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61. Remove Active SP decay - in Feedback/Requests [original thread]
if there is a cap to the amount of SP i earn then atleast take away the SP decay that builds up, it makes me not want to play when im earning only 2000 or 3000 SP a match thats boring and makes me think of playing a game with a bit more reward to ...
- by Avenger 245 - at 2012.10.10 14:12:00
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62. Active SP Reset twice a week - in Feedback/Requests [original thread]
I think there should be a reset friday and monday, why because people normally play it small burst over the week day and then come in and blast 15+ matchs a weekend. I think the weekdays and the weekend should have their own SP caps so people wont...
- by Avenger 245 - at 2012.10.10 14:08:00
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63. [Feedback/Request] SMG Rebalance - in Feedback/Requests [original thread]
Smg pretty impressive no change, went 6/0 in 40 seconds with one in militia gear, try side arm damage mods, the 2nd SMG skil and weaponry skill your talking the same damage as a AR. Its good as is, standard AR does 30 dmg the model of SMG does nea...
- by Avenger 245 - at 2012.10.09 17:13:00
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64. laser rifles - in Feedback/Requests [original thread]
Talos Alomar wrote: but the biggest and most important buff the LR should get is giving the AR more recoil and spread at range. Its kind of silly that an AR is just as good as a LR at range while keeping an advantage in CQB. This And why d...
- by Avenger 245 - at 2012.10.09 16:25:00
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65. actively getting into and out if vehilces - in Feedback/Requests [original thread]
Make animations of the merc getting into the vehicle and make it so were they get out corresponds to where they were. Players should see the animation from first person and should be able to look around like on the ladders. A player should be vuln...
- by Avenger 245 - at 2012.10.09 16:19:00
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66. REQUEST: New vehicles - in Feedback/Requests [original thread]
@wolf MTAC would/should be in-between tanks and LAV in terms of armor and fire power, slower but more mobile perfect for urban warfare. Mech makes me think dreadnought from 40k
- by Avenger 245 - at 2012.10.09 16:15:00
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67. idea for higher tier equipment and armor flattening - in Feedback/Requests [original thread]
Summary: armor flattening made it so the only difference between suits is cpu/pg which practically translates to more isk lost per death then efficency gain during play time. Solution suit bonus like evs ship bonuses, milita gear would give no bon...
- by Avenger 245 - at 2012.10.09 03:40:00
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68. Grenade mechanic - in Feedback/Requests [original thread]
Rolling and bouncing interesting mechanic controlled throw useful mechanic I love my nades not letting this one die
- by Avenger 245 - at 2012.10.09 03:32:00
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69. scouts: after i ran a few match - in Feedback/Requests [original thread]
Who reads the discription regardless any buff to the scout should come in the form of increased margin between speed and agility of suit as well as low profile. Its a recon suit built for scouting not ninjas.
- by Avenger 245 - at 2012.10.09 03:31:00
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70. not pay to win? - in Feedback/Requests [original thread]
Still think aur should only be for cosmetics. And im already a cool guy I got the backing of 2 merc packs , free basic and milita suits, two 30 daysp boosters, and 80,000 aur im not being frugal in the least im using flat aur builds sometimes
- by Avenger 245 - at 2012.10.09 03:26:00
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71. imbalance - in Feedback/Requests [original thread]
the isk rate to cost of skills and gear is a little off its way to difficult to buy new skills and keep your stuff up to date the amount of SP put into skills is to low it doesnt feel like an acomplishment to max something out the SP earned pass...
- by Avenger 245 - at 2012.10.08 23:26:00
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72. not pay to win? - in Feedback/Requests [original thread]
way to many AUR weapons and probally AUR modules going around i think AUR should be resevered for cosmetics and permenant cosmetics at that.
- by Avenger 245 - at 2012.10.08 23:23:00
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73. assault rilfes need kick - in Feedback/Requests [original thread]
Assualt Rilfes are borderline OP about that there is 0 kick to them and that needs to be fixed. they are supposed to be powerful in skilled hands but versitile in everything. they shouldnt get a range nerf just give them kick that doesnt settle ba...
- by Avenger 245 - at 2012.10.08 23:17:00
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74. found a good scout build - in Feedback/Requests [original thread]
its was pretty fun some direct hits are OHK if your lucky and a max out mass skill increase the mass drivers blastt radius
- by Avenger 245 - at 2012.10.08 23:06:00
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75. Stance on Scouts - in Feedback/Requests [original thread]
decrease damage done to scouts do to falling making a climbing mechanic for getting over slopes and have it consume stamina(which scouts has spades of) increaase margin between normal jogging speed of assualts and scouts by decreaseing assualts ...
- by Avenger 245 - at 2012.10.08 23:05:00
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76. found a good scout build - in Feedback/Requests [original thread]
got 1147 WP and 4/6 kill/death and i was a complete moron as i ran around so if i can do it so can you. my fit was milita scout suit, mass driver, basic sub, milita injector, milita dampeners and i did pretty good. i hade minimal skills in all of...
- by Avenger 245 - at 2012.10.08 22:55:00
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77. [Feedback] Scout Suit needs buffed - in Feedback/Requests [original thread]
Stealth doesn't mean attacking out nowhere, it means not being seen. You all see stealth as a means to jump people and get a kill not as a means to remain undetected. If you want to rack up kills go assualt fit dampeners or booster. If you want to...
- by Avenger 245 - at 2012.10.08 17:50:00
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78. idea for higher tier equipment and armor flattening - in Feedback/Requests [original thread]
With the. HP for suits made closer together it makes people more not want to run higher tier. Yes they got more room for modules but being the same as other suits means there more isk lost when you die, so running higher tier Doesn't mean you get ...
- by Avenger 245 - at 2012.10.08 16:25:00
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79. [Feedback] Scout Suit needs buffed - in Feedback/Requests [original thread]
I've been running around in scout and so long as don't charge the enemy you live.take pop shots, hack stuff, find those snipers be useful to the team the assualt got combat cover the logi got direct support covered the heavies got damage sponge ta...
- by Avenger 245 - at 2012.10.08 16:12:00
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80. [Feedback] HMGs are perfect - in Feedback/Requests [original thread]
I would have prefered a buff to damage rather than RoF they seem more like LMG
- by Avenger 245 - at 2012.10.08 16:08:00
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