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121. FOTM Tank VS Maxed Swarms. - in General Discussions [original thread]
IceShifter Childhaspawn wrote: Fixed Sorry. I didn't understand what Inb4 meant. Googled it. I didn't mean to be so defensive.
- by BIind Shot - at 2014.04.23 12:34:00
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122. FOTM Tank VS Maxed Swarms. - in General Discussions [original thread]
IceShifter Childhaspawn wrote: Inb4 - Just get a tank and - I solo tanks all the time get gud scrub Huh? Not sure if english isn't your first language or you're just terrible at speaking troll.
- by BIind Shot - at 2014.04.23 12:14:00
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123. FOTM Tank VS Maxed Swarms. - in General Discussions [original thread]
BIind Shot wrote: Mobius Wyvern wrote: BIind Shot wrote: This is with 3 proto damage mods, proficiency 5 and rapid reload 5. I'm pretty sure it would blow up from being unmanned before you were able to blow it up with the swarms. Oh and t...
- by BIind Shot - at 2014.04.23 11:50:00
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124. FOTM Tank VS Maxed Swarms. - in General Discussions [original thread]
MarasdF Loron wrote: BIind Shot wrote: Mobius Wyvern wrote: BIind Shot wrote: This is with 3 proto damage mods, proficiency 5 and rapid reload 5. I'm pretty sure it would blow up from being unmanned before you were able to blow it up w...
- by BIind Shot - at 2014.04.23 11:48:00
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125. FOTM Tank VS Maxed Swarms. - in General Discussions [original thread]
Mobius Wyvern wrote: BIind Shot wrote: This is with 3 proto damage mods, proficiency 5 and rapid reload 5. I'm pretty sure it would blow up from being unmanned before you were able to blow it up with the swarms. Oh and this is with the tank ...
- by BIind Shot - at 2014.04.23 11:39:00
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126. FOTM Tank VS Maxed Swarms. - in General Discussions [original thread]
lol on a brighter note; You could farm a **** ton of "Madrugger damage".
- by BIind Shot - at 2014.04.23 11:32:00
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127. FOTM Tank VS Maxed Swarms. - in General Discussions [original thread]
Asha Starwind wrote: Forgot to add nanohive or supply depot needed, since you would've run out of ammo half way through. With level 5 ammo capacity you get 3/11. Tho that info I would say is irrelevant .
- by BIind Shot - at 2014.04.23 11:26:00
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128. FOTM Tank VS Maxed Swarms. - in General Discussions [original thread]
This is with 3 proto damage mods, proficiency 5 and rapid reload 5. I'm pretty sure it would blow up from being unmanned before you were able to blow it up with the swarms. Oh and this is with the tank just sitting there; taking no evasive action ...
- by BIind Shot - at 2014.04.23 11:18:00
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129. running solo... - in General Discussions [original thread]
It's fine until you run into a stacked squad if you don't have a squad on your team you might as well wait for them on the edge of your redline.
- by BIind Shot - at 2014.04.23 08:00:00
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130. When I'm sniping and the enemy brings 6 snipers to countersnipe - in General Discussions [original thread]
I saw a kid using a thales on pro gal sentinel siting on a couple of rep hives in his redline... I could only laugh. Really. I could only laugh he shrugged off every single head shot.
- by BIind Shot - at 2014.04.23 07:57:00
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131. My cloaked scout counter - in General Discussions [original thread]
Nerf the Sg damage and increase the range. Fixed.
- by BIind Shot - at 2014.04.23 06:28:00
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132. Announcement:Unscheduled Reboot Of Tranquility - 22:45 UTC - 14/04/201... - in General Discussions [original thread]
CCP Falcon wrote: We're back online and accepting connections. Sorry for the inconvenience. Confirmed.
- by BIind Shot - at 2014.04.14 23:21:00
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133. Announcement:Unscheduled Reboot Of Tranquility - 22:45 UTC - 14/04/201... - in General Discussions [original thread]
Is the server back up? I see people playing on my friends list but I can't connect with any of my accounts.
- by BIind Shot - at 2014.04.14 23:15:00
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134. people Want the cr nerfed how should it be done? - in General Discussions [original thread]
I support a buff to AR over a nerf to CR
- by BIind Shot - at 2014.04.05 10:31:00
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135. CCP: Hit-Detection, Stun-Locking and Speed Tanking - in General Discussions [original thread]
Henrietta Unknown wrote: Oh, looks like I'm going to have to spec into Minja Lvl 3 and Kincats Lvl 5 if I'm gonna break the game. Thanks for the tip Lightning. Why so you can run a minja with 2 pro kinkats 2 pro shields no equipment, si...
- by BIind Shot - at 2014.04.01 15:09:00
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136. CPM cloak discussion - in General Discussions [original thread]
Ydubbs81 RND wrote: BIind Shot wrote: Ydubbs81 RND wrote: mollerz wrote: Ydubbs81 RND wrote: cloaks don't need to be overhauled......if they just add the few tweaks/changes that I'm seeing requested over and over, then it should b...
- by BIind Shot - at 2014.03.30 22:35:00
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137. CPM cloak discussion - in General Discussions [original thread]
Lylith Groff wrote: As a dedicated Scout since before Chrome, cloaks are easy mode. You don't have to fit anything past an advanced cloak. 60 seconds is an eternity on the battlefield and for those who have learned to micro-manage their cloaki...
- by BIind Shot - at 2014.03.30 22:15:00
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138. CPM cloak discussion - in General Discussions [original thread]
Ydubbs81 RND wrote: mollerz wrote: Ydubbs81 RND wrote: cloaks don't need to be overhauled......if they just add the few tweaks/changes that I'm seeing requested over and over, then it should be fine. It will always be cheesy but it woul...
- by BIind Shot - at 2014.03.30 22:02:00
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139. Way of the scout - in General Discussions [original thread]
You can either use modules to strengthen your weakness are make your strong points even stronger. Gals had good pasive scans so a couple of precision enhancers and range amplifiers you'll be able to see everything within a 50 meter range. Maybe so...
- by BIind Shot - at 2014.03.30 15:59:00
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140. Thank you CCP for the Cloaking devices.... - in General Discussions [original thread]
Michael Arck wrote: When MDs were introduced, there were an influx of massholes When flaylocks came on the scene, flaylocks were all over the place. The playerbase isn't abusing them by using them. They are trying out new toys. Sure, it can b...
- by BIind Shot - at 2014.03.30 13:47:00
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