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Author |
Thread Statistics | Show CCP posts - 8 post(s) |
Soraya Xel
New Eden's Most Wanted Top Men.
384
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Posted - 2013.08.27 17:17:00 -
[61] - Quote
Beren Hurin wrote:I'm wondering, as soon as a district attacks another district, does the attacking district show up with less clones? So could you make something that 'guesses' if there is an attacking district?
I guess you'd have to test that. I think it does. In the relatively small sandbox of Molden Heath, you'd have a finite, and manageable list of people undergoing attacks. With a one-minute latency, one district losing clones and another district being under attack would be enough data to figure out someone attacked someone else. Though it wouldn't help you identify clone pack attackers. |
Kain Spero
TeamPlayers EoN.
2013
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Posted - 2013.08.27 21:14:00 -
[62] - Quote
Soraya Xel wrote:Beren Hurin wrote:I'm wondering, as soon as a district attacks another district, does the attacking district show up with less clones? So could you make something that 'guesses' if there is an attacking district? I guess you'd have to test that. I think it does. In the relatively small sandbox of Molden Heath, you'd have a finite, and manageable list of people undergoing attacks. With a one-minute latency, one district losing clones and another district being under attack would be enough data to figure out someone attacked someone else. Though it wouldn't help you identify clone pack attackers.
No, but it could very well help you figure out the strength of the attack you are going to be facing. |
Beren Hurin
The Vanguardians
1263
|
Posted - 2013.08.28 13:07:00 -
[63] - Quote
I'm still confused about biomass sales at the moment. Do you get isk for every clone killed after the minimum 150 as a victor? Or as long as a minimum are killed you get biomass sales for every clone killed? |
Dysnomia Pandora
Third Rock From The Sun
18
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Posted - 2013.08.28 13:57:00 -
[64] - Quote
Wow more useless crap for the players, fix gameplay and catch some hacker, who the hell cares about this. You making me so sad ccp seriously, who is giving advise about what to bring out next. Cus you def need to fire hes or her ass. Or do you guys just realy dont care? |
Absolute Idiom II
No Free Pass
547
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Posted - 2013.08.28 13:58:00 -
[65] - Quote
Beren Hurin wrote:I'm still confused about biomass sales at the moment. Do you get isk for every clone killed after the minimum 150 as a victor? Or as long as a minimum are killed you get biomass sales for every clone killed?
You get payout for every clone killed in the battle. This includes any additional clone deaths that occur to the losing side to bring them to the 150 clone death minimum.
This ensures there will always be a minimum of 150 clones deaths. Unless the losing side started with less than 150 clones, due to it being the final PC battle for the district. |
Beren Hurin
The Vanguardians
1269
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Posted - 2013.08.28 18:52:00 -
[66] - Quote
Absolute Idiom II wrote:Beren Hurin wrote:I'm still confused about biomass sales at the moment. Do you get isk for every clone killed after the minimum 150 as a victor? Or as long as a minimum are killed you get biomass sales for every clone killed? You get payout for every clone killed in the battle. This includes any additional clone deaths that occur to the losing side to bring them to the 150 clone death minimum. This ensures there will always be a minimum of 150 clones deaths. Unless the losing side started with less than 150 clones, due to it being the final PC battle for the district.
Awesome! Thanks. |
Soraya Xel
New Eden's Most Wanted Top Men.
394
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Posted - 2013.08.28 21:54:00 -
[67] - Quote
Dysnomia Pandora wrote:Wow more useless crap for the players, fix gameplay and catch some hacker, who the hell cares about this. You making me so sad ccp seriously, who is giving advise about what to bring out next. Cus you def need to fire hes or her ass. Or do you guys just realy dont care?
You obviously have NO idea how important this is. This is by far the most important thing CCP has ever done for DUST 514. It's more important than gun balance. It's more important than fixing exploits. It's more important than economy. |
Scrote Schroder
The Southern Legion The Umbra Combine
60
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Posted - 2013.08.29 22:31:00 -
[68] - Quote
@CCP Nullarbor
Hi Nullarbor, Who could I contact to talk about wanting to develop SharePoint Apps for Dust 514? I run www.tsole.co and I would really like to help in providing a development area and assistance for things like a Dust Geodatabase (District terrain mapping) and things like Character skill list imports, and a fitting tool based on a users imported skills.
