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141. Salvage the World - in Feedback/Requests [original thread]
There is a rather popular game out there that sort of socializes the fun of getting rare and valuable 'drops' from scanning real world QR and UPC codes that randomly assign various randomly generated loots then to these scanned codes. I think doin...
- by Beren Hurin - at 2014.02.27 13:02:00
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142. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
One thing the equipment specialization might do for gameplay in 1.8 and forward is signal some basic squad strategies and intentions... If the oncoming squad looks like they have amarr logis, expect them to run uplink spam. If they are caldari, ex...
- by Beren Hurin - at 2014.02.27 12:40:00
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143. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Nirwanda Vaughns wrote: just noticed and this may have been raised previosuly but arn't the secondar restances wrong? it sas gallente has 3% per level to armor hybrid rail and 2% to explosive yet gal/min are 'allies' Caldari secondary is to la...
- by Beren Hurin - at 2014.02.13 17:37:00
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144. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Myron Kundera wrote: Assault [5% reduction to PG/CPU cost of light/sidearm weapons] - Gallente Assault: 5% reduction to hybrid - blaster light/sidearm hip-fire dispersion and kick per level. I think 5% ROF increase to hybrid - blaster light/...
- by Beren Hurin - at 2014.02.13 17:16:00
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145. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Awry Barux wrote: While some of these changes make sense (scanner nerf finally!), the core concept of nerfing all equipment, then returning it to its previous level of effectiveness only for specific logi suits, is really a kick in the teeth fo...
- by Beren Hurin - at 2014.02.11 21:03:00
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146. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Appia Vibbia wrote: Spectral Clone wrote: CCP Logibro wrote: Just to add, the Medium Frames are all getting some base stat adjustments, but no changes to slots (though that's not ruled out for post 1.8) Increased shield regen on caldar...
- by Beren Hurin - at 2014.02.11 17:49:00
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147. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
CCP Logibro wrote: Just to add, the Medium Frames are all getting some base stat adjustments, but no changes to slots (though that's not ruled out for post 1.8) Might this possibly be a 20-25% fitting buff for ADV/PRO assault suits along wit...
- by Beren Hurin - at 2014.02.11 12:59:00
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148. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Al the destroyer wrote: Does anyone know if the callogi will get the CPU back to normal? What makes you think old normal is new normal? What you have now is normal. You aren't entitled to the way it used to be.
- by Beren Hurin - at 2014.01.22 16:52:00
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149. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Garth Mandra wrote: If all you can do while cloaked is move then cloaks will have a very narrow niche. I wouldn't expect them to get much use. Especially with those fitting costs (80CPU, 18PG for the proto on a lv5 scout). I guess you might ge...
- by Beren Hurin - at 2014.01.22 06:56:00
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150. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
NK Scout wrote: CCP Remnant wrote: The recharge time listed here is from fully empty. If you decloak the cloak field will recharge from the point it was at when you decloaked. Ok then, so all cloaks have the same regen per second? Thats ...
- by Beren Hurin - at 2014.01.22 06:55:00
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151. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
CCP Remnant wrote: The recharge time listed here is from fully empty. If you decloak the cloak field will recharge from the point it was at when you decloaked. If that's the case it seems like the ADV and PRO recharge speed is the same. As...
- by Beren Hurin - at 2014.01.22 06:47:00
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152. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
no scanner sheet on the excel file
- by Beren Hurin - at 2014.01.22 06:32:00
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153. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
I'm curious to know if the logi equipment fitting cost reduction applies to cloaks? Or mines?
- by Beren Hurin - at 2014.01.22 06:22:00
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154. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Also it seems like in a lot of cases it would just be better to have the shorter cooldown than the longer cloak.
- by Beren Hurin - at 2014.01.22 06:12:00
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155. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Are equipment skills changing at all to affect stats?
- by Beren Hurin - at 2014.01.22 06:11:00
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156. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Disturbingly Bored wrote: Couple things: 1) HOLY CRAP AWESOME THANK YOU CCP! 2) Caldari Sentinel: 4 second recharge delayGǪ [b] one second [b] depleted shield recharge delay?? Really? 3) Minmatar Sentinel is going to have massive CPU proble...
- by Beren Hurin - at 2014.01.17 15:16:00
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157. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Zeylon Rho wrote: An observation : The Amarr Commando's stats break a trend from the other suits. It has 650 ehp, which is the same as both the Gallente and Caldari . So, the Amarr Commando has no hp advantage, the same number of slots, but...
- by Beren Hurin - at 2014.01.17 14:58:00
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158. Feedback and Request-- We need ISK Payouts for FW - in Feedback/Requests [original thread]
LP store items cost a fraction in isk of their normal cost. Then they cost a small sum of LP. When you do the algebra to figure the LP to isk exchange rate you then take that exchange rate to see that... FW IS BASICALLY GIVING YOU MORE ISK THAN ...
- by Beren Hurin - at 2013.12.12 14:09:00
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159. Sticky:Factional Contract Loyalty Points and Loyalty Store - in Feedback/Requests [original thread]
Bump...probably could be stickied for a bit...
- by Beren Hurin - at 2013.12.05 17:53:00
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160. Dear CCP: What is accuracy? - in Feedback/Requests [original thread]
The stat, on weapons...what does it mean? How does it apply to dispersion, and optimal range, and weapon kick, and effective range? When you model for DPS, are you controlling for accuracy? How do you design in-game combat models with accuracy/fal...
- by Beren Hurin - at 2013.11.13 20:19:00
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