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1101. Whats factional warfare? - in Rookie Training Grounds [original thread]
Anwyone can play for any side. You are mercenaries. There is no equipment restriction to one side or another, so you can deploy for the Minmatar and wear all Amarr gear. If you are new and learning the game, pub matches are better.
- by Beren Hurin - at 2013.09.17 16:00:00
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1102. Dat Devblog 1.5? - in General Discussions [original thread]
ChromeBreaker wrote: And bubble shields, cloaks, trees, game modes, suits, Aaaaand Nerfed AR's.... If they could squeeze that in 1.5, i'm thinking we might have to investigate CCP for possible involuntary servitude. That would be a lot of ...
- by Beren Hurin - at 2013.09.17 15:50:00
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1103. Dat Devblog 1.5? - in General Discussions [original thread]
Will it be today? Tomorrow? Will it be about vehicle balance? New corp roles? Weapon balance? Perhaps analysis of how shields and armor are balancing out? Perhaps a more thurough explanation by CCP Wolfman explaining the new aiming as was hinted a...
- by Beren Hurin - at 2013.09.17 15:43:00
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1104. DS3 ADS Strafe and Aim speed: Follow up Video - in General Discussions [original thread]
Good comparative analysis. I've put my thoughts in reddit, but generally, I don't know how much faster of a spin I would want. Too much faster would feel unrealistic. I watch CoD gameplay and it just seems like everyone walks/sprints around like t...
- by Beren Hurin - at 2013.09.17 15:36:00
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1105. Sticky:GÿåThis Week In DUST 514Gÿå 9/6 - 9/12 G£ô - in General Discussions [original thread]
new devposts/blogs plzzz!
- by Beren Hurin - at 2013.09.17 15:30:00
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1106. The matchmaking problem from a vetren perspective - in General Discussions [original thread]
The way I see the game, the best chance you have of making good isk each match, is by doing the thing other players aren't doing. You don't have to compete with slayers if you are laying down equipment/repping/resupplying etc. Or if you are goin...
- by Beren Hurin - at 2013.09.17 14:43:00
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1107. Oceania server- just noticed it was gone. - in General Discussions [original thread]
Dunno, but I was testing on it last night. (Assumedly) because I selected it as an option, then spawned into a 1v2. I was wanting to test how income worked if possible. Going solo against another small group would make it easy to know my base pay...
- by Beren Hurin - at 2013.09.17 14:38:00
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1108. The real shotgun hit detection problem? - in General Discussions [original thread]
It's like the cache of the last known hitscan target becomes the next hitscan target. it's almost as if there it just forgets to reset the hitscan target cache. I was testing out the shotgun the other day too and realized that it can hit an area ...
- by Beren Hurin - at 2013.09.17 14:30:00
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1109. who has there gun at proficiency level 5 - in General Discussions [original thread]
It's up to you to figure out. Do you want to spend practically 2x what you already spent to get just +3% more damage? Or do you think that SP could pay off more somewhere else first?
- by Beren Hurin - at 2013.09.17 14:25:00
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1110. EoN Official Statement: [Minmatar Militia Cease and Desist.] - in General Discussions [original thread]
Let's see what happens when your pretty planetary goo can't insure your proto-stomps. Will EoN come down off of their proto pedastals into the land of us standard and militia wearing blue-collar mercs?
- by Beren Hurin - at 2013.09.17 14:22:00
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1111. Weapon Optimal Ring on minimap? - in General Discussions [original thread]
Monkey MAC wrote: Beren Hurin wrote: I think it would be an easy thing to code to give us our weapon's optimal range indicator on the minimap. It would just be a ring at the range where we start to do less damage outside of it. I don't know ...
- by Beren Hurin - at 2013.09.17 14:19:00
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1112. Weapon Optimal Ring on minimap? - in General Discussions [original thread]
I think it would be an easy thing to code to give us our weapon's optimal range indicator on the minimap. It would just be a ring at the range where we start to do less damage outside of it. I don't know how you'd show laser rifle, but I think it ...
- by Beren Hurin - at 2013.09.17 14:15:00
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1113. Assault Scrambler Rifle is so much better than the Duvolle. - in General Discussions [original thread]
FATPrincess - XOXO wrote: Not this again ffs..... Assault Scrambler Rifle: -lower DPS - i'm pretty sure their DPS is practically the same -lower range Per the devblog AR is 40m and ASR is 45m optimal. -higher recoil sure -muzzle flash...
- by Beren Hurin - at 2013.09.17 14:14:00
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1114. Shotgun is better but needs some tweaks - in General Discussions [original thread]
CharCharOdell wrote: It still loses to MD and AR in CQC. Perhaps increase the damage by a lot and increase the spread, proportionally, so getting an OHK is easier. See this is where confirmation bias comes in again. Do you feel like it is l...
- by Beren Hurin - at 2013.09.17 13:54:00
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1115. Highest ISK in an Ambush match - in General Discussions [original thread]
BatKing Deltor wrote: 843k. it was back in chrome few weeks before uprising launched. it was a 3v7 match i was with a corp mate. Not sure why it was so high though... Didnt do to much. This lends credence to my theory....if you were on the ...
- by Beren Hurin - at 2013.09.17 02:03:00
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1116. Squad Deploy - in General Discussions [original thread]
Page 2?
- by Beren Hurin - at 2013.09.16 19:46:00
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1117. [Request] Grenade type: temporal grenade - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=98738&find=unread was a proposition of mine earlier on. It pretty much just slowed stuff down, but trying to do a time-space thing would really screw up client/server synch issues.... Wh...
- by Beren Hurin - at 2013.09.16 19:08:00
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1118. new interior image of production factory SI - in General Discussions [original thread]
Speaking of surfaces, I spent a whole game walking around shooting stuff just seeing how my gun type interacted with each surface type. There are a lot of things there you don't normally take notice of.
- by Beren Hurin - at 2013.09.16 18:20:00
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1119. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
Any devblog on this today/this week?
- by Beren Hurin - at 2013.09.16 18:19:00
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1120. Remember to never let this die. - in General Discussions [original thread]
Fine print on all Quafe Ultra cans- Quote: Not recommended for children under 5 and people with high blood pressure, uncontrolled diabetes or epilepsy. Quafe accepts no responsibility for injuries inflicted under the influence of Quafe Ultra.
- by Beren Hurin - at 2013.09.16 17:58:00
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