Pages: 1 2 3 4 5 6 7 8 9 [10] 20 30 40 |
181. Clicking on the "Dev Posts" button - in General Discussions [original thread]
Wow, I wish I had mandatory time off. I tend to work... *looks around still at work* ... hrmm... a bit too much. I hope your dev team was able to get a good degree of rest. Thanks for everything!
- by Avallo Kantor - at 2015.10.08 08:02:00
|
182. [Suggestion] Modify Warbarge strikes in Public Matches - in Feedback/Requests [original thread]
Megaman Trigger wrote: I see ways for losing teams to gain WB strikes. How about the team that's winning? Do they not get strikes unless they hit 50% clones first? What about matches where these requirements aren't met (teams not largely imba...
- by Avallo Kantor - at 2015.10.07 21:13:00
|
183. Bruh, Minmatar/Amarr vehicles - in Feedback/Requests [original thread]
One takes new assets (if we decide to go with new models), art, balancing, coding, skills, and roles. The other just takes a single artist or two. the SKIN system, now that it has been set up, is not developer intensive to add to. Most of the ...
- by Avallo Kantor - at 2015.10.07 19:25:00
|
184. It is time! DUST Port. - in General Discussions [original thread]
The problem is that it would take significant time to create a port to any other console / platform. This is because if you are going to take the time to do a port then you can be assured that the developers are going to try and make right on as m...
- by Avallo Kantor - at 2015.10.07 19:14:00
|
185. [Suggestion] Modify Warbarge strikes in Public Matches - in Feedback/Requests [original thread]
There has been a lot of complaints over leavers and unbalanced matches as of late, and I don't think the issue will be easily fixed. However there are a few mechanics that could be tweaked within Public Matches only to better allow unfavorable mat...
- by Avallo Kantor - at 2015.10.07 18:53:00
|
186. Nades n nanos. (Request) - in Feedback/Requests [original thread]
Booby Tuesdays wrote: maybe deadcatz wrote: Be thinking about this.but we have a good amount of nanohive variations. So why not separate the ability to resupply explosives from the normal variants and make it into a munitions nanohive? Somet...
- by Avallo Kantor - at 2015.10.06 07:07:00
|
187. We can't be the only Soldiers on the field! - in Feedback/Requests [original thread]
One key aspect of the lore is that all of the stuff we use on a daily basis is not some "plug and play" equipment that any mook off the street is capable of using. The whole point of SP abstractions in EVE and DUST is that it takes a long amount o...
- by Avallo Kantor - at 2015.10.06 06:59:00
|
188. A Statement to GD about Matchmaking - in General Discussions [original thread]
As a side story I was recently able to get my (youngest) sister's boyfriend to try out DUST 514. I showed him the ropes, and walked him through a match showing him how to play as well as helping him set up a few fittings. (He seems to prefer knive...
- by Avallo Kantor - at 2015.10.05 15:06:00
|
189. To CCP/CPM: Will there ever be a sniper rifle hotfix? - in General Discussions [original thread]
Varoth Drac wrote: Personally I think a body shot from a sniper rifle should leave most medium suits on low armour. Headshots should OHK. Currently they don't do enough damage. Most assault suits have between 500 and 900 hp. Even a triple dama...
- by Avallo Kantor - at 2015.10.02 18:51:00
|
190. [CPM FEEDBACK] Scr Adjustments - in General Discussions [original thread]
You do realize that CCP / CPM reads -unofficial- threads on feedback as well, correct? Perhaps they got all the opinions / information / suggestions they needed via the usual conversation and simply did not see the need to have yet another threa...
- by Avallo Kantor - at 2015.10.02 18:33:00
|
191. Anyone remember HTFU? - in General Discussions [original thread]
Just to comment on here, lots of people still play this game. We actually have rather good player counts on the weekends, even if the weekday numbers leave a bit to be desired. (As of this posting last 3 weeks have seen 3.2 - 3.3 k max concurrent)...
- by Avallo Kantor - at 2015.10.02 06:08:00
|
192. [CPM Feedback] Equipment Pricing - in General Discussions [original thread]
Aeon Amadi wrote: Baal Omniscient wrote: Piercing Serenity wrote: Aeon Amadi wrote: Do you think that Drop Uplinks should be much more difficult to use and/or less rewarding than nanite injectors? To answer your question directl...
- by Avallo Kantor - at 2015.09.30 06:09:00
|
193. [CPM Feedback] Equipment Pricing - in General Discussions [original thread]
I'd argue that equipment should be, as Breakin says, standardized in price somewhat. I favor an overall cheaper equipment cost in general and think that logi equipment should be divided into three standardized cost brackets. 1) Deployable Equi...
- by Avallo Kantor - at 2015.09.30 06:04:00
|
194. Would you introduce a friend to DUST in its current state? - in General Discussions [original thread]
If any of my friends had PS3s... I mean I try to introduce people to this game all the time. Almost all of them tell me they don't have a PS3 though. On a related note, not one has heard of DUST 514, but lots of them have heard of EVE online.
- by Avallo Kantor - at 2015.09.29 15:34:00
|
195. What will the hotfix break? - in General Discussions [original thread]
What do I think it will break? The Meta.
- by Avallo Kantor - at 2015.09.28 20:35:00
|
196. The last nail in the coffin - in General Discussions [original thread]
I really don't get the reason you are upset. A tournament for EVE online is focused on EVE online? Look EVE online has its events and DUST has its events, but they share a storyline. The Amarr event we JUST had was focused around the same lore e...
- by Avallo Kantor - at 2015.09.27 06:08:00
|
197. How to Expedite Loyalty Ranks - in General Discussions [original thread]
Another fun metric for the "average" player: For those 2 M LP, assuming you are a good player who logs in every day, plays 3 matches during which on average you win 2 of them, and get about 1k WP per match. Then let's factor in that you spend in...
- by Avallo Kantor - at 2015.09.25 17:18:00
|
198. Vehicle Proposal - Damage Mitigation - in Feedback/Requests [original thread]
If you are surrounded or ganged up on you are supposed to die faster / with less ability to respond. That is, honestly, how team games are supposed to work. The Citadels will reach their damage cap only if a fairly "large" (for most non-EVE game...
- by Avallo Kantor - at 2015.09.25 06:34:00
|
199. Counterhacking points but NO hacking points?! - in Feedback/Requests [original thread]
Ama Zarek wrote: Errr guys read: The +50 are for DEFENDING the Hack. Dysflexia come earlyz. No we read it correctly, our argument was that hacking a point that doesn't flip should award ZERO WP as it is an action that has no benefit to the...
- by Avallo Kantor - at 2015.09.25 00:42:00
|
200. Counterhacking points but NO hacking points?! - in Feedback/Requests [original thread]
In both cases you only get points when the point flips over. In the case of counterhacking, completing the counterhack instantly flips the point. This is to encourage the idea of actually sticking around the point, and protecting it to make su...
- by Avallo Kantor - at 2015.09.24 20:26:00
|
Pages: 1 2 3 4 5 6 7 8 9 [10] 20 30 40 |
First page | Previous page | Next page | Last page |