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101. [Feedback] Scout Suit needs buffed - in Feedback/Requests [original thread]
Arron Rift wrote: If you read the description, it appears that one of the main things that the scout is intended for is to be compatible with the stealth and cloaking technologies that they plan to add someday. So I look at the current scount a...
- by Avenger 245 - at 2012.10.07 18:26:00
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102. scouts: after i ran a few match - in Feedback/Requests [original thread]
When I was arguing against the buffs to scouts some pointed out that I don't use them. Well I threw together a fit and ran out into the world, didn't do good but got a feel for how they play and some of my issue I ran into. Its not an assault the...
- by Avenger 245 - at 2012.10.07 03:17:00
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103. Snipers my experince with them - in Feedback/Requests [original thread]
so im not crazy and had bad aim
- by Avenger 245 - at 2012.10.07 02:26:00
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104. Grenade mechanic - in Feedback/Requests [original thread]
it wouldnt affect cooking at all the current distance would be max throw distance it just you more control over the distance between tapping it for a little underhanded or holding it down until the grenade is cooked after that its just a matter of...
- by Avenger 245 - at 2012.10.07 02:25:00
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105. Grenade mechanic - in Feedback/Requests [original thread]
When I make my last stand I want my middle finger to be accompanied by a explosion
- by Avenger 245 - at 2012.10.07 02:03:00
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106. Snipers my experince with them - in Feedback/Requests [original thread]
I just ran around for a few match with a sniper and nearly went insane with them im pretty good at lining up shots and hitting and im pretty good at quickly lining up shoots when luck favors me but something's were brought to my attention as 3 dif...
- by Avenger 245 - at 2012.10.07 02:02:00
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107. Grenade mechanic - in Feedback/Requests [original thread]
i think how far you throw the grenade should depend on how long you hold the button, now we the current reaction time you should be able to get pretty near to max streagth by the time the grenade would normally throw, but if you just tap it then y...
- by Avenger 245 - at 2012.10.07 01:47:00
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108. [Feedback] Scout Suit needs buffed - in Feedback/Requests [original thread]
I wpuldnt mind their being a bigger difference between scout and assault agility and speed im sure in the name of making the scout more viable the difference between assault and scoit should be 15% since the scout is borderline abuse of hit detect...
- by Avenger 245 - at 2012.10.06 17:19:00
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109. [Suggestion] How to fix the scout suit - in Feedback/Requests [original thread]
Because last build people got used to scouts being untouchable and now that the scout can mo longer do everything better than the other classes then they dont like it. Last build the scout get out defense heavys by dodging bullets, they could out ...
- by Avenger 245 - at 2012.10.06 17:18:00
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110. [REQUEST] Strategy game mode - in Feedback/Requests [original thread]
Most of this is more or less coming to every game mode
- by Avenger 245 - at 2012.10.06 17:14:00
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111. [Feedback] Vertical Play Experience (ladders) - in Feedback/Requests [original thread]
Love it, I would like a bit more indoors now and some hackable doors, elevators and catwalks on the inside and outside of buildings along with draw bridges, lifts(for vehicles), and gates built in with a more rugged terrian the maps would be wonde...
- by Avenger 245 - at 2012.10.06 16:59:00
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112. [Feedback] Issues with the CQC Scout specialization - in Feedback/Requests [original thread]
The scouts good you just need to adapt or skill up and re think how you go at it with the scout obviously charging not working. The scout doesnt need more surviability just more varition of mods to get your fit just right. Do scout have faster ref...
- by Avenger 245 - at 2012.10.06 16:26:00
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113. Finally got dust downloaded - in Feedback/Requests [original thread]
Visual que for snipers would be great
- by Avenger 245 - at 2012.10.06 03:02:00
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114. current SP and isk rate compared to cost - in Feedback/Requests [original thread]
Bump
- by Avenger 245 - at 2012.10.06 02:57:00
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115. [Request] More weapons based on Racial EVE types. - in Feedback/Requests [original thread]
With improved hit.detection id like some vortech gallente pistols, rail pistol for caldari and revolver for mimitar Id like projectile version of everyweapon and laser forge guns
- by Avenger 245 - at 2012.10.06 02:33:00
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116. [Request] Armor customization - in Feedback/Requests [original thread]
This should cost Aur and be worth it if it was a permanent change. Much better than the current borderline pay to win
- by Avenger 245 - at 2012.10.06 02:24:00
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117. [Feedback] Issues with the CQC Scout specialization - in Feedback/Requests [original thread]
Maybe the ussue isn't the suit but maybe the limited varition of modulea to better costum fit your scout. But a scout doesn't need any form of buff.
- by Avenger 245 - at 2012.10.06 02:03:00
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118. [Feedback] Scout Suit needs buffed - in Feedback/Requests [original thread]
The assualt is the only straight up offensive suit it is the only one that should get weapon related boost the scout should get speed and agility based bonuses. People need to adapt to the new hit detection faster isn't always better maybe your pl...
- by Avenger 245 - at 2012.10.06 02:01:00
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119. [Feedback] Scout Suit needs buffed - in Feedback/Requests [original thread]
Baal Roo wrote: To put it simply, the scout has more disadvantage than advantage. You get a minor increase in stealth capabilities and an almost imperceptible increase in speed, but you have to trade out a significant amount of HP, CPU, PG, and...
- by Avenger 245 - at 2012.10.05 19:55:00
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120. [Request] Corp Description - in Feedback/Requests [original thread]
That's when you plug in the keyboard
- by Avenger 245 - at 2012.10.05 19:47:00
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