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761. Very Future suggestion: Utility Vehicles and Modules - in Feedback/Requests [original thread]
Want to see if this instigates anything:
- by Bojo The Mighty - at 2013.04.09 03:30:00
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762. Request: laser pushes. - in Feedback/Requests [original thread]
BOZ MR wrote: Bojo The Mighty wrote: Tech Ohm Eaven wrote: Nothing moving via laser in normal Earth gravity?? Hmmmm. http://www.youtube.com/watch?v=LAdj6vpYppA Wait, all that does is support Ulysses, that thing operates via plasma, ...
- by Bojo The Mighty - at 2013.04.09 00:58:00
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763. Dormir - Gallente HAV - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Bojo The Mighty wrote: Dormir doesn't work with gallente names. Gallente stuff is named after Greek-Roman Mythology. Incorrect. Gallente naming is much more diverse. Other naming themes include: Hindu Mythology (Soma...
- by Bojo The Mighty - at 2013.04.08 22:43:00
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764. Request: laser pushes. - in Feedback/Requests [original thread]
Tech Ohm Eaven wrote: Nothing moving via laser in normal Earth gravity?? Hmmmm. http://www.youtube.com/watch?v=LAdj6vpYppA Wait, all that does is support Ulysses, that thing operates via plasma, inducted by laser, not by lasers itself... ...
- by Bojo The Mighty - at 2013.04.08 21:37:00
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765. Request: laser pushes. - in Feedback/Requests [original thread]
Momentum of photons is determined by the wavelength/frequency, not by intensity. http://en.wikipedia.org/wiki/Momentum_of_photon#Physical_properties We'd have to be using Gamma Ray Lasers. And as Ulysses said, momentum of Blasters would be much...
- by Bojo The Mighty - at 2013.04.08 21:12:00
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766. Dormir - Gallente HAV - in Feedback/Requests [original thread]
Dormir doesn't work with gallente names. Gallente stuff is named after Greek-Roman Mythology. Dormir is the infinitive form of "To sleep" in spanish EDIT That was already stated. How about Morhpeus?
- by Bojo The Mighty - at 2013.04.08 21:03:00
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767. Request: laser pushes. - in Feedback/Requests [original thread]
Tech Ohm Eaven wrote: Bojo The Mighty wrote: Troll. Everyone knows photons do not have the momentum to push moving metal statues. But photons do have MOMENTUM. The amount of MOMENTUM is only limited by available power from the laser sour...
- by Bojo The Mighty - at 2013.04.08 20:57:00
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768. [Request] Passive Shield Resistance Amplifiers Apply to All Shields - in Feedback/Requests [original thread]
Chances Ghost wrote: Damage resistance isnt applyed to your shields ever, not once, not ever in any of the steps in the programming Care to explain why shield resistance amplifiers stop working once your shields are gone? Or why armor harde...
- by Bojo The Mighty - at 2013.04.08 20:43:00
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769. Request: laser pushes. - in Feedback/Requests [original thread]
Troll. Everyone knows photons do not have the momentum to push moving metal statues.
- by Bojo The Mighty - at 2013.04.08 20:32:00
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770. [Request] Passive Shield Resistance Amplifiers Apply to All Shields - in Feedback/Requests [original thread]
0 Try Harder wrote: If the shield extenders are affected by the resist mod, his forge gun should do the same amount of damage to the same vehicle with shield extenders or not. This is not flawed logic. If you ever need any help, hit up me o...
- by Bojo The Mighty - at 2013.04.08 20:17:00
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771. WPs for control of Low Orbit - in Feedback/Requests [original thread]
I'd prefer ISK. For every spaceship destroyed in lower orbit, % of ship cost goes into paying mercs of opposing side.
- by Bojo The Mighty - at 2013.04.07 23:22:00
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772. Corporation problems - in Feedback/Requests [original thread]
slypie11 wrote: So true. +1 for isk uvt And no like was given...what a gremlin stunt kid.
- by Bojo The Mighty - at 2013.04.07 03:54:00
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773. Make match making "Ranked" or "Unranked" - in Feedback/Requests [original thread]
Um, well due to a bug of not recording my kills etc., I wouldn't have any fun...
- by Bojo The Mighty - at 2013.04.07 03:46:00
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774. Corporation problems - in Feedback/Requests [original thread]
EVE time is the GMT time
- by Bojo The Mighty - at 2013.04.07 03:44:00
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775. [Feedback] One more middle finger at the AR... before May 6. - in Feedback/Requests [original thread]
Baal Roo wrote: the TAR and Burst variants are both just about right... which is why most AR users say "don't use TAR or Burst, they suck". Scale back the regular full auto variants to be more in line with the adjustments already made to the TA...
- by Bojo The Mighty - at 2013.04.07 03:01:00
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776. Add armor burn to dropsuits. - in Feedback/Requests [original thread]
Well what would this do? Decrease HP of people without armor reps. So all of the sudden, when a heavy has like 85 armor, they catch on fire and die... Seems....ridiculous? Vehicles are one thing, you can abandon vehicles, but you can't strip ...
- by Bojo The Mighty - at 2013.04.07 02:25:00
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777. A fix for "flux nade is OP", "laser is OP", "armor plat... - in Feedback/Requests [original thread]
2-Ton Twenty-One wrote: It however makes no sense that a scout can add on the same amount of plates as a heavy. And that those plates are of equal amount of protection. It makes plenty of sense! 3% of a Scout's speed is greater than 3% of a ...
- by Bojo The Mighty - at 2013.04.07 00:05:00
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778. [Proposal] Turret type changes. - in Feedback/Requests [original thread]
I like where it's going but buffing rail damage is overboard for me. Let's have large railguns act like snipers, so there's no reticule unless you zoom, forcing you to zoom to properly aim.
- by Bojo The Mighty - at 2013.04.06 17:31:00
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779. Vehicle 'Trash' Camoflauge - in Feedback/Requests [original thread]
Valkreena Haederox wrote: That will never work. Our scanners in EVE are designed to pick up blobs of what appears to be garbage as Minmatar ships. You should know this by now. But on the ground, the minmatar vehicles will look like rusty trac...
- by Bojo The Mighty - at 2013.04.06 16:38:00
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780. Why would a EVE Null Alliance be interested in Dust? - in Feedback/Requests [original thread]
I'm hoping that the Pirate equivalent of Mercs will be a possible walk of life in Dust.
- by Bojo The Mighty - at 2013.04.06 02:18:00
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