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281. [QUICK FIX] Flaylocks - in General Discussions [original thread]
Lol "trust me". Why should i? do you have a phd in splash radius..es? No the problem with the flaylock is the splash radius. It's a gun that becomes 250% easier to use when you go from std to proto. No other gun comes close to that jump. In fact m...
- by Bones McGavins - at 2013.07.21 21:16:00
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282. CCP's Failure to Lead on Vehicles - in General Discussions [original thread]
Another solution would be to increase tanking a ton like 3-4x health but drastically reduce the ability to self heal. Basically what can't happen is tanks requiring 10-20 proto AV shots and then being able to drive off and heal in the redline for ...
- by Bones McGavins - at 2013.07.21 06:31:00
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283. The Malcolm X of tank rights - in General Discussions [original thread]
My Scr, scrambler pistol and forge all kill AR pretty well...
- by Bones McGavins - at 2013.07.21 06:19:00
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284. CCP's Failure to Lead on Vehicles - in General Discussions [original thread]
Their job is tough. To make vehicles worth it would make AV insanely boring and worthless to play. Who wants to unload an entire clip of proto AV to barely make a dent and have the tank just drive off to repair? Honestly AV might be a bit op right...
- by Bones McGavins - at 2013.07.21 06:17:00
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285. To those who enjoy the tears of CaLogis... - in General Discussions [original thread]
Honest question though, why do you need base HP similar to assaults? Is the lack of side arm and slight lack of speed enough to balance the increased PG/CPU and equipment for most players? Id say probably not. As even with equal slots, you can put...
- by Bones McGavins - at 2013.07.19 20:44:00
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286. Forge Guns Becoming Irrelevant. - in General Discussions [original thread]
FG doesnt get whined about much for some of the same reasons Scrambler Pistol does. a) It takes a good amount of SP to become useful. The FG gains a ton from skills. The DPS increase going from militia or std forge to PRO Assault with the 25% c...
- by Bones McGavins - at 2013.07.19 16:03:00
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287. Why Is Roadkill Acceptable In Most Games But Game Breaking In Dust? - in General Discussions [original thread]
Implement vehicle hijacking like halo for lav. Problem solved
- by Bones McGavins - at 2013.07.16 23:10:00
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288. whats the best av route - in General Discussions [original thread]
Forge and getting to high ground is the easiest mode right now. Especially if you have core flaylock to kill anyone who comes up near you. I personally use scrambler instead, usually high ground movement is at a good range with predictable flat mo...
- by Bones McGavins - at 2013.07.12 17:52:00
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289. So everyone hates Forge Guns now, huh? - in General Discussions [original thread]
As someone who decided last month that I was going to go crazy SP into forge cause I wanted to murder tanks. Ive quickly learned that as much as I hate to admit it, forge is OP. A high SP forge gunner on high ground with any squad support is easy...
- by Bones McGavins - at 2013.07.12 14:52:00
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290. Is he invisible sniper glitch real? - in General Discussions [original thread]
Invis glitch is very real. Originally just had folks melee me with it but today got smg. Best part was I killed the guy with a nade. Idiot couldn't even kill me with cheats. I was going to remember his name to mock him after but then I forgot. Gue...
- by Bones McGavins - at 2013.07.12 04:32:00
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291. Impossible to kill dropships? - in General Discussions [original thread]
Since 1.2 I've noticed that no matter what I do I can not kill dropships. I destroy them fine but I never get any kills. No matter how much damage I do they do not blow up in air and instead crash to the ground giving me 75 points for a destroy an...
- by Bones McGavins - at 2013.07.12 04:29:00
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292. Mass Drivers Take More Skill than AR's - in General Discussions [original thread]
Kiro Justice wrote: bolsh lee wrote: If aiming wasn't such a piece of **** I'd agree with you but with this aiming and hit detection.... You gotta be ******* clairvoyant with strong ass thumbs in order to be sufficient with any rifle.... ...
- by Bones McGavins - at 2013.07.10 16:02:00
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293. Flaylock Pistol balance discussion - in General Discussions [original thread]
If I go from standard AR to proto AR, my gun is like 10-15% better. If I go from standard forge to proto forge, my gun is like 20% better. If I go from standard scrambler to proto scrambler my gun is 10-15% better. If I go from standard flaylock ...
- by Bones McGavins - at 2013.07.09 22:08:00
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294. Actual Data for OP weapon use and OPness - in General Discussions [original thread]
The issue with the SCR has less to do with numbers and more to do with the fact that it isnt hit scan, its projectile. It is a FAST projectile, but it is one none the less. It is much much much harder to hit folks who are straifing with the SCR be...
- by Bones McGavins - at 2013.07.09 14:46:00
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295. Actual Data for OP weapon use and OPness - in General Discussions [original thread]
Quote: I'd also like to point out that we saw plenty of people jump into the TAR bandwagon rapidly, despite it being meta 4 or 5. Granted it was in the AR tree, and still is, but we've also had respecs since then too. So, people can move, but I...
- by Bones McGavins - at 2013.07.08 00:17:00
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296. Actual Data for OP weapon use and OPness - in General Discussions [original thread]
OP fails to include the fact that Flaylock is only OP at proto. At advanced its ok and it is horrible at standard. This will skew your numbers a TON because how many folks are running around with proto weapons? Nobody wants to invest the SP into f...
- by Bones McGavins - at 2013.07.08 00:13:00
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297. Commando Suit - in General Discussions [original thread]
Honestly Commando suit would be fine if core flaylocks werent so OP. The core flaylock sidearm makes a second light weapon slot a joke.
- by Bones McGavins - at 2013.07.07 13:50:00
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298. Active scanner is awesome! Why so little use? - in General Discussions [original thread]
Nobody uses it because its buggy and unreliable. I think it is 100% broke in Skirmish. It seems to work fine in Ambush though. But yeah, anyone who used it likely gave up after the 10th time a heavy popped around the corner they just scanned.
- by Bones McGavins - at 2013.07.01 00:44:00
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299. Since so many are (Q_Q' )-ing about Proto Weapons... - in General Discussions [original thread]
Lol the difference between proto and std weapons is like 1 shot on most guns. It's proto suits with 3-5x the health of a standard suit that gives a decent advantage, not the weapon. Snipers and flaylock are the only exceptions
- by Bones McGavins - at 2013.06.22 01:14:00
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300. Is anyone else just playing to earn SP until this game becomes fun to play? - in General Discussions [original thread]
Haha, well at least its random. You CAN get smart players, you CAN get dumb ones. PvE in this will be pretty much the same thing over and over.
- by Bones McGavins - at 2013.06.21 20:05:00
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