Pages: [1] 2 :: one page |
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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
DJINN leukoplast
Hellstorm Inc League of Infamy
288
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Posted - 2013.01.17 09:42:00 -
[1] - Quote
If ANYBODY shoots/throws/hacks ANYTHING, they should be visible on the radar for ALL players for a certain period of time. Snipers, close range AR players, grenade throwers, whatever... Yet this is not the case. Somehow a player can lob bullets at me in close range without showing up on the radar. May I ask... WHY?!?!?!?!?
CCP, you excel so much at failing core gameplay of a FPS game. Get this shyte right already. If some douche lobs bullets at me, then automatically they need to be revealed on the radar TO EVERYBODY regardless of what crap they are using on their suit or how far away they are.
This games garbage radar system will be its undoing... I can deal with the ******** squad radar Intel only, but at least show the players on the other team who fire at me on my radar.
Either way, any player who shoots, hacks or does anything significant needs to be revealed on the radar for every player in that match. I don't give a **** what crap they have on their suits, this is basic FPS 101 gameplay. I fully expect myself to be 100% revealed whenever I throw a grenade or fire a shot, and that is HOW IT SHOULD BE. |
Sleepy Zan
Internal Error. Negative-Feedback
2046
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Posted - 2013.01.17 09:46:00 -
[2] - Quote
why?
I don't mind the way it is, with how easy it is to be revealed by any random guy's line of sight its hard enough to be stealthy as it is. |
Noraa Anderson
Nox Aeterna Security
184
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Posted - 2013.01.17 09:48:00 -
[3] - Quote
He got shotted by a stealth specced. |
DJINN Marauder
Hellstorm Inc League of Infamy
254
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Posted - 2013.01.17 09:49:00 -
[4] - Quote
Shooting yes. I don't believe throwing grenades or hacking should make you show up on the radar though. |
crazy space 2100046106
ZionTCD Legacy Rising
879
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Posted - 2013.01.17 09:49:00 -
[5] - Quote
Well yes the sound should give them away. Even if for sniper it's just a quick blip. Would give a reason to fit the radar extender if shooting gave you away on the map.
Plus it could open the doors for silence weapons. Using a knife would be more effective as more pings would be on the map, making your weapon fair that you can sneak up on him without showing up on the map. Maybe different weapons are louder for a forge gun leaves a long mark on the minimap.
Also some kind of tagging weapon please. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
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Posted - 2013.01.17 10:16:00 -
[6] - Quote
DJINN leukoplast wrote:If ANYBODY shoots/throws/hacks ANYTHING, they should be visible on the radar for ALL players for a certain period of time. Snipers, close range AR players, grenade throwers, whatever... Yet this is not the case. Somehow a player can lob bullets at me in close range without showing up on the radar. May I ask... WHY?!?!?!?!?
CCP, you excel so much at failing core gameplay of a FPS game. Get this shyte right already. If some douche lobs bullets at me, then automatically they need to be revealed on the radar TO EVERYBODY regardless of what crap they are using on their suit or how far away they are.
This games garbage radar system will be its undoing... I can deal with the ******** squad radar Intel only, but at least show the players on the other team who fire at me on my radar.
Either way, any player who shoots, hacks or does anything significant needs to be revealed on the radar for every player in that match. I don't give a **** what crap they have on their suits, this is basic FPS 101 gameplay. I fully expect myself to be 100% revealed whenever I throw a grenade or fire a shot, and that is HOW IT SHOULD BE.
YOU= whine,whine,whine,whine.
YOU whined about heavys, you whined about HMG, you whined about PISTOLS!!???? and now you whine about minimaps??
With all due respect but shut up!!! |
Guinevere Bravo
SVER True Blood Unclaimed.
140
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Posted - 2013.01.17 10:26:00 -
[7] - Quote
Wanna see more on the map? Upgrade your precision scanning. Where theres a will, theres a way. Try and work things out on your own rather running here and crying about it. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2013.01.17 10:37:00 -
[8] - Quote
Guinevere Bravo wrote:Wanna see more on the map? Upgrade your precision scanning. Where theres a will, theres a way. Try and work things out on your own rather running here and crying about it.
Agreed and +1 |
Hunter Junko
WARRIORS 1NC
45
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Posted - 2013.01.17 10:40:00 -
[9] - Quote
https://forums.dust514.com/default.aspx?g=posts&t=51652&find=unread
created a thread in the suggestion thread about this, might help, might not, your choice.
Safe Hunting |
Kamiya Musume
Suffer Inc.
63
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Posted - 2013.01.17 10:59:00 -
[10] - Quote
DJINN leukoplast wrote:If ANYBODY shoots/throws/hacks ANYTHING, they should be visible on the radar for ALL players for a certain period of time. Snipers, close range AR players, grenade throwers, whatever... Yet this is not the case. Somehow a player can lob bullets at me in close range without showing up on the radar. May I ask... WHY?!?!?!?!?
CCP, you excel so much at failing core gameplay of a FPS game. Get this shyte right already. If some douche lobs bullets at me, then automatically they need to be revealed on the radar TO EVERYBODY regardless of what crap they are using on their suit or how far away they are.
