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Himiko Kuronaga
Chatelain Rapid Response Gallente Federation
2126
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Posted - 2013.11.05 13:44:00 -
[1] - Quote
Grenades do too much damage and you can carry far too many. It's pissing people off.
Relatively simple request, just nerf them. |
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Cosgar
ParagonX
7318
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Posted - 2013.11.05 16:37:00 -
[2] - Quote
Not sure if anyone remembers, but grenades were terrible in earlier builds because of faulty splash damage coding. Short term solution was to give them a buff. Splash damage was fixed in 1.2, and grenades should have been reverted back to their old stats.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Maken Tosch
DUST University Ivy League
4948
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Posted - 2013.11.05 16:50:00 -
[3] - Quote
Just take away the nanohive's ability to replenish them. Problem solved.
CCP, please fix the Nova Knives. Thank you.
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Shinobi MumyoSakanagare ZaShigurui
Kinsho Swords Caldari State
53
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Posted - 2013.11.05 16:54:00 -
[4] - Quote
They should nerf A.V grenades because they are absurd . Even more so the prototypes because if you get two mercenaries together that wield those prototypes , then you might as well just jump out and start shooting , you are NOT getting away from that . Not to mention if one has a swarm launcher , so that's ridiculous .
" Doubts are like flies and should be crushed !!!!!! " I hope that I am THE FLY SWATTER of those in my presence .
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Cosgar
ParagonX
7322
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Posted - 2013.11.05 17:01:00 -
[5] - Quote
Maken Tosch wrote:Just take away the nanohive's ability to replenish them. Problem solved. That's just a fix to a fix to a fix. I agree that nanohives shouldn't replenish grenades so quickly, but damage/radius across the tiers should be addressed first.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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CLONE117
planetary retaliation organisation
452
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Posted - 2013.11.05 19:04:00 -
[6] - Quote
i like the nanohive unable to replenish nades idea.
that would mean i would be getting ammo instead of 2 nades with what? 2 bullets? |
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Awry Barux
Shining Flame Amarr Empire
246
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Posted - 2013.11.05 19:06:00 -
[7] - Quote
Cosgar wrote:Maken Tosch wrote:Just take away the nanohive's ability to replenish them. Problem solved. That's just a fix to a fix to a fix. I agree that nanohives shouldn't replenish grenades so quickly, but damage/radius across the tiers should be addressed first.
QFT, but really at this point I'll take any change whatsoever. |
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