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Maken Tosch
DUST University Ivy League
3826
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Posted - 2013.08.30 03:56:00 -
[69] - Quote
Dysnomia Pandora wrote:Wow more useless crap for the players, fix gameplay and catch some hacker, who the hell cares about this. You making me so sad ccp seriously, who is giving advise about what to bring out next. Cus you def need to fire hes or her ass. Or do you guys just realy dont care?
Go pod yourself. Over and over again since you're immortal.
First off, the team that made this API system is NOT the same team that fixes exploits or balance weapons and stuff. There are already other teams working on stuff that you want finished.
Second, the CREST API will become much more useful once it's fully finished so that you can calculate fittings, gather district data, and other stuff without having to log into the game. Hell, have you seen Twitter lately? Look for @DUSTAlerts. Because of the new API, they are able to provide a live feed of which corp loses/gains which district to/from which corp. Just 19 minutes ago, TeamPlayers corp lost Osvetur V - District 5 to the G I A N T corp and I didn't need to access anything in game to figure that out. That's just for starters which brings me to my next point..
Third, imagine all the third party developers creating tools based on the CREST API such as a DUST Fitting Tool that you can access as an Android or iPhone app without having to log into tthe game. Imagine seeing an up-to-date map on a web browser that tells you which corp or alliance has control over which planets and districts and how each planet is influencing the other. Imagine an app or web browser that imports your character's data so you can put together a skill plan without logging into the game. All for free.
Tell me, which other first person shooter offers this kind of service to the players? Perhaps Halo, but Halo's Waypoint doesn't give you the kind of immersion and metagaming experience that CCP's API system gives you. |
Dysnomia Pandora
Third Rock From The Sun
18
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Posted - 2013.08.30 09:35:00 -
[70] - Quote
Maken Tosch wrote:Dysnomia Pandora wrote:Wow more useless crap for the players, fix gameplay and catch some hacker, who the hell cares about this. You making me so sad ccp seriously, who is giving advise about what to bring out next. Cus you def need to fire hes or her ass. Or do you guys just realy dont care? Go pod yourself. Over and over again since you're immortal. First off, the team that made this API system is NOT the same team that fixes exploits or balance weapons and stuff. There are already other teams working on stuff that you want finished. Second, the CREST API will become much more useful once it's fully finished so that you can calculate fittings, gather district data, and other stuff without having to log into the game. Hell, have you seen Twitter lately? Look for @DUSTAlerts. Because of the new API, they are able to provide a live feed of which corp loses/gains which district to/from which corp. Just 19 minutes ago, TeamPlayers corp lost Osvetur V - District 5 to the G I A N T corp and I didn't need to access anything in game to figure that out. That's just for starters which brings me to my next point.. Third, imagine all the third party developers creating tools based on the CREST API such as a DUST Fitting Tool that you can access as an Android or iPhone app without having to log into tthe game. Imagine seeing an up-to-date map on a web browser that tells you which corp or alliance has control over which planets and districts and how each planet is influencing the other. Imagine an app or web browser that imports your character's data so you can put together a skill plan without logging into the game. All for free. Tell me, which other first person shooter offers this kind of service to the players? Perhaps Halo, but Halo's Waypoint doesn't give you the kind of immersion and metagaming experience that CCP's API system gives you.
My honest reaction, who cares about this aplication? Doesnt improve the game itself, and only like 5 to 10% like this api cus they do pc. Reason why other shooters dont have it, cus it doesnt add to the gameplay at all. Dust is not Eve so dont treat it like its Eve. |
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Dysnomia Pandora
Third Rock From The Sun
18
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Posted - 2013.08.30 09:42:00 -
[71] - Quote
Soraya Xel wrote:Dysnomia Pandora wrote:Wow more useless crap for the players, fix gameplay and catch some hacker, who the hell cares about this. You making me so sad ccp seriously, who is giving advise about what to bring out next. Cus you def need to fire hes or her ass. Or do you guys just realy dont care? You obviously have NO idea how important this is. This is by far the most important thing CCP has ever done for DUST 514. It's more important than gun balance. It's more important than fixing exploits. It's more important than economy.
Then you dont have a cleu how shooters work.
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Maken Tosch
DUST University Ivy League
3827
|
Posted - 2013.08.30 13:35:00 -
[72] - Quote
Dysnomia Pandora wrote:
My honest reaction, who cares about this aplication? Doesnt improve the game itself, and only like 5 to 10% like this api cus they do pc. Reason why other shooters dont have it, cus it doesnt add to the gameplay at all. Dust is not Eve so dont treat it like its Eve.
