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141. Changing Scout bonus to benefit lower SP players - in General Discussions [original thread]
It does create a problem for low level scouts. +1
- by BIind Shot - at 2014.03.30 13:10:00
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142. Weapon SP refund petition. - in General Discussions [original thread]
Rynoceros wrote: Fiddlestaxp wrote: No. You are stuck with the SP you blew into flaylock pistol when it was FOTM. Deal with it. Somebody must've really whipped your ass with a Flaylock to have you still antsy about them 6 months after they...
- by BIind Shot - at 2014.03.30 13:01:00
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143. Weapon SP refund petition. - in General Discussions [original thread]
I don't see why they didn't do a full infantry respec. Everyone wanted it.
- by BIind Shot - at 2014.03.30 13:00:00
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144. CPM cloak discussion - in General Discussions [original thread]
knight guard fury wrote: Racro 01 Arifistan wrote: there a few problems with the cloak. but overall it IS very close to being balanced but needs changes, as stated shooting your gun WHILE decloaking and still being invisable to the target ...
- by BIind Shot - at 2014.03.30 12:47:00
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145. Could we get more sheild from extenders again please - in General Discussions [original thread]
ANON Cerberus wrote: While I do agree that Armour is meant to have a higher hit point pool with less regen capability. Shield is meant to have a lesser hit point pool with greater regen ability. However right now the balance is off. Way off. A...
- by BIind Shot - at 2014.03.30 12:41:00
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146. CPM cloak discussion - in General Discussions [original thread]
Ydubbs81 RND wrote: BIind Shot wrote: Ydubbs81 RND wrote: Monkey MAC wrote: I agree there is a gonna be alot of adaption as well, but there is a difference between adaption and some dodgy mechanics. I just wa t the dodgy mechanics f...
- by BIind Shot - at 2014.03.30 12:27:00
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147. CPM cloak discussion - in General Discussions [original thread]
Ydubbs81 RND wrote: KalOfTheRathi wrote: CPM ears are deaf. Why would any suspect otherwise? They react with the same HTFU and just play the game that CCP does. Thus, you might as well talk to the deaf ears of CCP versus spending any effo...
- by BIind Shot - at 2014.03.30 12:22:00
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148. CPM cloak discussion - in General Discussions [original thread]
Ydubbs81 RND wrote: Monkey MAC wrote: I agree there is a gonna be alot of adaption as well, but there is a difference between adaption and some dodgy mechanics. I just wa t the dodgy mechanics fixed. Exactly....I hate cloaks but it is ...
- by BIind Shot - at 2014.03.30 12:05:00
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149. CPM cloak discussion - in General Discussions [original thread]
Mad Syringe wrote: In EVE, you can't cloak and are decloaked in the proximity of stations/other ships. Why not make it similar in Dust. If you aproach a cloaked player and have line of sight, you should see his shevron when he is within half y...
- by BIind Shot - at 2014.03.30 11:58:00
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150. Could we get more sheild from extenders again please - in General Discussions [original thread]
I think shields needs slight buff to hp and cut some of the pg cost. I think plates need to have pg cost increase.
- by BIind Shot - at 2014.03.30 11:39:00
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151. Scouts don't kill people.. Shotguns kill people. - in General Discussions [original thread]
BL4CKST4R wrote: BIind Shot wrote: Just saying.. maybe it needs a nerf.. Being able to one shot people is kind of ******. Maybe it should take at least 2? And he said bring me your trolls... and they shall feed. My combat rifle ...
- by BIind Shot - at 2014.03.30 11:03:00
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152. Scouts don't kill people.. Shotguns kill people. - in General Discussions [original thread]
Just saying.. maybe the only weapon that should instakill is the rubber chicken..aka plasma cannon.. Also my first signature! love it!
- by BIind Shot - at 2014.03.30 11:01:00
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153. Scouts don't kill people.. Shotguns kill people. - in General Discussions [original thread]
Just saying.. maybe it needs a nerf.. Being able to one shot people is kind of ******. Maybe it should take at least 2? And he said bring me your trolls... and they shall feed.
- by BIind Shot - at 2014.03.30 10:44:00
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154. Just Say NO to the Cloaky Combat Scout. - in General Discussions [original thread]
Galthur wrote: Your reticle turns red when aiming at them and they glimmer while running, I see no problem killing them. Even if you can't aim your reticle will still turn red, if you can't see red or the glimmer why are you playing this game, ...
- by BIind Shot - at 2014.03.30 10:37:00
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155. There's No Denying It: Scouts Are OP - in General Discussions [original thread]
I think 1 or 2 of them need a cpu/pg nerf but to say they're all OP is wrong. I think and I believe ccp would agree. The assault suits are in desperate need of a buff. How about you start pushing for that step forward before asking them to take a ...
- by BIind Shot - at 2014.03.30 10:14:00
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156. CPM cloak discussion - in General Discussions [original thread]
Regis Blackbird wrote: knight guard fury wrote: *for one, flux's shouldn't disturb the cloaks timer or make it disappear completely, i think it should make the cloak shimmer for a certain amount of time like 5-10 seconds. *also dmg should n...
- by BIind Shot - at 2014.03.29 22:07:00
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157. CPM cloak discussion - in General Discussions [original thread]
Ydubbs81 RND wrote: Iron Wolf Saber wrote: I am going to agree with minmatar scout being worse off scout for now on grounds of fitting and will relay the message. Does this mean that you are only relaying messages that you agree with??? ...
- by BIind Shot - at 2014.03.29 21:28:00
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158. CPM cloak discussion - in General Discussions [original thread]
Scout Registry wrote: Iron Wolf Saber wrote: 1) Cloaks have glitches associated with them which leads to invisible weapon usage and vehicles 2) Cloaks are a bit hard to spot 3) Cloaks persist too well through damage or flux 4) Cloak Noise ...
- by BIind Shot - at 2014.03.29 21:16:00
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159. Not all scouts are created equal - in General Discussions [original thread]
Denak Kalamari wrote: If you used STD level items instead of MLT, you would have extra fitting to get better equipment and weapons there(little known fact, militia and standard level items are pretty much identical, except that militia items ta...
- by BIind Shot - at 2014.03.29 20:50:00
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160. Nerf Scout HP - in General Discussions [original thread]
Brick tanking has been a problem ever since they gave plates that huge buff oh so long ago. The need to nerf plates and buff and make the other mods easier to fit. https://forums.dust514.com/default.aspx?g=posts&t=152280&find=unread
- by BIind Shot - at 2014.03.29 20:43:00
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