This games garbage radar system will be its undoing... I can deal with the ******** squad radar Intel only, but at least show the players on the other team who fire at me on my radar.
Either way, any player who shoots, hacks or does anything significant needs to be revealed on the radar for every player in that match. I don't give a **** what crap they have on their suits, this is basic FPS 101 gameplay. I fully expect myself to be 100% revealed whenever I throw a grenade or fire a shot, and that is HOW IT SHOULD BE.
get over it.
you do not know "how it should be". |
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Umbat Boki
Circle of Huskarl Minmatar Republic
157
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Posted - 2013.01.17 11:02:00 -
[11] - Quote
There is scanning and signature mechanics to decide if player should appear on a radar. |
DJINN leukoplast
Hellstorm Inc League of Infamy
288
|
Posted - 2013.01.17 11:06:00 -
[12] - Quote
Sleepy Zan wrote:why?
I don't mind the way it is, with how easy it is to be revealed by any random guy's line of sight its hard enough to be stealthy as it is.
Random guys of sight??? You mean ONE player on your -- SQUAD????
That is all that matters currently, a player on your squad, other than that a player is invisible no matter what they do.
Plus depending on what they have equipped on their suit, you, and every other person you play with, will never see them regardless if they shoot at you or otherwise.
|
Takahiro Kashuken
Intara Direct Action Caldari State
102
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Posted - 2013.01.17 11:07:00 -
[13] - Quote
Id would rarther have the radar show buildings and roads and installations instead of this circle and occasional red dot it just feels a bit lazy
Make it a skill or whatever i would love a more detailed radar |
Vyzion Eyri
The Southern Legion
155
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Posted - 2013.01.17 11:07:00 -
[14] - Quote
I thought the scanner was limited deliberately so everyone can't see everyone so then there was a reason to actually talk to your team members over the integrated voice communication system.
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Yay Adski
Imperfects Negative-Feedback
133
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Posted - 2013.01.17 11:09:00 -
[15] - Quote
We need ghost up in this ***** |
DJINN leukoplast
Hellstorm Inc League of Infamy
288
|
Posted - 2013.01.17 11:11:00 -
[16] - Quote
DJINN Marauder wrote:Shooting yes. I don't believe throwing grenades or hacking should make you show up on the radar though.
Hacking is disputed... by throwing nades? Nope, a player needs to be revealed to the ENTIRE other team if they throw a nade or shoot. All part of the risk of revealing yourself by interacting with the enemy via lethal force.
This is FPS gameplay 101, no excuses for it not being implemented.
|
Kamiya Musume
Suffer Inc.
63
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Posted - 2013.01.17 11:16:00 -
[17] - Quote
DJINN leukoplast wrote:DJINN Marauder wrote:Shooting yes. I don't believe throwing grenades or hacking should make you show up on the radar though. Hacking is disputed... by throwing nades? Nope, a player needs to be revealed to the ENTIRE other team if they throw a nade or shoot. All part of the risk of revealing yourself by interacting with the enemy via lethal force. This is FPS gameplay 101, no excuses for it not being implemented.
yes, yes. Because *you know everything*
stop forcing your opinions on everyone, because that is all they are; OPINIONS. |
Tectonious Falcon
The Southern Legion
395
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Posted - 2013.01.17 11:17:00 -
[18] - Quote
When people shoot at me, they appear on my radar. I run a heavy suit and I see scout guys running up behind on my mini map when they get to close. Not sure what game your playing. |
DJINN leukoplast
Hellstorm Inc League of Infamy
288
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Posted - 2013.01.17 11:20:00 -
[19] - Quote
Guinevere Bravo wrote:Wanna see more on the map? Upgrade your precision scanning. Where theres a will, theres a way. Try and work things out on your own rather running here and crying about it.
Only noobs defend crap FPS core gameplay in Dust. Take your lips off of CCP's ring-doughnut and focus on making this a better game, please...
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DJINN leukoplast
Hellstorm Inc League of Infamy
288
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Posted - 2013.01.17 11:33:00 -
[20] - Quote
Kamiya Musume wrote:DJINN leukoplast wrote:DJINN Marauder wrote:Shooting yes. I don't believe throwing grenades or hacking should make you show up on the radar though. Hacking is disputed... by throwing nades? Nope, a player needs to be revealed to the ENTIRE other team if they throw a nade or shoot. All part of the risk of revealing yourself by interacting with the enemy via lethal force. This is FPS gameplay 101, no excuses for it not being implemented. yes, yes. Because *you know everything* stop forcing your opinions on everyone, because that is all they are; OPINIONS.
Yup, which explains every other online developer who didn't listen to me and failed miserably. Take a look at Starhawk, all of them (forum morons included) were against me like you all are... heh, take a look at that games sales ... LOL. SH has been out for almost a year now and it's sales are beyond pathetic, no doubt Lightbox is being shutdown after that failure...
All because they didn't listen to a player like myself who actually knows how online games are supposed to work.
