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2501. A differing view on heavy weapons. - in Feedback/Requests [original thread]
There are a few assumptions made about heavy weapons that I think are false that result in balance "false positives" when people discuss them. For example: "Heavy weapons need to be more powerful than light weapons." Do they have to be more powe...
- by Breakin Stuff - at 2014.12.29 11:10:00
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2502. Tiericide pros/cons. Discussion, not a call to arms. - in Feedback/Requests [original thread]
Let's keep the commentary constructive and leave out the ccp rage. If the devs want to weigh in, great. This is more to discuss with our lovingly acidic community.
- by Breakin Stuff - at 2014.12.29 10:37:00
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2503. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Sir Dukey wrote: CCP Rattati wrote: A necessary reminder, those who are not going to read the proposal and have nothing constructive to say, should not comment in this thread. Thanks. Dude, you haven't replied once on this thread. Guess i...
- by Breakin Stuff - at 2014.12.29 10:30:00
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2504. Suggestion: Sentinel Laser Cannon - in Feedback/Requests [original thread]
Forever ETC wrote: Hmm, maybe we could have an Assault variant that is effective towards infantry as well? This could make for some interesting heavy area of denial tactics. Trust me. This would be effective against infantry. What I have lai...
- by Breakin Stuff - at 2014.12.29 09:01:00
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2505. Tiericide pros/cons. Discussion, not a call to arms. - in Feedback/Requests [original thread]
So we have many people who are pro tiericide and against. The devs haven't weighed in and I will begin by putting one pro in favor of tiericide and one con. The premise here is dropsuit tiericide only. Weapons, modules and equipment would be anot...
- by Breakin Stuff - at 2014.12.29 08:54:00
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2506. Suggestion: Sentinel Laser Cannon - in Feedback/Requests [original thread]
A wild laser appears...
- by Breakin Stuff - at 2014.12.29 08:39:00
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2507. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
Actually I think some warbarge upgrades should be an ISK dump while others should be LP rewards. Aurum should be excluded from warbarge upgrades entirely to give a pure "play the game" objective that isn't given a shortcut via wallet.
- by Breakin Stuff - at 2014.12.29 08:35:00
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2508. Game Mode: Planetary Conquest Raid - in Feedback/Requests [original thread]
The longer the attacking force and keeps them locked in combat, the longer the support personnel have to evacuate the goods and loot the houses. The attacker should be rewarded by prolonging the battle and doing as much damage as possible (or bash...
- by Breakin Stuff - at 2014.12.28 20:49:00
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2509. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
My only objection to this idea of mandating crews is the fact that the pilot shoulders the entire burden of risk. The pilot has to pay for the HAV. The pilot sucks the ISK loss if it explodes. The secondary reason I say screw that is that direc...
- by Breakin Stuff - at 2014.12.28 20:35:00
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2510. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Lazer Fo Cused wrote: 1. 4 IAFG does the job in most cases, 4 will move the HAV away if the pilot is smart enough which is a win in my book, 2 will defo kill it outright I'm in it for the kill, not the consolation prize, just like most H...
- by Breakin Stuff - at 2014.12.28 17:55:00
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2511. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
You are aware that you can dance between shots of a large blaster, right? It's doable in a sentinel.
- by Breakin Stuff - at 2014.12.28 13:35:00
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2512. Suggestion: Sentinel Laser Cannon - in Feedback/Requests [original thread]
Auris Lionesse wrote: i like the name beam lance. and i think it should be a mix of a scrambler rifle and laser rifle. charge and hold, release to fire one continuous beam that lasts for a few seconds then it forces a cooldown. 1-3 seconds ch...
- by Breakin Stuff - at 2014.12.28 13:30:00
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2513. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: Breakin Stuff wrote: This spreadsheet, while not complete, is a start point. If rattati is willing we can extrapolate and build from here. There are a few things I would rather not revert. Like forge splash. We don'...
- by Breakin Stuff - at 2014.12.28 04:37:00
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2514. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
Tiericide has a few benefits if applied only to dropsuits as was done to tank hulls. One of those benefits being FW suits for LP can be made more powerful than standard thus making them more worth grinding like Navy faction ship models in EVE. An...
- by Breakin Stuff - at 2014.12.28 03:17:00
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2515. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
This spreadsheet, while not complete, is a start point. If rattati is willing we can extrapolate and build from here. There are a few things I would rather not revert. Like forge splash. We don't need that back. HAVs in chromosome were notably sl...
- by Breakin Stuff - at 2014.12.28 02:59:00
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2516. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
I don't believe active bonuses would be the way to go. I'd rather see things like: VR simulation and mnemonic enhancement area. Adds a bonus to active/passive SP. Contract filtering computers: higher ISK/LP payouts. Limited manufacturing: build...
- by Breakin Stuff - at 2014.12.28 02:50:00
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2517. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Oh this is most of what I wanted. We can extrapolate from here.
- by Breakin Stuff - at 2014.12.28 02:22:00
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2518. Suggestion: Sentinel Laser Cannon - in Feedback/Requests [original thread]
Sure you can call it a scrambler lance you sissies. Existing assets: Forge gun Painted Gold. Laser Rifle Beam Function: AV primary, AI secondary, Dual-purpose Mechanics: Fires like a laser rifle, complete with overheat. Damage application: St...
- by Breakin Stuff - at 2014.12.27 20:43:00
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2519. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
I would kill for a spreadsheet with all of the chrome vehicle and AV stats right now
- by Breakin Stuff - at 2014.12.27 19:00:00
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2520. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Gunnlogi base tank for a "proper" fit starts at 5 IAFG shots. I tested this with an HAV pilot when I was looking to see if Heavy Damage mods changed TTK (they don't). I've had gunnlogis refuse to pop after dumping two magazines into them. Now th...
- by Breakin Stuff - at 2014.12.27 18:26:00
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