Let's assume for the sake of this argument that you are correct to assume that this is not Eve. In the sense that Dust is a console first-person shooter and Eve is a PC MMO, you are correct. Eve and Dust are two different games.
But what about the culture within both games? Metagaming is the norm in both games. Spying and battling corporations for control of resources (in this case, clones... for now) is highly encouraged and some of the Dust corps that you see today in Dust have support from Eve alliances. And that kind of support is only going to grow. For example, my corp (Dust University) is part of the IVY LEAGUE alliance which is predominantly controlled by Eve corps and is also the sister corp to Eve University which has been around since 2003 for the purpose of training new players and helping them get accustomed to the culture of New Eden.
But those are only the immediate features of Dust's Eve-like culture.
CCP's 5-year road map includes, but is not limited to: 1. Adding a secondary player-controlled market where players get to dictate their own prices and make money from just buying and selling alone. There are players in Eve who have not stepped out of their stations for months yet they are making hundreds of millions of ISK a week just by market trading at wholesale levels. This will definitely translate into Dust. 2. Industry will be implemented where we will be selling our minerals harvested from the Districts to the Eve players who will then use those minerals to produce the infantry gear, vehicles, and installations we need. Clones will no longer be the primary commodity. 3. Linking Planetary Conquest to Eve-side Sovereignty Warfare. Eve players rely on sovereignty warfare for control of some of the most critical minerals in the Eve Online industry. Many opposing alliance often form Oligopolies (it's like a monopoly only involving multiple power blocs working together) in an attempt to extort prices from the unwitting masses. Once the Dust-Eve link to sovereignty warfare is established and industry is put into place with the secondary market, a whole new level of metagaming will come in and thus every planet in New Eden (not just those in the Molden Heath region), will be targets. 4. Due to the the above, the planets with the most valuable real estate will become hotbeds for battles as Eve and Dust corps fight for control of those planetary resources. Prime real estate usually means that a planet is in a low-sec area with near-direct access to one of the four major trade hubs (Jita, Amarr, Rens, Dodixie) and a near-direct line to the null-sec regions of space controlled by the powerful alliances.
Yeah, Dust is going to look like Eve in 5 years. And this is not including the 10-year plan that was brought up by CCP during Fanfest 2013. One day, 10 years from now, Dust avatars and Eve avatars will one day mingle together in the stations planning how to build their own stargates while the Dust mercs plan to build the next Babylon.
Like it not, in 10 years, Dust will be Eve and Eve will be Dust. No one will be able to tell the difference beyond the fact that one is in a console and the other is in a PC. |
Maken Tosch
DUST University Ivy League
3827
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Posted - 2013.08.30 13:36:00 -
[73] - Quote
Dysnomia Pandora wrote:Soraya Xel wrote:Dysnomia Pandora wrote:Wow more useless crap for the players, fix gameplay and catch some hacker, who the hell cares about this. You making me so sad ccp seriously, who is giving advise about what to bring out next. Cus you def need to fire hes or her ass. Or do you guys just realy dont care? You obviously have NO idea how important this is. This is by far the most important thing CCP has ever done for DUST 514. It's more important than gun balance. It's more important than fixing exploits. It's more important than economy. Then you dont have a cleu how shooters work.
Then you don't have a clue that Soraya was being sarcastic. |
Henry FitzEmpress
Turalyon 514
38
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Posted - 2013.08.30 15:58:00 -
[74] - Quote
Maken Tosch wrote:Dysnomia Pandora wrote:Wow more useless crap for the players, fix gameplay and catch some hacker, who the hell cares about this. You making me so sad ccp seriously, who is giving advise about what to bring out next. Cus you def need to fire hes or her ass. Or do you guys just realy dont care? Go pod yourself. Over and over again since you're immortal. First off, the team that made this API system is NOT the same team that fixes exploits or balance weapons and stuff. There are already other teams working on stuff that you want finished. Second, the CREST API will become much more useful once it's fully finished so that you can calculate fittings, gather district data, and other stuff without having to log into the game. Hell, have you seen Twitter lately? Look for @DUSTAlerts. Because of the new API, they are able to provide a live feed of which corp loses/gains which district to/from which corp. Just 19 minutes ago, TeamPlayers corp lost Osvetur V - District 5 to the G I A N T corp and I didn't need to access anything in game to figure that out. That's just for starters which brings me to my next point.. Third, imagine all the third party developers creating tools based on the CREST API such as a DUST Fitting Tool that you can access as an Android or iPhone app without having to log into tthe game. Imagine seeing an up-to-date map on a web browser that tells you which corp or alliance has control over which planets and districts and how each planet is influencing the other. Imagine an app or web browser that imports your character's data so you can put together a skill plan without logging into the game. All for free. Tell me, which other first person shooter offers this kind of service to the players? Perhaps Halo, but Halo's Waypoint doesn't give you the kind of immersion and metagaming experience that CCP's API system gives you. I can't wait to see what the third party devs come up with. Pretty excited for this addition. |
Beren Hurin
The Vanguardians
1314
|
Posted - 2013.08.30 17:13:00 -
[75] - Quote
So how would we feel about API for FW districts...? |
Maken Tosch
DUST University Ivy League
3831
|
Posted - 2013.08.30 23:24:00 -
[76] - Quote
Beren Hurin wrote:So how would we feel about API for FW districts...?
