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2181. CPM AMA Starting in 15 min (2:00 PM EST) - in General Discussions [original thread]
Also streaming... http://www.twitch.tv/rnd_jungian
- by Beren Hurin - at 2013.07.24 17:49:00
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2182. CPM AMA Starting in 15 min (2:00 PM EST) - in General Discussions [original thread]
Do you think there needs to be moar shadows from clouds? Is your weapon system not modular enough? Are you tired of having the same kneepads on your dropsuit all the time? Well look no further, your time to weigh in is now! The CPM is doing their...
- by Beren Hurin - at 2013.07.24 17:43:00
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2183. Announcing the First CPM AMA - in The Council's Chamber [original thread]
maybe twitch.tv livestream it for those who can't be online...dunno how interesting it will be to listen.
- by Beren Hurin - at 2013.07.24 17:20:00
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2184. Taking a pass at AR reblancing - in General Discussions [original thread]
Daxxis KANNAH wrote: Beren Hurin wrote: Don't know if you would add this under AR, but scrambler rifles should be a little more powergrid friendly IMO. Armor tanking takes more PG than shield tanking , and you'd think they'd want Amarr to b...
- by Beren Hurin - at 2013.07.24 17:13:00
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2185. Announcing the First CPM AMA - in The Council's Chamber [original thread]
Wait. This is in a game channel? Is it going to be recorded?
- by Beren Hurin - at 2013.07.24 16:40:00
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2186. Announcing the First CPM AMA - in The Council's Chamber [original thread]
2:00 PM EST
- by Beren Hurin - at 2013.07.24 16:39:00
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2187. Laser Rifle Effective Range - in General Discussions [original thread]
I added a question mark to the topic to imply that this was an inquiry. Stay tuned... I may get feedback from a GM in the future about the mechanics of how this works that I won't be able to share with the community.
- by Beren Hurin - at 2013.07.24 16:35:00
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2188. [Tech/Database Issue] Laser Rifle Effective Range - in Technical Support/Bugs [original thread]
ladwar wrote: will do testing on later. I got some help already. Thanks https://forums.dust514.com/default.aspx?g=posts&find=unread&t=96980
- by Beren Hurin - at 2013.07.24 16:25:00
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2189. 5,000,000... still a noob?? - in General Discussions [original thread]
When you learn to afk-stomp like the pros.
- by Beren Hurin - at 2013.07.24 15:55:00
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2190. New Players and Employment Market - in General Discussions [original thread]
What %age of your SP is in your cal-logi dropsuit? Part of your investment is in the basic suits, which means switching to assault isn't too terrible of a loss.
- by Beren Hurin - at 2013.07.24 15:54:00
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2191. Taking a pass at AR reblancing - in General Discussions [original thread]
Don't know if you would add this under AR, but scrambler rifles should be a little more powergrid friendly IMO. Armor tanking takes more PG than shield tanking, and you'd think they'd want Amarr to be able to carry the scrambler rifle more than AR.
- by Beren Hurin - at 2013.07.24 15:05:00
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2192. And the winner for causing most panic in a match - in General Discussions [original thread]
My technique is MD+flux. But you spray a few sidearm rounds at them like you are stupid first. Then duck behind a wall to get them to chase you around while you cook your grenade. Then toss right when they come around, then MD.
- by Beren Hurin - at 2013.07.24 15:00:00
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2193. Laser Rifle Effective Range - in General Discussions [original thread]
Musta Turnius made a chart
- by Beren Hurin - at 2013.07.24 14:15:00
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2194. Laser Rifle Effective Range - in General Discussions [original thread]
Alright Musta Tornius helped confirm the 66m to 85m optimal range. @0m its 24%, @ ~35m its 60%, @89m its suddenly 12%. I filed a help ticket to explain this. I was expecting a more generous effective range, but I could see there being an argument...
- by Beren Hurin - at 2013.07.24 14:10:00
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2195. [Tech/Database Issue] Laser Rifle Effective Range - in Technical Support/Bugs [original thread]
So Weapon Range Master Musta Tornius helped test this, but the laser rifle's optimal range is 66-85m. Then its effective range QUICKLY drops to 30% at 89m. This just doesn't seem like correct design. I would think that there is a bit more range ...
- by Beren Hurin - at 2013.07.24 13:54:00
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2196. Laser Rifle Effective Range - in General Discussions [original thread]
Ruthless Lee wrote: Heh ... I've been doing the same thing over the past few days. Messing around with the Laser, trying to see where it works, where it doesn't, and figure out the advantages and disadvantages of the thing... So yeah, I will b...
- by Beren Hurin - at 2013.07.24 13:29:00
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2197. Laser Rifle Effective Range - in General Discussions [original thread]
So I'm starting to mess with the laser rifle a lot more and am trying to figure out its ranges. I'm starting to use the tactical map to place myself in the appropriate ranges with red-dots because the ADS target intel is really finnicky. Anyway, ...
- by Beren Hurin - at 2013.07.24 13:14:00
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2198. Sticky:[GUIDE] Weapon Ranges & Optimals (Proto HMGs added) - in Rookie Training Grounds [original thread]
What's your process for finding effective range? I really don't think laser rifles damage drops to 30% over 4 meters.
- by Beren Hurin - at 2013.07.24 12:39:00
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2199. Laser Rifle Optimal/Effective Ranges? - in Rookie Training Grounds [original thread]
So I'm starting to mess with the laser rifle a lot more and am trying to figure out its ranges. I'm starting to use the tactical map to place myself in the appropriate ranges with red-dots because the ADS target intel is really finnicky. Anyway, ...
- by Beren Hurin - at 2013.07.24 12:37:00
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2200. End of the short release cycle? - in General Discussions [original thread]
It might be good to set our expectations now about the end of the short release cycle period before we get too used to it. Considering 1.4 is probably 3-4 weeks away now, ending it at 1.5 would probably satisfy many. Then you could probably get an...
- by Beren Hurin - at 2013.07.24 11:40:00
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