Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
801. Before you shield -QQ... - in General Discussions [original thread]
Operative 1171 Aajli wrote: Beren Hurin wrote: The two new added weapons are anti-armor rifles. Until now, both kinds of rifles being fielded have been inherently armor biased. Armor HP is going to feel thinner when it goes up against both n...
- by Beren Hurin - at 2013.12.05 15:48:00
|
802. New Leaderboards/stores = new content? - in General Discussions [original thread]
Just kind of tossing the idea out there. It's not 'new content' in the way that shooting drones, or a new map or dropsuits would be. But I just thought I'd like to point out that the way you will think about your own progress will likely change fo...
- by Beren Hurin - at 2013.12.05 15:19:00
|
803. Factional Loyalty Point Store - in General Discussions [original thread]
CCP Nullarbor wrote: shaman oga wrote: Stupid question: Do LP have 4 different types, depending on the race you are fighting for? Yes, 4 different LP values, one for each faction. You can see the LP and standings being displayed on this s...
- by Beren Hurin - at 2013.12.05 15:00:00
|
804. Right so shield ext nerf.... - in General Discussions [original thread]
just put damps in the lows. Surprise > HP when you have a whole stealth squad.
- by Beren Hurin - at 2013.12.04 21:03:00
|
805. Screw 1.7 Time to focus on 1.8 The infantry patch - in General Discussions [original thread]
Karl Marx II wrote: 1.Buff shield extenders 2.Add all racial variants of dropsuits and weapons 3.Full infantry respec 4.Fix TTK 5.Fix matchmaking 6.Add Team Deploy and Team Finder I'll add more as I think of them as the month progresses N...
- by Beren Hurin - at 2013.12.04 21:00:00
|
806. BPO Salvage? - in General Discussions [original thread]
Oswald Rehnquist wrote: CCP Nullarbor wrote: BPOs are not counter in salvage for obvious reasons. LP and AUR items however do. Just LP and AUR? I am very confident that he was just talking about exceptional categories. Regular market g...
- by Beren Hurin - at 2013.12.04 20:51:00
|
807. BPO Salvage? - in General Discussions [original thread]
CCP Nullarbor wrote: BPOs are not counted in salvage for obvious reasons. LP and AUR items however do. Makes sense. Which means, in a way, BPO suits/vehicles are a way to blue-ball your enemy in FW with regard to salvage.
- by Beren Hurin - at 2013.12.04 20:41:00
|
808. BPO Salvage? - in General Discussions [original thread]
Anyone know how BPO salvage works in PC if FW is working the same way? If I lose a Dren or Templar suit or weapon, can the other team salvage a version of that? ...and hopefully not a duplicate BPO... I would think you don't want this to happen, ...
- by Beren Hurin - at 2013.12.04 20:33:00
|
809. Announcement:Dev Blog: - in Announcement and Events [original thread]
How will BPO salvage drop? If I have a dren or templar suit, and it gets 'rolled' as salvage. Do they just get a regular version? I'd hope we don't start multiplying BPOs.....
- by Beren Hurin - at 2013.12.04 20:31:00
|
810. The end of Dual Tanking? The beginning of Racial Playstyles!(?) - in General Discussions [original thread]
DeadlyAztec11 wrote: Beren Hurin wrote: Yep, when you die to a squad of rail riflers from the direction that you "SWEAR YOU JUST F*@#$ING SCANNED!!" That will be when you will start to reconsider your bias against dampeners. Considering it...
- by Beren Hurin - at 2013.12.04 20:27:00
|
811. Resupply Depots + Vehicles in 1.7 (Mine Buff?) - in General Discussions [original thread]
SteelDark Knight wrote: Yes, as was speculated back when these changes were originally discussed supply depots will not become a major hot spot and camping point for AV. That is accept the ones that cannot be accessed by the majority of vehicle...
- by Beren Hurin - at 2013.12.04 20:22:00
|
812. Resupply Depots + Vehicles in 1.7 (Mine Buff?) - in General Discussions [original thread]
Roy Ventus wrote: This might be a major issue to the point where I think we'll need to be able to drop in ammo with WPs or something. Then again I could be wrong, see as how we should always have a Supply Depot back at the starting point. R...
- by Beren Hurin - at 2013.12.04 20:20:00
|
813. The end of Dual Tanking? The beginning of Racial Playstyles!(?) - in General Discussions [original thread]
Yep, when you die to a squad of rail riflers from the direction that you "SWEAR YOU JUST F*@#$ING SCANNED!!" That will be when you will start to reconsider your bias against dampeners.
- by Beren Hurin - at 2013.12.04 20:13:00
|
814. Resupply Depots + Vehicles in 1.7 (Mine Buff?) - in General Discussions [original thread]
Just realized this, but this is a buff to AV-mines methinks... Unfortunately, maps with supply depots probably weren't designed with the vehicle ammo resupply in mind necessarily, but that isn't a bad thing. It's likely that there will be very pr...
- by Beren Hurin - at 2013.12.04 20:09:00
|
815. Before you shield -QQ... - in General Discussions [original thread]
THEAMAZING POTHEAD wrote: by that logic shields are better against mass drivers. reality? THEY AREN'T. The low maximum pool of shields lets a powerful MD rip through the max medium suit shields of 580 and max heavy suit shields of 700 in 4 shot...
- by Beren Hurin - at 2013.12.04 20:01:00
|
816. Before you shield -QQ... - in General Discussions [original thread]
Thor Odinson42 wrote: Weapons just deal damage now. The TTK is so low it doesn't matter. You can wipe out a heavy with 1100 armor in a few trigger pulls of a SCR. You can wipe out a Caldari shield tanker with a MD and no flux. You are honest...
- by Beren Hurin - at 2013.12.04 19:57:00
|
817. When exactly did you decide to put in the shield nerf? - in General Discussions [original thread]
They talked about it a while ago, and my guess is that since the two new and likely popular weapons are going to be anti-armor, whatever has felt balanced up to this point would tip in the favor of shields again after the patch if they did nothing.
- by Beren Hurin - at 2013.12.04 19:31:00
|
818. Before you shield -QQ... - in General Discussions [original thread]
The two new added weapons are anti-armor rifles. Until now, both kinds of rifles being fielded have been inherently armor biased. Armor HP is going to feel thinner when it goes up against both new versions. The opposite is true. The combat rifle a...
- by Beren Hurin - at 2013.12.04 19:29:00
|
819. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
Also, I am curious what that impulse impact for weapons is?
- by Beren Hurin - at 2013.12.04 18:57:00
|
820. If we can shoot blues can't we heal reds? - in General Discussions [original thread]
Or you could like, friendly-hack-the-objective, for them. Like what if you just enjoy hacking? Or what if you felt like the reds just gave up to soon and you want to give the city back to them... "YOUR TEAM IS HACKING OBJECTIVE A' ... ... ... ......
- by Beren Hurin - at 2013.12.04 18:41:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |