- by Breakin Stuff - at 2013.05.09 01:37:00
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4751. Everyone Sign This Petition - in Feedback/Requests [original thread]
Just in case you didn't get it the first time, no.
- by Breakin Stuff - at 2013.05.09 01:37:00
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4752. More in depth weapon details - in Feedback/Requests [original thread]
I can only like this once. This offends me.
- by Breakin Stuff - at 2013.05.09 01:13:00
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4753. [Feedback] heavies and percieved roles - in Feedback/Requests [original thread]
Update: stacking penalties on Damage mods has not been fixed. Assault/logi can stack 4-5 complex mods on proto suits. HMG cannot compete at any level with this.
- by Breakin Stuff - at 2013.05.09 01:10:00
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4754. [Feedback] Weapon ranges - in Feedback/Requests [original thread]
i have just been informed that stacking damage mods is still not fixed. We've been testing it. heavies are dead in the water.
- by Breakin Stuff - at 2013.05.09 01:08:00
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4755. [Feedback] Weapon ranges - in Feedback/Requests [original thread]
It has been said before but I'm going to try to state this plainly. Players are unhappy with the new ranges because it forces everyone to engage at CQC ranges. This was never the wish of the majority of players and it's interfering with the playi...
- by Breakin Stuff - at 2013.05.08 23:54:00
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4756. [Feedback] heavies and percieved roles - in Feedback/Requests [original thread]
Dexter Peabody wrote: heavies are the worst, remove them from the game. SORRY BREAKIN NO CORP SUPPORT FOR YOU DIAF Dex. No one loves you, hehehehe
- by Breakin Stuff - at 2013.05.08 23:08:00
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4757. [Feedback] heavies and percieved roles - in Feedback/Requests [original thread]
This is not a rant thread, nor a "CCP hates heavies" thread. This is a plain explanation of what I see as the problems with heavies right now. This is a request for CCP to review the feelings of the players as i have found them, and the facts th...
- by Breakin Stuff - at 2013.05.08 23:01:00
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4758. The GEK problem - in Feedback/Requests [original thread]
Cosgar wrote: I'd rather get killed by a TAR than what's been showing up on the kill feed. (Duvolle) (Duvolle) (Duvolle) (GEK-38) (Duvolle) (Duvolle) (Duvolle) (GEK-38) (Duvolle) (Duvolle) (Duvolle) (GEK-38) (GEK-38) You guys do know there's ...
- by Breakin Stuff - at 2013.05.08 08:56:00
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4759. [Feedback] devs need to be fired. - in Feedback/Requests [original thread]
this thread is about as useful as a football bat for finding solutions to the problems. try again.
- by Breakin Stuff - at 2013.05.07 22:52:00
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4760. What is up with the Forge Gun ? - in Feedback/Requests [original thread]
quit using the breach forge guns. use the regular or assault versions
- by Breakin Stuff - at 2013.05.07 22:11:00
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