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41. Announcement:Event: Experience Uprising 1.4 with the Caldari Bootcamp - in Announcement and Events [original thread]
Skihids wrote: I took that week off work partly to enjoy 1.4. Please don't penalize me for playing Wed-Fri. It would be very punishing to force me to sit on my hands all week and then attempt to cap out in two days. You could play with an al...
- by Beren Hurin - at 2013.08.30 17:25:00
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42. Announcement:CREST for Planetary Conquest - in Announcement and Events [original thread]
So how would we feel about API for FW districts...?
- by Beren Hurin - at 2013.08.30 17:13:00
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43. Announcement:Event: Experience Uprising 1.4 with the Caldari Bootcamp - in Announcement and Events [original thread]
CCP Mintchip wrote: Beren Hurin wrote: Are you guys spying on me or something. Of the last six months and this next weekend, the ONLY SP events to occur will have been during the ONLY weeks/weekends I am out of town...creepy . I like the...
- by Beren Hurin - at 2013.08.30 17:06:00
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44. Announcement:Event: Experience Uprising 1.4 with the Caldari Bootcamp - in Announcement and Events [original thread]
Hey at least they are telling us about the event everywhere before it starts. Some corp members were complaining, because they are starting to rely on the News Page in the client for update info: which is good and bad I guess...
- by Beren Hurin - at 2013.08.30 17:03:00
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45. Announcement:Event: Experience Uprising 1.4 with the Caldari Bootcamp - in Announcement and Events [original thread]
Are you guys spying on me or something. Of the last six months and this next weekend, the ONLY SP events to occur will have been during the ONLY weeks/weekends I am out of town...creepy .
- by Beren Hurin - at 2013.08.30 17:00:00
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46. Announcement:CREST for Planetary Conquest - in Announcement and Events [original thread]
Absolute Idiom II wrote: Beren Hurin wrote: I'm still confused about biomass sales at the moment. Do you get isk for every clone killed after the minimum 150 as a victor? Or as long as a minimum are killed you get biomass sales for every clo...
- by Beren Hurin - at 2013.08.28 18:52:00
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47. Announcement:CREST for Planetary Conquest - in Announcement and Events [original thread]
I'm still confused about biomass sales at the moment. Do you get isk for every clone killed after the minimum 150 as a victor? Or as long as a minimum are killed you get biomass sales for every clone killed?
- by Beren Hurin - at 2013.08.28 13:07:00
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48. Announcement:CREST for Planetary Conquest - in Announcement and Events [original thread]
I'm wondering, as soon as a district attacks another district, does the attacking district show up with less clones? So could you make something that 'guesses' if there is an attacking district?
- by Beren Hurin - at 2013.08.27 16:47:00
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49. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
The evelopedia page could probably use an update.
- by Beren Hurin - at 2013.08.23 16:57:00
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50. Announcement:Dev Blog: Uprising 1.4 and Beyond - in Announcement and Events [original thread]
CCP Praetorian wrote: It's been a while since we've released brand new levels into the game. We are adding a brand new Research Facility Surface Infrastructure (comprised of one large outpost, 2 medium components and 4 small components) and a f...
- by Beren Hurin - at 2013.08.22 18:24:00
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51. Announcement:Dev Blog: Corporation Tax in Uprising 1.4 - in Announcement and Events [original thread]
Kain Spero wrote: CCP Nullarbor wrote: Regarding not charging NPC corporations we did this for 2 reasons: - It would be a massive nerf across the board to income, the ISK just goes missing because it goes to NPCs - It is just not a good i...
- by Beren Hurin - at 2013.08.21 19:03:00
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52. Announcement:Dev Blog: Corporation Tax in Uprising 1.4 - in Announcement and Events [original thread]
Absolute Idiom II wrote: CCP Nullarbor wrote: Regarding not charging NPC corporations we did this for 2 reasons: - It would be a massive nerf across the board to income, the ISK just goes missing because it goes to NPCs - It is just not a...
- by Beren Hurin - at 2013.08.21 18:31:00
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53. Announcement:Dev Blog: Corporation Tax in Uprising 1.4 - in Announcement and Events [original thread]
Mamertine Son wrote: Is there a way to identify the revenue each individual brings into the corp? It would be a handy way to instantly identify who's actually playing or who went dead in the corp. Maybe some corps might want to reward their m...
- by Beren Hurin - at 2013.08.21 18:30:00
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54. Announcement:Dev Blog: Corporation Tax in Uprising 1.4 - in Announcement and Events [original thread]
Is that the normal caldari assault dropsuit?
- by Beren Hurin - at 2013.08.21 18:15:00
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55. Announcement:Dev Blog: Corporation Tax in Uprising 1.4 - in Announcement and Events [original thread]
I beat ChribbaX
- by Beren Hurin - at 2013.08.21 18:07:00
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56. Announcement:Dev Blog: Announcing the Kaimeras' Objective - in Announcement and Events [original thread]
So what happens if I join. And I see another big name team, and then half my team decides to leave, or can I leave too? If your match doesn't count until you have >100 wp can you not just jump from one game to the next until you find a friendly...
- by Beren Hurin - at 2013.08.21 12:28:00
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57. Announcement:Dev Blog: The Commando: Uprising 1.2 brings new dropsuit role - in Announcement and Events [original thread]
Did we ever hear from CCP Remnant anywhere? Also, why did they release this with the ground speed and not the other normal speed stats? How could they get away with that? Also, if melee damage was a significant aspect, why wouldn't that be on th...
- by Beren Hurin - at 2013.08.08 19:28:00
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58. Announcement:Dev Blog: Explosive Dampening: Weapon Rebalancing in Uprising 1.3 - in Announcement and Events [original thread]
THE LEGION RECRUIt wrote: What CCP did to "solve" the murder taxi exploit does not work. Many people found out that the militia vehicle that used to be 2 av gernade kill is now 4 and his is only making it worse giving the murder taxi more healt...
- by Beren Hurin - at 2013.08.07 18:10:00
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59. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
bcs1a wrote: I'm just trying to figure out why 4 of my suits are broken today and only one of them was the dren logi suit? pg and cpu nerfed on non logi suits too? I think they changed fittings for some flaylock pistols.
- by Beren Hurin - at 2013.07.30 14:43:00
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60. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
I'm looking at the new amarr logi suits right now. WIth quite a few SP in core skills I'm looking at 440 eHP with 35.8 shield recharge/s and 28.4 armor/s. This wouldn't be a brawler setup, but would certainly be pretty deadly fighting at range (&...
- by Beren Hurin - at 2013.07.29 02:25:00
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