Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1461. Whatever happened to the very high prices for PRO gear? - in General Discussions [original thread]
1) Battle payouts are a function of the cost of gear lost (changes), the time spent in battle (constant), and (unverified) the amount of clones killed in battle (proportional). 2) If you raise the cost of gear used in battle you increase the payo...
- by Beren Hurin - at 2013.08.30 11:44:00
|
1462. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
Everyone has a right to believe in a future in which they get to make the enemy cry.
- by Beren Hurin - at 2013.08.30 11:12:00
|
1463. Ambush spawning. - in Ambush Gamemode [original thread]
It isn't as big a deal if you don't use PRO suits/gear. But still, I think having a few ground scattered in the map at the beginning is a little more interesting than a blob starting to just roll around the entire map the whole time.
- by Beren Hurin - at 2013.08.30 11:08:00
|
1464. Militia Amarr Medium - in General Discussions [original thread]
SHHHHHH!! I just realized this too, and the militia medium suit was my plan to restore my KDR AND get some decent isk at the same time I'm learning the scrambler rifle.
- by Beren Hurin - at 2013.08.30 11:05:00
|
1465. The AScR is Terribad - in General Discussions [original thread]
It's like the AR has variants that are pretty viable. But they give the Amarr a variant that has terrible dispersion. If you use the assault version and don't hold down the fire, but use bursts it's a little helpful. Also I think I've found that i...
- by Beren Hurin - at 2013.08.30 03:47:00
|
1466. Amarr Logistics fitting help. - in General Discussions [original thread]
If you completely brick or regen tank it, your struggle is going to be having the fitting space then to fit good equipment. I've liked trying to get good with at least one sidearm. conveniently scrambler pistols have nearly the lowest fitting of a...
- by Beren Hurin - at 2013.08.30 03:37:00
|
1467. Sticky:GÿåThis Week In DUST 514Gÿå 8/23- 8/29 G£ô - in General Discussions [original thread]
Parson Atreides wrote: Here's a short, funny video from Dust favorite Jungian you can add. Link. That was good. It was like a high five but with the sides of your vehicles.
- by Beren Hurin - at 2013.08.29 23:09:00
|
1468. CCP how will the new 1.4 Matchmaking System work? - in General Discussions [original thread]
I don't remember where, but I think I remember hearing that it will be based on a running performance basis. So if you have a squad that is proto stomping, they should eventually get in harder and harder matches. So my guess would be as the night...
- by Beren Hurin - at 2013.08.29 21:24:00
|
1469. Confusion about maps - in General Discussions [original thread]
You can really start to see their progression in map design with each map: 1.0- Ashland: 5 points. Lots of exposure in the red lines, plenty of verticality. No sockets. Nothing changes from one map to the next. Still a fairly small play area. A m...
- by Beren Hurin - at 2013.08.29 20:00:00
|
1470. STD+10% dmg = poorman's PRO weapon? - in General Discussions [original thread]
Paladin Sas wrote: Beren Hurin wrote: Paladin Sas wrote: Beren Hurin wrote: Paladin Sas wrote: -.- ok, so maybe i run a Duvolle AR with profiency 5 and double complex damage mods... "sorry, did i just melt your face off? its ok, you...
- by Beren Hurin - at 2013.08.29 19:31:00
|
1471. The (Real) 514 Code - in General Discussions [original thread]
R F Gyro wrote: http://dust514.com/media/fiction/ Fixed your link Changed your link.
- by Beren Hurin - at 2013.08.29 18:57:00
|
1472. W-T-F-iction? - in General Discussions [original thread]
Somehow I missed the Dust 514 Fiction Portal . Thanks to the link in last week's "This Week in Dust" there was a link to a new addition. Check it out and you'll find where we get the names for Gastun, Balac, and Thale.
- by Beren Hurin - at 2013.08.29 18:52:00
|
1473. Pub Match Income: Easier to datamine in 1.4? - in General Discussions [original thread]
Arkena Wyrnspire wrote: There isn't team queuing in 1.4 for FW. If anything, it'll reduce the team queuing. Well I don't think there is team queing per se, but if you and your corp can all select that you ONLY want to play minmatar battles f...
- by Beren Hurin - at 2013.08.29 18:30:00
|
1474. Pub Match Income: Easier to datamine in 1.4? - in General Discussions [original thread]
If we can queue a whole team in FW in 1.4, AND we'll have after battle income screens, it won't be long until we can come close to solving pretty close to how isk trickles out of pub matches. My theory right now is as follows could be figured a f...
- by Beren Hurin - at 2013.08.29 18:06:00
|
1475. STD+10% dmg = poorman's PRO weapon? - in General Discussions [original thread]
Paladin Sas wrote: Beren Hurin wrote: Paladin Sas wrote: -.- ok, so maybe i run a Duvolle AR with profiency 5 and double complex damage mods... "sorry, did i just melt your face off? its ok, you didnt need it anyway" edit - come to thin...
- by Beren Hurin - at 2013.08.29 17:47:00
|
1476. I have Made a Decision - in General Discussions [original thread]
An underestimated benefit to the tacnet changes is that weapons that sort of require a little more accuracy to use (like scrambler rifle and laser rifle) will benefit from the element of surprise that they can get now. I'm guessing that you will g...
- by Beren Hurin - at 2013.08.29 17:34:00
|
1477. STD+10% dmg = poorman's PRO weapon? - in General Discussions [original thread]
Paladin Sas wrote: -.- ok, so maybe i run a Duvolle AR with profiency 5 and double complex damage mods... "sorry, did i just melt your face off? its ok, you didnt need it anyway" edit - come to think about it... my AV fits also have a proto a...
- by Beren Hurin - at 2013.08.29 17:24:00
|
1478. STD+10% dmg = poorman's PRO weapon? - in General Discussions [original thread]
FATPrincess - XOXO wrote: It depends, some weapons are better used with shields. CQC and low base damage weapons for example. The high fitting costs of the damage mod is not worth it sometimes. -XOXO Yeah and the weapons with the high base ...
- by Beren Hurin - at 2013.08.29 17:10:00
|
1479. STD+10% dmg = poorman's PRO weapon? - in General Discussions [original thread]
Sgt Kirk wrote: Proficiency, + two complex mods and I melt anything within 3 seconds outside of heavily armored heavies. (Shield heavies are too easy to take down) What weapon?
- by Beren Hurin - at 2013.08.29 16:44:00
|
1480. STD+10% dmg = poorman's PRO weapon? - in General Discussions [original thread]
Arkena Wyrnspire wrote: I prefer letting my proficiency skill do the work of a damage mod for me. All I'm saying is that new players don't have that luxury.
- by Beren Hurin - at 2013.08.29 16:33:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |