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121. Rethinking Objectives & Ze Greed Factor - in Feedback/Requests [original thread]
TYCHUS MAXWELL wrote: I think its a great idea to diversify the current game types but all of this would probably most certainly take a hefty patch. Which who knows if that will ever be a thing again. But, hopefully something will come of it. I...
- by Bojo The Mighty - at 2014.07.22 05:18:00
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122. I remember when people RESPECTED the Sentinels. - in Feedback/Requests [original thread]
Velociraptor antirrhopus wrote: Gavr1lo Pr1nc1p wrote: Benjamin Ciscko wrote: I saw a heavy drop 30-2 in PC the other day git gud maybe? Thats cause they're so underpowered. No, it's because Skeletor Voltron isn't an ******* like y...
- by Bojo The Mighty - at 2014.07.22 03:02:00
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123. I remember when people RESPECTED the Sentinels. - in Feedback/Requests [original thread]
Velociraptor antirrhopus wrote: We need our DPS, not only because it makes our reaction time against scouts with REs and shottys balanced as of right now regardless of what the scouts want you to think, but for other heavies as well. If you lo...
- by Bojo The Mighty - at 2014.07.21 23:26:00
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124. I remember when people RESPECTED the Sentinels. - in Feedback/Requests [original thread]
Velociraptor antirrhopus wrote: All of you are just crying little bitches seriously. We will see what happens when the Assault class gets buffed. If HMGs are still a problem, THAT is the only thing that should decide a nerf, NOT you scout bitc...
- by Bojo The Mighty - at 2014.07.21 23:01:00
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125. Get rid of the god damn Jihad Jeeps please - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=168762&find=unread
- by Bojo The Mighty - at 2014.07.21 22:29:00
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126. [Request] Make melee a viable option - in Feedback/Requests [original thread]
Melee is not so bad, do you try at all? My main beef is the range. I'll be slappin this guy silly from behind but it just doesn't register
- by Bojo The Mighty - at 2014.07.21 22:28:00
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127. Rethinking Objectives & Ze Greed Factor - in Feedback/Requests [original thread]
Midnight Cardinal wrote: *Ahem* "Effing Genius!!!" Your sarcasm is correctly noted I guess it's a terrible idea
- by Bojo The Mighty - at 2014.07.21 21:42:00
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128. What if shield rechargers didn't give a % bonus? - in Feedback/Requests [original thread]
The problem is there is no reason to use them on a scout. They make no difference what so ever in shield recharge. I rep tank a few of my Gallente Scout fits but that is because it makes a noticeable dent in the time it takes me to restore my armo...
- by Bojo The Mighty - at 2014.07.21 19:04:00
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129. Collsion is BS - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: Dropship collision is ridiculous mainly against shields. I bump something in my Python and lose half my shields (+1500) while I can crash land in my Incubus and not reach armor (950). The collision damage was actually good...
- by Bojo The Mighty - at 2014.07.21 18:19:00
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130. fw salvage - in Feedback/Requests [original thread]
Velociraptor antirrhopus wrote: lol. then NOBODY would bring an officer weapon to a pub match... What? Just.....what? No, no, I bring out my Wolfman's because I know that when I die it goes into an abyss, not because it's a superior weapon.
- by Bojo The Mighty - at 2014.07.21 18:16:00
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131. Collsion is BS - in Feedback/Requests [original thread]
On a dropship it's way to high when colliding with objects. Landing a dropship can take out a fifth of your health. On an LAV it's SUPER Bull. I was in a match with my LAV buds and we were killing people, as usual. But a couple of friendly tanks ...
- by Bojo The Mighty - at 2014.07.21 04:30:00
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132. [SUGGESTION:] Firing weps temporarily makes signature more detectab... - in Feedback/Requests [original thread]
Shotgun scouts would reign supreme and be barely effected.
- by Bojo The Mighty - at 2014.07.21 00:52:00
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133. Forge Gun Zoom - in Feedback/Requests [original thread]
wiseguy12 wrote: Uh travel time you scrub try its not easy to hit moving infantry and your stupid if your standing still. I've forge sniped before and it's not so hard. It's harder with a Mass Driver. Try a mass driver, scrub .
- by Bojo The Mighty - at 2014.07.20 21:10:00
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134. Forge Gun Zoom - in Feedback/Requests [original thread]
wiseguy12 wrote: Bojo The Mighty wrote: wiseguy12 wrote: The point of a forge gun is taking out vehicles at range. No zoom makes that hard. vehicles run soon as they get hit and run and escape because I miss one shot because he is so far ...
- by Bojo The Mighty - at 2014.07.20 20:54:00
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135. I remember when people RESPECTED the Sentinels. - in Feedback/Requests [original thread]
Why are you trying this again, didn't you learn anything the first time? A Gal Sentinel has more PG than a Gallente Assault yet has less slots? How is that not messed?
- by Bojo The Mighty - at 2014.07.20 20:44:00
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136. Forge Gun Zoom - in Feedback/Requests [original thread]
wiseguy12 wrote: The point of a forge gun is taking out vehicles at range. No zoom makes that hard. vehicles run soon as they get hit and run and escape because I miss one shot because he is so far away. Zoom makes forge gun tower sniping easier
- by Bojo The Mighty - at 2014.07.20 20:37:00
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137. [Feedback] Increase the fitting req's of scan modules - in Feedback/Requests [original thread]
Cody Sietz wrote: When I run a Scan scout(Gallente) I always have tons of PG left over, so I don't think it would effect me. However, it might screw over the Minny Scout and I don't wanna see that. Yeah I've noticed that my PG is way too hig...
- by Bojo The Mighty - at 2014.07.20 18:35:00
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138. Shotguns, Racially impartial. - in Feedback/Requests [original thread]
I'm not disagreeing that lore wise there are probably a version of shotguns in some form or another, maybe only shotguns appear on gallente battlefields, I don't care and know. I'm saying it's unnecessary: Shotguns yield high enough DPS that dama...
- by Bojo The Mighty - at 2014.07.20 05:15:00
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139. WP bonus exclusive to the sentinel class. - in Feedback/Requests [original thread]
Also I would like to see WP penalties exclusive to the sentinel class -50 WP if you actually overheat your HMG -75 WP if killed by: Nova Knives, Flaylock, Breach MD, Ion Pistol -100 WP if killed after hopping out of an LAV with an HMG
- by Bojo The Mighty - at 2014.07.20 05:01:00
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140. Rethinking Objectives & Ze Greed Factor - in Feedback/Requests [original thread]
Opening Statement Objectives in Skirmish are mundane. Null cannons are the only asset that comes out of objectives. If Skirmish is to be a dynamic game mode some changes really need to occur. The Null Cannon as is.... Every Null cannon i...
- by Bojo The Mighty - at 2014.07.19 23:23:00
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