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101. Shields - in Feedback/Requests [original thread]
DeathwindRising wrote: Bojo The Mighty wrote: Alena Ventrallis wrote: Lower pg/CPU on light frames. Buff pg/CPU on heavy frames. Introduce light and heavy tank modules for dropsuits. Rattati is working towards CPU/PG penalties on plate...
- by Bojo The Mighty - at 2014.07.25 17:08:00
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102. Shields - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Lower pg/CPU on light frames. Buff pg/CPU on heavy frames. Introduce light and heavy tank modules for dropsuits. Rattati is working towards CPU/PG penalties on plates/ maybe shields Lowering CPU/PG on light frames do...
- by Bojo The Mighty - at 2014.07.25 01:02:00
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103. Shields - in Feedback/Requests [original thread]
I've noticed disturbing issues with the nature of shields. For one, on heavies, they aren't really all that useful. I find that more Caldari heavies attempt to shield regen tank over actual shield tanking. Secondly, on scouts, they are overtly p...
- by Bojo The Mighty - at 2014.07.24 22:41:00
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104. Logistic Area Of Effect Squad Dampener. - in Feedback/Requests [original thread]
They're working to remove shared passive scan so scanning should become less of a problem.
- by Bojo The Mighty - at 2014.07.24 18:24:00
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105. CCP: Question! - in Feedback/Requests [original thread]
*
- by Bojo The Mighty - at 2014.07.24 04:41:00
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106. armor assault dropship blaster can a dev answer this please - in Feedback/Requests [original thread]
why just assault dropship?
- by Bojo The Mighty - at 2014.07.24 01:22:00
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107. Caldari and Gallente Assaults are gonna need more CPU/PG in Charlie - in Feedback/Requests [original thread]
CCP Rattati wrote: Bojo The Mighty wrote: I agree, maybe meet halfway and tone down the amarr a little. Secondly why the **** do the Caldari Assault and Gallente Assault have the same CPU and PG???? New PG/CPU numbers incoming, please do...
- by Bojo The Mighty - at 2014.07.23 17:58:00
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108. Caldari and Gallente Assaults are gonna need more CPU/PG in Charlie - in Feedback/Requests [original thread]
I agree, maybe meet halfway and tone down the amarr a little. Secondly why the **** do the Caldari Assault and Gallente Assault have the same CPU and PG????
- by Bojo The Mighty - at 2014.07.23 05:50:00
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109. AR PG/CPU - in Feedback/Requests [original thread]
Silver Strike44 wrote: What makes you say that? Just curious. I'm always capping out my CPU on my gallente suit and I believe I am fitting accordingly (dampeners, repair mods, precision mods, flux nade, etc.) and I have noticed that all the g...
- by Bojo The Mighty - at 2014.07.23 05:04:00
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110. AR PG/CPU - in Feedback/Requests [original thread]
I feel like the AR is too CPU heavy. Adjust -5 CPU for 1 PG.
- by Bojo The Mighty - at 2014.07.23 04:04:00
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111. [Request] Make melee a viable option - in Feedback/Requests [original thread]
shaman oga wrote: Jotun Izalaru wrote: It absolutely doesn't need to be buffed. Halo and COD did this, didn't they? Where melee is as useful as guns? this expectation needs to depart from FPS's yesterday. Melee is great in Dust, but like an...
- by Bojo The Mighty - at 2014.07.22 23:31:00
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112. Additonal bonuses to equipment for logistics - in Feedback/Requests [original thread]
Zindorak wrote: For Amarr +1 uplink deployed at a time. For example you could now place 2 STD DU at a time Cool but then it wouldn't make sense to go past level 1 and level 1 wouldn't even work for N/11 A Flux
- by Bojo The Mighty - at 2014.07.22 22:59:00
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113. Assault changes - in Feedback/Requests [original thread]
Armor reps in high......I think my Gallente scout would be screwed
- by Bojo The Mighty - at 2014.07.22 21:36:00
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114. Collsion is BS - in Feedback/Requests [original thread]
True Adamance wrote: Wonderful when they get around to that maybe they can fix jihad jeeps.....thats another "crappy tactic" the kind you seem so inclined to get rid off. However I do like the idea of ramming other HAV to deal damage...... ...
- by Bojo The Mighty - at 2014.07.22 21:19:00
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115. Collsion is BS - in Feedback/Requests [original thread]
Jathniel wrote: Man, I've had my LAV insta-pop just be me brushing the back corner of a Mady. I'm not kidding. IKR LAVs should be renamed "popcorn kernels" because.....Pop
- by Bojo The Mighty - at 2014.07.22 20:49:00
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116. We need a proto burst scrambler pistol variant - in Feedback/Requests [original thread]
shaman oga wrote: RendonaSix wrote: There's only an ADV variant. Lies I have 50 copies of imperial burst scr pistol It was a reward for an event. Imperial Breach I wish I had them
- by Bojo The Mighty - at 2014.07.22 19:13:00
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117. LAV Turret Orientation - in Feedback/Requests [original thread]
Y-BLOCK wrote: When switching postions between driver/passenger to gunner, the turret should face the direction the lav is facing & not the opposite direction like it is currently. It always faces North, but yes it should always start wit...
- by Bojo The Mighty - at 2014.07.22 18:24:00
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118. Collsion is BS - in Feedback/Requests [original thread]
Benjamin Ciscko wrote: Actually I've been running from OP AV and had dumbass friendly LAV's crash into me drop me by 1000+ HP and slow me down. Let me rephrase this story from the view of the LAV I'm going to the objective, minding my own bu...
- by Bojo The Mighty - at 2014.07.22 18:05:00
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119. [Request] Remove Directional Arrow from Passive Scanning (enemies) - in Feedback/Requests [original thread]
If we downgrade LOS scan to precision level then I would be fine with it But since LOS scan will not be downgraded to precision level I am not fine with it.
- by Bojo The Mighty - at 2014.07.22 17:44:00
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120. Passive/Active Scan Removal - in Feedback/Requests [original thread]
But EVE EVE has scanning To deny dust scanning would be like ignoring EVE has scanning. I don't believe EVE and Dust are the same game but seriously they're the same server.... Also most people whom be butthurt about scanning don't appear to be ...
- by Bojo The Mighty - at 2014.07.22 16:30:00
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