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161. Corp Battle Management - in Feedback/Requests [original thread]
I think directors should be able to kick people out of battle ques.
- by Avenger 245 - at 2012.10.02 13:04:00
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162. Before every wipe - in Feedback/Requests [original thread]
this is the last wipe before full launch i think
- by Avenger 245 - at 2012.10.01 14:20:00
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163. Better health - in Feedback/Requests [original thread]
heavy need more HP or more natural resistance built into their armor, however you make it sound like people should have to unload 2 or 3 clips to kill a heavy.
- by Avenger 245 - at 2012.10.01 14:19:00
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164. Statis webifers in Dust [redone] - in Feedback/Requests [original thread]
cool idea having the drop webifer have proximity and constant based give the proximity alot more stoping power though
- by Avenger 245 - at 2012.10.01 14:09:00
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165. Shield Bias (Shields >> Armor) - in Feedback/Requests [original thread]
i realy hope CCP takes a crack at balancing the two i dont think there is an easy and logical fix though maybe by setting the two up differently like for example leaving shields as raw damage type protection and abilitys and have armor deal with s...
- by Avenger 245 - at 2012.10.01 14:06:00
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166. [Suggestion] Mortar infantry - in Feedback/Requests [original thread]
i would like a smaller more mortar like mass driver for the side arm slot
- by Avenger 245 - at 2012.10.01 14:02:00
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167. Stealth equipment - in Feedback/Requests [original thread]
so an attachment that dulls the light and sound discharge and it does this though applied phlebotinum. http://tvtropes.org/pmwiki/pmwiki.php/Main/AppliedPhlebotinum suffice to say would it be useful, yes. would it be extremely OP with trade off...
- by Avenger 245 - at 2012.09.30 23:24:00
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168. Statis webifers in Dust [redone] - in Feedback/Requests [original thread]
a single grenade or the under barrel wouldnGÇÖt slow a tank down enough for the driver to notice, thatGÇÖs why I added that bit about the bigger the less it slows. however the drop would be a tank trap and infantry trap. the grenade is for more s...
- by Avenger 245 - at 2012.09.30 23:18:00
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169. EMP uses in Dust - in Feedback/Requests [original thread]
well technocally a normal grenade simple flat out kills you this you still have a change to survive sense it doesnt impend your movement. for this grenade to kill you you have to be in its radius and the other guy not, then the other guy has to sh...
- by Avenger 245 - at 2012.09.30 15:15:00
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170. Installation: AA point defense - in Feedback/Requests [original thread]
Minmatar Slave 74136 wrote: Avenger 245 wrote: well i assume we will get standard gun based AA installation and maybe vehicle turret versions, i also think we would get installation and vehicle turret lock-on missile to give us direct AA pow...
- by Avenger 245 - at 2012.09.30 15:12:00
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171. Installation: AA point defense - in Feedback/Requests [original thread]
well i assume we will get standard gun based AA installation and maybe vehicle turret versions, i also think we would get installation and vehicle turret lock-on missile to give us direct AA power. however this is about a possible area denial ins...
- by Avenger 245 - at 2012.09.30 05:52:00
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172. [Suggestion] Freefall or Drop Into Spawnpoints - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: J'Jor Da'Wg wrote: My only problem with dropping Starhawk Style is a problem with logic. Weapons evolve and counterevolve as defenses and weapons compete to outdo each other. The counter to a CRU is destroying i...
- by Avenger 245 - at 2012.09.30 01:59:00
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173. EMP uses in Dust - in Feedback/Requests [original thread]
Now this is a useful future tool the ability to put an EMP where you need it with all the inherent risk of it affecting you,. EMP would be powerful tools that some may consider OP because of the naturally broad range of things they would effect, ...
- by Avenger 245 - at 2012.09.30 01:27:00
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174. movement - in Feedback/Requests [original thread]
bump
- by Avenger 245 - at 2012.09.30 01:11:00
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175. My take on drones - in Feedback/Requests [original thread]
since it recived support when i posted it on other relevant threads ill bump it
- by Avenger 245 - at 2012.09.30 01:11:00
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176. Statis webifers in Dust [redone] - in Feedback/Requests [original thread]
I already knew there were some form of webifer coming I just donGÇÖt want it to be limited to one type like just grenades or drops i want a couple of choices to go with for different version of a tackle fit.
- by Avenger 245 - at 2012.09.30 01:09:00
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177. Jammers equipment [redone] - in Feedback/Requests [original thread]
rewote this and manged to make it a bit more long winded but clearer.
- by Avenger 245 - at 2012.09.30 01:08:00
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178. Statis webifers in Dust [redone] - in Feedback/Requests [original thread]
so ive rewrote it spell checked it now that i can and clean up the general idea a bit
- by Avenger 245 - at 2012.09.30 00:49:00
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179. alternative revive methods - in Feedback/Requests [original thread]
since this was fairly well received ill spell check it now that I can and bump it
- by Avenger 245 - at 2012.09.30 00:31:00
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180. Installation: AA point defense - in Feedback/Requests [original thread]
So I was thinking along the lines of AA and how future air vehicles and the power of air superiority and air dominance would affect the ground and, i tried to com up with tactical counters. The AA point defense would be deployed from the MCC once ...
- by Avenger 245 - at 2012.09.30 00:27:00
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