That can be possible assuming CCP finishes and releases that part of the API database. It would be nice to see how much of an impact a bunch of lone mercs are having on the FW front. That can help with the immersion by giving players a sense of much of an impact their actions are having in the New Eden galaxy. |
Maken Tosch
DUST University Ivy League
3835
|
Posted - 2013.08.31 02:31:00 -
[77] - Quote
Maken Tosch wrote: Imagine seeing an up-to-date map on a web browser that tells you which corp or alliance has control over which planets and districts and how each planet is influencing the other.
Well, speak of the devil. Someone actually made one already. It doesn't say which districts each corp has, but it says a lot for something that just got started.
Source: https://forums.dust514.com/default.aspx?g=posts&m=1241693#post1241693
BGoat wrote:[Cross-posting from the My Dust forum since nobody seems to look at that] Hi All, I've put together a visualization of the current district ownership shares in Molden Heath. The data backing this visualization is refreshed every hour and will pick up any changes to alliance affiliations and adjust the graph accordingly. You can see it here: http://www.dustcharts.com/moldenheathFor the sake of clarity, only corporations with a 1% share of Molden Heath are labeled along the outer edge of the graph. However, you can still see data for the other corporations by mousing over that slice of the pie and reading the tooltip that pops up. Feel free to respond in the thread with any feedback/questions and keep an eye out for a full dashboard experience on Dust Charts in the near future Shocked If you like it, you can always donate ISK to BGoat in game.
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Aellar Dae
RUST 415 RUST415
57
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Posted - 2013.08.31 19:26:00 -
[78] - Quote
Hello there. Thanks to mr. shandybin we have a very helpful tool for overviewing districts by selected time period: http://rust415.com/liga/en-districts
Please feel free to use.
Best regards,
RUST415 Alliance |
Maken Tosch
DUST University Ivy League
3849
|
Posted - 2013.08.31 20:57:00 -
[79] - Quote
Aellar Dae wrote:Hello there. Thanks to mr. shandybin we have a very helpful tool for overviewing districts by selected time period: http://rust415.com/liga/en-districtsPlease feel free to use. Best regards, RUST415 Alliance
Oh, thanks. Wow, didn't know this existed already. |
Patrick57
GunFall Mobilization Covert Intervention
99
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Posted - 2013.09.01 14:49:00 -
[80] - Quote
CCP FoxFour wrote:Now THIS is awesome! :D Cannot wait to see what you guys do with it. I know this thread is about a tool, but 100,000 likes?!?!?!?! What are YOU doing?? |
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Risingson514
Circle of Huskarl Minmatar Republic
2
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Posted - 2013.09.18 22:32:00 -
[81] - Quote
integrated an overview per solar system to eveeye : https://eveeye.com/?opt=dU&system=Hrober |
Tremal Jack
Eliters RUST415
31
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Posted - 2013.11.09 00:48:00 -
[82] - Quote
http://jackquarter.com/Eliters/?page_id=63
In this page you will find the new districts overview, made by RUST415, modded and improved by me.
This webtool still undercoding in the next days I will put more options and more stuff.
Stay Tuned guys!
Eliters work best work! |
Tremal Jack
Eliters RUST415
35
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Posted - 2013.11.14 02:00:00 -
[83] - Quote
Old featured:
- Districts sorted by hours
- Possibility to selecet the time range
New featured:
Work In Progress:
- Planets Filter (Costellation Filter Parent)
- Corporation Filter
- Corp Logo fetching
This webtools is made for help our Alliance and our Corporation to plan the PC Battles, everyone can use it, in future I will add more options, alerts and more how private feature.
I will ever work on a public version.
Donations are welcome to: Tremal Jack |
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