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881. Are the Assault Type 2 Shields too high? - in General Discussions [original thread]
Logi Bro wrote: DustMercsBlog wrote: .....the Type 2 suit [meaning the type II, the b series and the VK1]..... Why is every dust bunny illiterate? All of you saying the type-II can't get 500 shields, even though he specifically said this ...
- by Bendtner92 - at 2013.04.12 21:47:00
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882. Are the Assault Type 2 Shields too high? - in General Discussions [original thread]
There are slight problems with the Type-II (and B-Series and vk.1) Assault variants because they have more health (shield and armor combined) more fitting room, more speed and more stamina/stamina recharge than the base suit with no downsides. The...
- by Bendtner92 - at 2013.04.12 21:19:00
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883. Armor HAVs are EzMode - in General Discussions [original thread]
Flux nades on an armor tank? Wait till you get hit by Packed AV nades and Swarms with 3-4 damage mods.
- by Bendtner92 - at 2013.04.11 17:30:00
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884. Planetary Conquest ISK payouts - in General Discussions [original thread]
Beren Hurin wrote: I imagine faction warfare will have better payouts than pub matches. People will have more incentive to bring better gear, and I think the payouts there would be more similar to current pub matches. Yeah, I guess FW battles...
- by Bendtner92 - at 2013.04.09 17:07:00
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885. Planetary Conquest ISK payouts - in General Discussions [original thread]
Double post Dubbs :P My answer from your other thread: Actually we won't have standard ISK payouts, but only biomass from clones killed/lost + loot. Standard ISK payout would be cool as well, but we won't have that as it is right now. Let me di...
- by Bendtner92 - at 2013.04.09 16:46:00
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886. Viziam With x4 DMG Mods - in General Discussions [original thread]
First of all there should be NO balance done based on what happens in pubstomps like this (nearly everyone he killed was in militia gear?). Still, the laser needs some heavy balancing. This is what I've proposed several times: 1. The militia las...
- by Bendtner92 - at 2013.04.08 14:48:00
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887. 2 orbitals < 5000 war points - in General Discussions [original thread]
XeroTheBigBoss wrote: Ech0 0ne wrote: 1479 1465 1197 855 The top scores in the last game, the guy with 1479 Called in two Not only did he not have enough for two, but the 855 guy im 99 sure he wasnt in his squad because there was another ...
- by Bendtner92 - at 2013.04.07 08:08:00
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888. Lasers are Absurd >_< - in General Discussions [original thread]
DJINN leukoplast wrote: Bendtner92 wrote: DJINN leukoplast wrote: Faquira Bleuetta wrote: 4 x 10 = 40 i think EVE math, percentage is multiplied. Two 10% damage mods (no stacking penalty) = 1.21 multiplier (1.10 * 1.10). Four 1...
- by Bendtner92 - at 2013.04.06 11:55:00
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889. Lasers are Absurd >_< - in General Discussions [original thread]
DJINN leukoplast wrote: Faquira Bleuetta wrote: 4 x 10 = 40 i think EVE math, percentage is multiplied. Two 10% damage mods (no stacking penalty) = 1.21 multiplier (1.10 * 1.10). Four 10% damage mods (no stacking penalty) = 1.4641 mu...
- by Bendtner92 - at 2013.04.06 11:52:00
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890. Damage mods are working correctly, Wolfman responds to query. - in General Discussions [original thread]
The dark cloud wrote: cool so my sagaris railgun that deals 5000HP damage is working as intended? No further questions. https://forums.dust514.com/default.aspx?g=posts&m=606234#post606234 There are mainly problems with the passive bonu...
- by Bendtner92 - at 2013.04.04 11:58:00
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891. CCP Question about scripts and farmers - in General Discussions [original thread]
Since when did CCP say it's an exploit? It's not what they intended, but that doesn't make it an exploit.
- by Bendtner92 - at 2013.04.04 07:45:00
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892. New Merc Cast - respec confirmed - in General Discussions [original thread]
KryptixX wrote: He also said AR operation reduces kick and sharpshooter reduces dispersion. No more range boosts or miss spoke? Maybe they'll be split into those 2 skills and there will still be a Light Weapons Sharpshooter skill that increa...
- by Bendtner92 - at 2013.04.02 15:47:00
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893. New Merc Cast - respec confirmed - in General Discussions [original thread]
Takahiro Kashuken wrote: I hope it more of a neural remap and you only get to do it once every year We cant have the system where ppl can just respec every week into something different, it will make specialaztion pointless I believe it's ...
- by Bendtner92 - at 2013.04.02 15:30:00
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894. New Merc Cast - respec confirmed - in General Discussions [original thread]
http://dust514.com/beta/news/2013/04/merc-cast-episode-1/ Full SP respec in Uprising among other things
- by Bendtner92 - at 2013.04.02 15:21:00
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895. [POLL] Stacking penalty on Damage mods: display bug only or not? - in General Discussions [original thread]
Wolfman said on IRC it's only a display bug.
- by Bendtner92 - at 2013.04.01 17:08:00
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896. [Unofficial] Uprising patch notes. - in General Discussions [original thread]
Garrett Blacknova wrote: General Tiberius1 wrote: Cygnus 2112 wrote: I didnt read all of this so I dont know if someone already answered this. What is the release date for this update? Anyone know? may 6/14th they gave us 2 dates N...
- by Bendtner92 - at 2013.03.30 09:41:00
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897. How to properly farm ISK - in General Discussions [original thread]
This is why PRO won't hold any districts in PC. PFBHz lost 7 clones and it will only get worse for PRO in a 16 vs 16 match.
- by Bendtner92 - at 2013.03.30 07:23:00
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898. CCP on Stacking Penalties on Damage Mods? - in General Discussions [original thread]
Judy Maat wrote: For example, if a player were to add a module that boosted their weapon damage by 10%, then a second identical module, the second module would only add about 8.7% instead of the full 10%. The total increase would be 18.7% more ...
- by Bendtner92 - at 2013.03.29 20:24:00
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899. CCP on Stacking Penalties on Damage Mods? - in General Discussions [original thread]
As Buster Friently said they said it's a display bug. Wolfman said this on IRC just today.
- by Bendtner92 - at 2013.03.29 19:52:00
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900. Question on New content. - in General Discussions [original thread]
A full respec makes sense with all the stuff coming. No confirmation (yet) though.
- by Bendtner92 - at 2013.03.29 09:49:00
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