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81. A New Weapon - in Feedback/Requests [original thread]
No OHK even a bullet going 7000 meters cant kill guy running assualt I would like a crossbow like weapon that's silent and does.in the range of 100 damage would be perfect as a side arm for scouts mid to short range high damage, perfect for a scout
- by Avenger 245 - at 2012.10.08 16:01:00
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82. scouts: after i ran a few match - in Feedback/Requests [original thread]
Like I said the cloaking mechanics not set in stone, I just my opinion that all suits should be able to use it,but only the scout can use it efficiently. @tyrius The point of runing scouts is to be quick and low profile not to cloak. I figured ...
- by Avenger 245 - at 2012.10.08 15:56:00
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83. Grenade mechanic - in Feedback/Requests [original thread]
seriously grenades that roll and bounce would add to the game and allowing us to control how far we throw the grenade would be helpful. i would like it when i quickly tap the nade button i just underhand it that would be helpful to deal with a clu...
- by Avenger 245 - at 2012.10.08 14:41:00
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84. [Feedback] Hills Suck and Fall Damage Sucks - in Feedback/Requests [original thread]
there should be a climb mechanic that lets us better get up slopes, maybe it could eat up a bit of stamina
- by Avenger 245 - at 2012.10.08 14:38:00
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85. Sniping against a group bunched together - in Feedback/Requests [original thread]
+1 shooting at a group is a pain
- by Avenger 245 - at 2012.10.08 14:36:00
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86. scouts: after i ran a few match - in Feedback/Requests [original thread]
mechanics arnt set in stone that is just my opinion maybe heavies would be unable to move while cloaked while assaults and logi would walk at a crawl while scouts went around at normal speed(not sprinting just walking/jogging) notice this and i h...
- by Avenger 245 - at 2012.10.08 14:35:00
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87. Request for changes to sniper rifles. - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: Safety could be addressed by adding a bright, blue-white tracer to sniper rifles, not unlike ship-mounted railguns in EVE have. Telegraphing one's presence everytime the trigger is pulled would go a long way toward ...
- by Avenger 245 - at 2012.10.08 14:22:00
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88. scouts: after i ran a few match - in Feedback/Requests [original thread]
Tyrius Madison wrote: Avenger 245 wrote: @baal Roo I assume the effectiveness of cloaking would be based off suits size and movement, the bigger they are the harder its to cloak, the faster they move the less their cloak. Under that assumtio...
- by Avenger 245 - at 2012.10.07 22:55:00
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89. scouts: after i ran a few match - in Feedback/Requests [original thread]
You shouldnt be able to shoot while cloaked so no invvisable assaults the bigger you are the slower you have to move when cloaked, therefore scouts could move at their natural pace when cloaked It should be a module so people can have varition a...
- by Avenger 245 - at 2012.10.07 22:52:00
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90. scouts: after i ran a few match - in Feedback/Requests [original thread]
@baal Roo I assume the effectiveness of cloaking would be based off suits size and movement, the bigger they are the harder its to cloak, the faster they move the less their cloak. Under that assumtion heavy wouldnt beable to use it at all and ass...
- by Avenger 245 - at 2012.10.07 22:47:00
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91. Snipers my experince with them - in Feedback/Requests [original thread]
My issue isnt I did shoot first and should have gotten those kills but do to some varible I couldnt get the kill and was shot. I do wait for the sway to stop if im shooting at a far off target and occasionally I just time the sway to take the shot...
- by Avenger 245 - at 2012.10.07 22:39:00
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92. [Feedback] Vertical Play Experience (ladders) - in Feedback/Requests [original thread]
Keep it up CCP
- by Avenger 245 - at 2012.10.07 19:39:00
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93. Grenade mechanic - in Feedback/Requests [original thread]
Bump
- by Avenger 245 - at 2012.10.07 19:37:00
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94. Snipers my experince with them - in Feedback/Requests [original thread]
Bump
- by Avenger 245 - at 2012.10.07 19:36:00
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95. Armor "flattening" - in Feedback/Requests [original thread]
They should increase them HP given from HP boosters to compensate. and to point this out if how much HP depends on slots now then wouldnt the logi be able to fit enough modules to make it the best suit?
- by Avenger 245 - at 2012.10.07 19:35:00
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96. scouts: after i ran a few match - in Feedback/Requests [original thread]
I just dont think all scouts should get the bonus, sure on special suits designed for it but not all of them. CCP should focus on giving Scouts other tools amd modules to give them more recon and support roles not build scouts around the concept o...
- by Avenger 245 - at 2012.10.07 19:33:00
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97. scouts: after i ran a few match - in Feedback/Requests [original thread]
My stance 10% boost to cpu/pg to see how it affects them. 5% decrease to assault speed to increase the margin and not have scout exceed the hit detection barrier. more noticable margin between agility aspects between assaults and scouts Change...
- by Avenger 245 - at 2012.10.07 18:46:00
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98. [Request] Light machine gun - in Feedback/Requests [original thread]
Aeon Amadi wrote: Honestly - unless they come out with a Repeating Neutron Blaster or something to over-shadow the HMG in terms of damage I'm sort of apprehensive to the idea.. Want to see more Hybrid weapons that actually reflect the Gallente ...
- by Avenger 245 - at 2012.10.07 18:41:00
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99. Feedback/Request Breach Assault Rifle un-nerf - in Feedback/Requests [original thread]
Could use a tweak not pre nerf levels though which is what protoman wants.
- by Avenger 245 - at 2012.10.07 18:39:00
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100. scouts: after i ran a few match - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: Vincam Velmoriar wrote: And when claoking comes in, you're right, it'll be for everyone. And since the scout has significantly less CPU/PG, the assault or logi suits will be the best cloaking suit too. The way th...
- by Avenger 245 - at 2012.10.07 18:37:00
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