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841. Rolling - in Feedback/Requests [original thread]
the dropsuits look a little too clunky to be rolling around, however a running slide or a stationary dive would be great for those oh **** moments that i keep having.
- by Avenger 245 - at 2012.07.15 01:30:00
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842. [Request] To CCP: How to make the game accessible (Item restrictions) - in Feedback/Requests [original thread]
we running at 4x sp and isk right now of course people of protogear all over the place, however i think maybe a 1.0 space should be reserved for newbies were only basic and milita gear are allowed, let the rest of space be open game sandbox
- by Avenger 245 - at 2012.07.14 03:35:00
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843. [Request] To CCP: How to make the game accessible (Item restrictions) - in Feedback/Requests [original thread]
no but they would go broke pretty soon, if those titan were in real danager they wouldnt bring em out. proto is tough but focused fire will kill them.
- by Avenger 245 - at 2012.07.14 02:53:00
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844. [Request] To CCP: How to make the game accessible (Item restrictions) - in Feedback/Requests [original thread]
i disagree, the isk reward for fighting in high sec should be lower so that if anyone uses prototype gear it is unprofitable, dont limit the use of gear if some one is willing or thinks they need prototype in highsec let them, just dont let them g...
- by Avenger 245 - at 2012.07.14 02:35:00
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845. a few suggestions - in Feedback/Requests [original thread]
the training room been discussed before post something in its thread if you like the idea, in a game with player run economy anything that is permanent even militia stuff is bad for that economy. heres the training room thread https://forums.dust...
- by Avenger 245 - at 2012.07.14 02:29:00
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846. Flame tanks - in Feedback/Requests [original thread]
that sound outthere and i dont think its very logical maybe flamethrower/plasmathrower underattachments but not a tank.
- by Avenger 245 - at 2012.07.14 02:18:00
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847. The Down Fall of Dust 514 - in Feedback/Requests [original thread]
All new players will start in a newbie corp just like in eve, the newbie corps are diffrent from player corps, werere all in newbie corps right now. dont forget at launch there is going to be high low and null sec newbies will be in high sec whil...
- by Avenger 245 - at 2012.07.13 05:52:00
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848. Enemy attempting to lock on your Dropship - in Feedback/Requests [original thread]
i think there should be a warning once the missels are airborne not during lock-on.
- by Avenger 245 - at 2012.07.13 03:59:00
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849. [Request] Forum Organizational Tool(s) - in Feedback/Requests [original thread]
the GM here in these forums that occasinally post
- by Avenger 245 - at 2012.07.13 00:14:00
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850. [request] Visual timers on grenades - in Feedback/Requests [original thread]
grenades for me go off at the same time everytime, maybe its a bug that dev in to look into.
- by Avenger 245 - at 2012.07.12 23:17:00
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851. [request] Visual timers on grenades - in Feedback/Requests [original thread]
can you count?
- by Avenger 245 - at 2012.07.12 22:52:00
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852. DUST needs to be more skill based - in Feedback/Requests [original thread]
true hard core Fps, are rare compared to all the other types of gamers most gamers will have a game or system they play for years becasue of loyalty, people will do strange thing becasue of loyalty to something. once dust gets a sizable playerbase...
- by Avenger 245 - at 2012.07.12 22:51:00
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853. [Request] Forum Organizational Tool(s) - in Feedback/Requests [original thread]
what gm stand for?
- by Avenger 245 - at 2012.07.12 22:00:00
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854. DUST needs to be more skill based - in Feedback/Requests [original thread]
i think both groups will be playing the game i know many Fps players who still play older Fps games even though newer version are out. but i agree with asno a flat out newplayer should always be tumped by the older players but specilization can st...
- by Avenger 245 - at 2012.07.12 21:48:00
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855. Suggestions- Equipment/Mods/Vehicles Please Provide Feedback - in Feedback/Requests [original thread]
cloaking has been discuss in leagth, so have jetpacks, mines and gunships have numerous threads though the forum post on the ones that already have a good bit of discussion in them so that devs can get a wide range of opionions
- by Avenger 245 - at 2012.07.12 21:43:00
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856. DUST needs to be more skill based - in Feedback/Requests [original thread]
do you have a suggestion to improve this with the context of the game and make both groups happy?
- by Avenger 245 - at 2012.07.12 21:39:00
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857. NEEDED FEATURE - in Feedback/Requests [original thread]
this is cominig later, we need to test the game and its current system first to make sure everthing is working right, before we start dealing with contracts
- by Avenger 245 - at 2012.07.12 21:17:00
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858. Mogar's Beta review, my first week of beta - in Feedback/Requests [original thread]
i agree with the Recticil rather than the dot, i dont think we should have active shield, simple becasue that goes against the lore in eve, there shield are always up. the game already has squad leader commands attack/ defend this piont ect. just ...
- by Avenger 245 - at 2012.07.12 20:41:00
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859. More customizable weapons/more option - in Feedback/Requests [original thread]
technically i dug this thread up from way back in the 70s pages and it already had plenty of conversation in it
- by Avenger 245 - at 2012.07.12 19:30:00
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860. [Request] Forum Organizational Tool(s) - in Feedback/Requests [original thread]
i thought i was only one getting tired of riding around on stone wheels. i think being able to tag a thread and then linking similar or supporting threads together would be useful, if we ever get forum mods they could be doing this.
- by Avenger 245 - at 2012.07.12 19:07:00
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