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3661. AV nades - in General Discussions [original thread]
Tanks need infantry and/or LAV support. Active scanners help detect AV infantry. As the game evolves a lot of strategy will be economic. If you are going to leverage a 1 mill isk asset, you better be sure that the counters can be mitigated. I don'...
- by Beren Hurin - at 2013.01.22 14:24:00
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3662. OBS Farming (Exploit?)... - in General Discussions [original thread]
Ah, this makes sense then. I wondered when I was spamming repairs at my team on the front lines why it wasn't showing points. Thanks guys.
- by Beren Hurin - at 2013.01.22 14:16:00
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3663. OBS Farming (Exploit?)... - in General Discussions [original thread]
So theoretically couldn't you have a squad with 3 logis and an armor tanked heavy that continuously is hurting himself via grenades, and then constantly is getting his armor back via his supporting logi? With 3x militia repair tool you could be ge...
- by Beren Hurin - at 2013.01.22 13:57:00
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3664. Squad Leader! - in Rookie Training Grounds [original thread]
How do you get a rally for your squad? Does everyone have to be there? Who gets the points and how many? How do the other actions work?
- by Beren Hurin - at 2013.01.21 20:46:00
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3665. Iron sight on ARs - in Rookie Training Grounds [original thread]
mollerz wrote: Sgarr Dei wrote: Did I miss where the optics went from earlier? Or do the higher tier ones have optics? I could be wrong, but i had heard CCPs intentions were to open up weapons to customizations of all sorts. I think t...
- by Beren Hurin - at 2013.01.21 20:42:00
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3666. Nerf Supply Depo's - in General Discussions [original thread]
People are vulnerable as it is. 3 seconds would be enough to hit with a grenade then fun them down.
- by Beren Hurin - at 2013.01.21 20:38:00
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3667. quiet scout nerf? - in General Discussions [original thread]
Scouts aren't meant to brawl up close. Try finding weapons outside the normal optimals of most weapons and also skill up and equip dampeners. This means they will rarely see you before you start shooting and your strafe will make it so you are har...
- by Beren Hurin - at 2013.01.21 15:02:00
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3668. what the best logi. - in General Discussions [original thread]
People have said do what works best for you...I would add, "in the squad that you find yourself."
- by Beren Hurin - at 2013.01.20 05:01:00
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3669. once open beta hits..could we get some indication of who was a closed member and... - in General Discussions [original thread]
Quick lets get a thread trending so we can have proof.
- by Beren Hurin - at 2013.01.20 04:54:00
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3670. Radar is so unbelievably screwed up... - in General Discussions [original thread]
Shadow Katana wrote: Lol u guys make scout look good but really they're not, wish they get fix, they get spotted to easy, I have dropsuit lv 5 which gives u 25% of radar stealth I also have lv 5 damper which is another 25% of stealth so with 50...
- by Beren Hurin - at 2013.01.17 18:18:00
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3671. About them Nova knives. - in General Discussions [original thread]
Shadow Katana wrote: lol IMO they're ment to be a fails weapon, don't get me wrong the T2 knives pretty much kills people in 1 charge (if u hit them with both blades) they really need to tinker with the nova knifes because they're pretty back t...
- by Beren Hurin - at 2013.01.17 18:10:00
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3672. Eve Term of the Week: Tear Harvesting - in General Discussions [original thread]
dent 308 wrote: There are already a variety of ways to enact betrayals in dust. Consider that merc corps can take contracts for any faction. What about using sockpuppet corps to take defensive contracts for systems you want to invade? This is a...
- by Beren Hurin - at 2013.01.17 17:55:00
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3673. Eve Term of the Week: Tear Harvesting - in General Discussions [original thread]
dent 308 wrote: There are already a variety of ways to enact betrayals in dust. Consider that merc corps can take contracts for any faction. What about using sockpuppet corps to take defensive contracts for systems you want to invade? This is a...
- by Beren Hurin - at 2013.01.17 17:54:00
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3674. Win loss or Kd? - in General Discussions [original thread]
WP per kill. It will show you how support oriented a player is. Closer to 50 it is the more 'kill obsessed' a player is. logins shouldn't be very close to 50 at all, while heavies should probably be closest. Also imagine yourself as an eve corp l...
- by Beren Hurin - at 2013.01.17 17:36:00
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3675. Eve Term of the Week: Tear Harvesting - in General Discussions [original thread]
Have you noticed people thoughtlessly and relentlessly griefing you in game and out, sometimes with hoards of grenades, and MD fire, or out of game on the forums with critical and hurtful terms like 'Oh, poor QQ'er' and 'HTFU'? Well...Welcome to ...
- by Beren Hurin - at 2013.01.17 15:55:00
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3676. why - in General Discussions [original thread]
I would be okay with a fine, but only if you got like 1-2 free quits a day. It is nice being able to quit to form a group with 1 or two others when you were waiting for them to get on and joined a match that's taking too long to finish.
- by Beren Hurin - at 2013.01.17 15:44:00
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3677. Anti-Sniper help - in Rookie Training Grounds [original thread]
I have a cheap assault suit with a shotgun and two sensor damps or one and a cardio-whatever. I use it to run around the outside of the map where snipers are almost always looking exclusively through their scope at targets. I have, numerous time...
- by Beren Hurin - at 2013.01.17 15:15:00
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3678. Radar is so unbelievably screwed up... - in General Discussions [original thread]
Also, in eve there is this idea of 'black ops' warfare and signal tanking. They are two different concepts, but I think the paradigm is effective here. With black ops you get a tactical advantage by having a suprise factor in finding your enemy ...
- by Beren Hurin - at 2013.01.17 15:14:00
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3679. Uplink/Hive Quesion - in Rookie Training Grounds [original thread]
With the deployables that say so many can be on field, can I equip 2 and have 2x as many fielded?
- by Beren Hurin - at 2013.01.17 12:51:00
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3680. Radar is so unbelievably screwed up... - in General Discussions [original thread]
Yep. Radar is important. I'm not completely sure on the math of how radar works, but I know the scan profile of a scout is smaller than an assault, logi, or heavy's precision are initially. This means, that unless the suit is right beside you or y...
- by Beren Hurin - at 2013.01.17 12:35:00
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