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81. Next Client Side Update - in Feedback/Requests [original thread]
The Crate! For now bud it under Vehicle command. Here's it's skill tree Vehicle Command I > Crate Operation I-V Skill Multiplier: 2x Crate Level I: Unlocks basic stack of crates Cost: 3,000 ISK - All crates Non refundable asset (once d...
- by Bojo The Mighty - at 2014.08.01 04:31:00
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82. Radical 90 degree turn - in Feedback/Requests [original thread]
Kaughst wrote: For a moment I was thinking you wanted a button that turns you 90 degrees... What about a compromise...a button that turns the maps 90 degrees every time someone pushes it. The ultimate objective
- by Bojo The Mighty - at 2014.08.01 03:00:00
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83. Radical 90 degree turn - in Feedback/Requests [original thread]
Larry Desmo wrote: they could just expnad the maps we have now and make a new battle mode too much work
- by Bojo The Mighty - at 2014.08.01 02:40:00
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84. Radical 90 degree turn - in Feedback/Requests [original thread]
What if we rotated all the maps 90 degrees? So that the barns in line harvest aren't on one team's side but are on both sides. So that Gallente research facility entrances are totally askew and thus interesting. So that in Ashland aka Pipes, the f...
- by Bojo The Mighty - at 2014.08.01 00:00:00
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85. So murder taxies are back? - in Feedback/Requests [original thread]
Up your game I use REs and sit there waiting for them to try and run me over And guess who's laughing in the end? Really you should be using these morons to your advantage. You get 150 WP damage points and 40 for the destruction of a baloch. That...
- by Bojo The Mighty - at 2014.07.31 23:28:00
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86. (simple) make contacts appear purple in killfeed. - in Feedback/Requests [original thread]
Yeah a while back I proposed a Contact specific chevron. It was liked but killed by neglect.
- by Bojo The Mighty - at 2014.07.31 01:55:00
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87. small railguns - in Feedback/Requests [original thread]
headbust wrote: Bojo The Mighty wrote: It is 77 / 63, 100 / 90 shield DS so y the crappy amounts to the other vehicles that sucks Call it crappy all you want the DPS of the 20 GJ Railgun can wreck vehicles with time
- by Bojo The Mighty - at 2014.07.30 19:12:00
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88. small railguns - in Feedback/Requests [original thread]
It is 77 / 63, 100 / 90 shield DS
- by Bojo The Mighty - at 2014.07.30 18:53:00
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89. These players are like some coke up kittens. - in Feedback/Requests [original thread]
This is not a feature nor idea discussion....
- by Bojo The Mighty - at 2014.07.30 00:53:00
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90. to the heavy nerf people. screw you - in Feedback/Requests [original thread]
JACKAL ZER0 wrote: Bojo The Mighty wrote: Apothecary Za'ki wrote: shotgun dosnt work on any one but scout cause you need SPEED to get in close to actually CONNECT the damage noob You be the noob Skeletor Voltron & God Hates Lags s...
- by Bojo The Mighty - at 2014.07.30 00:47:00
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91. Remove the second slot equipment scouts for Hotfix Charlie - in Feedback/Requests [original thread]
agreed if & only if Commandos lose an EQ slot and Proto assaults lose their second EQ Your suggestion must be unconditional
- by Bojo The Mighty - at 2014.07.30 00:35:00
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92. to the heavy nerf people. screw you - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: shotgun dosnt work on any one but scout cause you need SPEED to get in close to actually CONNECT the damage noob You be the noob Skeletor Voltron & God Hates Lags speed tank their heavies and although they use HM...
- by Bojo The Mighty - at 2014.07.30 00:26:00
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93. to the heavy nerf people. screw you - in Feedback/Requests [original thread]
OP FOTM wrote: We need that high DPS because of how quickly the scouts can kill us. because of how high their DPS is with shotties, remotes, and knives. those three things right there. if you nerf DPS, it can't affect the way we defend oursel...
- by Bojo The Mighty - at 2014.07.30 00:17:00
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94. to the heavy nerf people. screw you - in Feedback/Requests [original thread]
You didn't get the memo Heavies will now have an all time high HP ceiling since the Amarr is now getting 4 lows it will surpass the currently dominate Gallente Heavy.
- by Bojo The Mighty - at 2014.07.30 00:16:00
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95. Scouts should not be un-scannable - in Feedback/Requests [original thread]
So if I stack dampeners on my Gallente Scout thus making a big sacrifice which I make on almost all of my fits I should not be rewarded for my sacrifice? Your logic must be subbing for your imagination because it has gone wild. EDIT: BTW a Minlo...
- by Bojo The Mighty - at 2014.07.30 00:10:00
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96. Are small rails gonna get fixed? - in Feedback/Requests [original thread]
Yeah it should be fixed but I feel like your pretext for why is askew.
- by Bojo The Mighty - at 2014.07.28 05:41:00
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97. scouts don't need a nerf, tanking does - in Feedback/Requests [original thread]
Mobius Kaethis wrote: The issue isn't players with only level 3 in core skills. The issue is players like myself with level 5 in every core skill. Vets in scout suits (with the exception of Min. Scouts) can fit all proto modules without having ...
- by Bojo The Mighty - at 2014.07.26 05:36:00
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98. Add ADV/PRO tanks - in Feedback/Requests [original thread]
As if the Methana wasn't powerful enough you want to add a Murcia & a Styria? Oh you'd never stop it....
- by Bojo The Mighty - at 2014.07.26 03:09:00
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99. Character Recycling Exploit - Will it be addressed? - in Feedback/Requests [original thread]
Temias Mercurial wrote: It's only 500,000, or 1,000,000 isk if you biomass two alts. You can make that same amount in under an hour... I really don't see the reasoning of referring to it as an exploit. I'm not defending or supporting this 'expl...
- by Bojo The Mighty - at 2014.07.25 23:19:00
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100. @CCP Rattati, items that need to be updated - in Feedback/Requests [original thread]
I'm torn: My Gallente Skinweave is kind of lacking an EQ slot...but it has 3 lows and 1 high. My Minmatar Skinweave has a profile of 50 but it has a 5.30 m/s movement speed, fastest logi. Lol Caldari Skinweave. I kind of like how they are som...
- by Bojo The Mighty - at 2014.07.25 20:31:00
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