Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 |
741. BUFFFFFFFFFFFF!!!!!!!!!!!!! - in Feedback/Requests [original thread]
Meanwhile, as the shield tanked dropsuits mob...
- by Bojo The Mighty - at 2013.04.16 03:49:00
|
742. Farming Pt.1 - Into the Cornfield - in Feedback/Requests [original thread]
You disappoint me Ulysses.... It's all about the Hydroponics Dog! And Aquaponics.... Anyways, Aquaponics/Hydroponics are much more efficient than using arable land, you've just been taught otherwise by the Ag. Businesses instilling that old tym...
- by Bojo The Mighty - at 2013.04.16 02:01:00
|
743. Change to the Breach AR? - in Feedback/Requests [original thread]
You need to leave it at high damage and low RoF + High accuracy and here's why: I did some digging with weapon variations to provide an article for the BSOTT Library on it. And we came to understand the reasoning behind the breach. DPS isn't ev...
- by Bojo The Mighty - at 2013.04.16 01:30:00
|
744. [Request] Keep vehicles when leaving a match. - in Feedback/Requests [original thread]
If you ever noticed, on the kill feed, it will say "So and so committed suicide, so and so left the battle" Leaving the battle requires you to suicide, so you have to pass off your DS to someone trustworthy to keep it in your inventory. They are ...
- by Bojo The Mighty - at 2013.04.16 00:48:00
|
745. [Request] Map feedback section for the Gallente outpost map - in Feedback/Requests [original thread]
It's a variation of skim junction, so I agree, so lay out all the variations of skim junction please!
- by Bojo The Mighty - at 2013.04.16 00:46:00
|
746. [Feedback] Scout B series over double melee base damage - in Feedback/Requests [original thread]
ladwar wrote: Bojo The Mighty wrote: You guys really don't understand do you....IT HAS NO SIDEARM Only two arms and two elbows. neither does the type II or the vk.1 so whats your point? Oh, I thought that when you said "all other suits"...
- by Bojo The Mighty - at 2013.04.15 22:03:00
|
747. [Feedback] Scout B series over double melee base damage - in Feedback/Requests [original thread]
You guys really don't understand do you....IT HAS NO SIDEARM Only two arms and two elbows.
- by Bojo The Mighty - at 2013.04.15 21:53:00
|
748. Progressive Reloading - in Feedback/Requests [original thread]
KalOfTheRathi wrote: At least the existing animation would need to be broken into two sequences and possibly three depending on weapon type and reload sequence. That is not a huge problem until the number of weapons is used to multiply the wo...
- by Bojo The Mighty - at 2013.04.15 17:03:00
|
749. Progressive Reloading - in Feedback/Requests [original thread]
Llan Heindell wrote: As a said, we should be able to keep reloading if we start sprinting in the middle of a reload, but we are talking about animation lock here. Llan Heindell. Oh no! Not animation lock. I'm saying that if you take out the...
- by Bojo The Mighty - at 2013.04.15 04:26:00
|
750. Progressive Reloading - in Feedback/Requests [original thread]
Llan Heindell wrote: The sprinting reload is a good idea... Progressive reload thou, its kinda far from what we do in the battlefield. I mean, we are using magazines. If we were reloading bullet per bullet like a shotgun, we would have progres...
- by Bojo The Mighty - at 2013.04.15 04:10:00
|
751. [Feedback] Talk to your playerbase. - in Feedback/Requests [original thread]
Dude chill Uprising is May 6th, that's 3 weeks away. I'm pretty sure patchnotes don't get delivered until within at most a few days.
- by Bojo The Mighty - at 2013.04.15 02:59:00
|
752. [Request] Destructible minor environmental assets - in Feedback/Requests [original thread]
Every Dropship pilot checklist would then follow as so: Destroy the following: Turret Installations Supply Depots Lamp Posts Deploy DS
- by Bojo The Mighty - at 2013.04.14 23:10:00
|
753. [Request] Vehicle Shield Recharge Times - in Feedback/Requests [original thread]
Harpyja wrote: Exactly, EVE does not force you to use a logi for buffer ships in small scale fleets or solo, because you can always dock up to recharge shields or pay a 'small' fee to repair armor. Another simple suggestion is to make supply...
- by Bojo The Mighty - at 2013.04.14 19:01:00
|
754. Progressive Reloading - in Feedback/Requests [original thread]
Do I have to resort to talking to myself?
- by Bojo The Mighty - at 2013.04.14 18:09:00
|
755. Reloading while sprinting on Scout - in Feedback/Requests [original thread]
No to everyone! https://forums.dust514.com/default.aspx?g=posts&t=68863&find=unread My solution!
- by Bojo The Mighty - at 2013.04.14 05:41:00
|
756. Progressive Reloading - in Feedback/Requests [original thread]
Right now, our reload is cyclic. We begin to reload but then do something like throw a grenade, sprint, or jump, and we have to restart the whole thing again. Progressive reload is based on the progress made during reload. This would allow us ...
- by Bojo The Mighty - at 2013.04.14 05:36:00
|
757. Flux Nades - in Feedback/Requests [original thread]
I see flux nades now as our only real hope to combat shield tankers. So in a sense, they are only OP if you shield tank.
- by Bojo The Mighty - at 2013.04.12 23:03:00
|
758. Minmatar Equivalent to Forgegun-Hey look a video - in Feedback/Requests [original thread]
http://www.youtube.com/watch?v=9nOkO8Sh2xs Good part = 38 s, and another good one is at 52 s
- by Bojo The Mighty - at 2013.04.11 07:00:00
|
759. Free to Play - Freemium - Business Strategies - in Feedback/Requests [original thread]
You raise a good point on Micro Transactions. I'm more enticed to pay for a few cheap cool things, like Vanity gear or paint scheming or to unlock options (like Aurum skill books)
- by Bojo The Mighty - at 2013.04.11 05:37:00
|
760. [Request] Immersion and spawning - in Feedback/Requests [original thread]
Wait is this part III of the series?
- by Bojo The Mighty - at 2013.04.10 21:05:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 |
First page | Previous page | Next page | Last page |