Joke about my opinions, but truth is just an opinion to an idiot... but that doesn't make it less of a fact. |
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Yagihige
Crux Special Tasks Group Gallente Federation
172
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Posted - 2013.01.17 11:36:00 -
[21] - Quote
DJINN leukoplast wrote: Yup, which explains every other online developer who didn't listen to me and failed miserably.
You're so important. |
steadyhand amarr
Imperfects Negative-Feedback
338
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Posted - 2013.01.17 12:26:00 -
[22] - Quote
Because the big red letters saying enemy is hacking the cru all the points that start to blink while being hacked is not enough??? Dude everything just asked for is allready in game. Stop the qq and admit maybe u dieing was your own dam fault |
arimal lavaren
L.O.T.I.S. Legacy Rising
186
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Posted - 2013.01.17 12:33:00 -
[23] - Quote
Sony's lack of marketing for new IP is what hurt Starhawks sales, which is other wise a brilliant and fun multiplayer game. It's still receiving updates and is about the only other shooter I play these days. |
Beren Hurin
OMNI Endeavors
183
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Posted - 2013.01.17 12:35:00 -
[24] - Quote
Yep. Radar is important. I'm not completely sure on the math of how radar works, but I know the scan profile of a scout is smaller than an assault, logi, or heavy's precision are initially. This means, that unless the suit is right beside you or you are looking at them, you wont see them on the map.
Also the scan distance of a scout is 25m while others are 15m. This means that if they are not in your direct field of vision then you can bet they use that 10+ meters to find the best way to shoot you.
You can however talk to your friends who may not be immediately nearby and have them lookout for you. If they do see a red visually that wouldn't normally show up for you, then it will appear on the map. Additionally you could run with a sensor boosted scout which would help with detection. Also knowing what blues are looking like they are doing on the minimap is important.
Blueberries that are facing the same direction and strafing are shooting most likely. Paying attention to the direction people are going is key as well. This lets you know if they see you or not, as it is possible for someone to show up on your map but them not see you. |
polarzus
ZionTCD Legacy Rising
19
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Posted - 2013.01.17 12:38:00 -
[25] - Quote
http://25.media.tumblr.com/tumblr_lu9fjbAc991r5gpzmo1_500.gif
There are so many different games in the world because there isn't only ONE right way... |
Kamiya Musume
Suffer Inc.
63
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Posted - 2013.01.17 12:58:00 -
[26] - Quote
DJINN leukoplast wrote:Kamiya Musume wrote:DJINN leukoplast wrote:DJINN Marauder wrote:Shooting yes. I don't believe throwing grenades or hacking should make you show up on the radar though. Hacking is disputed... by throwing nades? Nope, a player needs to be revealed to the ENTIRE other team if they throw a nade or shoot. All part of the risk of revealing yourself by interacting with the enemy via lethal force. This is FPS gameplay 101, no excuses for it not being implemented. yes, yes. Because *you know everything* stop forcing your opinions on everyone, because that is all they are; OPINIONS. Yup, which explains every other online developer who didn't listen to me and failed miserably. Take a look at Starhawk, all of them (forum morons included) were against me like you all are... heh, take a look at that games sales ... LOL. SH has been out for almost a year now and it's sales are beyond pathetic, no doubt Lightbox is being shutdown after that failure... All because they didn't listen to a player like myself who actually knows how online games are supposed to work. Joke about my opinions, but truth is just an opinion to an idiot... but that doesn't make it less of a fact.
what? who are you? where did you find your "Truth"? can you prove it? did you breastfeed until you were 11 or something, because you have an overinflated sense of self worth. Are you a game developer? How much experience do you have in the software engineering industry? why can't I find you at the top of every leaderboard for every game if you are so knowledgeable and skilled? is your "Truth" like the Pope's "truth"? cos that stuff is lies y'know.
TL:DR? Go Away. The world revolves around the sun, not you! |
Needless Sacermendor
Red Fox Brigade
208
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Posted - 2013.01.17 13:15:00 -
[27] - Quote
OP forgot to put a TL,DR ... I'll add it for him ...
Stealth is OP ... whine, grumble, QQ. |
Firestorm Zulu
Crux Special Tasks Group Gallente Federation
158
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Posted - 2013.01.17 13:29:00 -
[28] - Quote
FPS 101: any person shooting should be revealed on minimap, unless they are using a silencer. |
Noraa Anderson
Nox Aeterna Security
184
|
Posted - 2013.01.17 13:32:00 -
[29] - Quote
Firestorm Zulu wrote:FPS 101: any person shooting should be revealed on minimap, unless they are using a silencer.
I don't disagree with this fundamental but I don't think it should cover Grenade throwing or Hacking. |
Sergeant Wiznowski
Seraphim Initiative. CRONOS.
38
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Posted - 2013.01.17 14:03:00 -
[30] - Quote
Audiospotting and 3D spotting is just bad in any FPS. You should be able to locate enemy based on shot sound direction not wallhacks.
IMO Dust radar is ok, LAV and HAVs should show more but that's all.
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