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601. [Collective Feedback] Remove Turn Speed Caps - in Feedback/Requests [original thread]
Haven't tried KBM, yet, but I'm pretty sure it's to balance with controller, and thus needs to stay. And no, controller can't turn as fast or accurately as a KBM no matter how you tweak the settings. FWIW and since you asked, I've played FPSs for...
- by Arramakaian Eka - at 2012.08.14 23:24:00
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602. REQUEST: Anti-tank in a light dropsuit - in Feedback/Requests [original thread]
At the moment it's only possible to equip anti-tank weapons as a heavy AFAICT. This is unacceptable. Anti-tank role is all about movement, never bleeding twice in the same place, moving unseen, and dodging in and out of cover to take that half a s...
- by Arramakaian Eka - at 2012.08.14 23:22:00
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603. New Update Thoughts. - in General Discussions [original thread]
Much better gunplay now, didn't see any serious issues with hit detection, although I think auto-aim is still too aggressive (easy-mode). Got several kills with a scrambler gun, and finally had some success and tank kills with a forge gun. There ...
- by Arramakaian Eka - at 2012.08.14 23:11:00
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604. Whoa. - in General Discussions [original thread]
Server went down :(
- by Arramakaian Eka - at 2012.08.14 23:02:00
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605. Mouse sensitivity is too low. - in General Discussions [original thread]
Veigar Mordekaiser wrote: Sensitivity isn't great, but the real problem is the turn speed hardcap - ridiculous. Haven't tried it, yet, but that might be necessary to balance out the immense inherent advantage of KBM over a controller.
- by Arramakaian Eka - at 2012.08.14 20:55:00
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606. While you are waiting for servers, PS presents Gamescon Live feed featuring dust... - in General Discussions [original thread]
Icedslayer wrote: honestly pathetic, they end the press conference with COD, WHO GIVES THE **** ABOUT COD, SHOW ME SOME DUST ALREADY!! A few tens of millions of people. I know, there's no justice in this world.
- by Arramakaian Eka - at 2012.08.14 19:10:00
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607. While you are waiting for servers, PS presents Gamescon Live feed featuring dust... - in General Discussions [original thread]
Thanks, didn't know there's a stream. Here's another one in case it craps out: http://blog.eu.playstation.com/2012/08/14/sony-at-gamescom-2012-live-stream/
- by Arramakaian Eka - at 2012.08.14 16:55:00
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608. So am I screwed? - in General Discussions [original thread]
Randrii wrote: I think it's basically saying, that your PSN account says you're British while you're client says you're playing in Kenya. If you want to keep playing, set your PSN to Kenya. **** if it comes to that. I'm a Finn living in Amst...
- by Arramakaian Eka - at 2012.08.14 16:34:00
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609. CCP at Gamescom - in General Discussions [original thread]
Biggest booth in that hall , out of 10 or so, not in the entire convention.... If the weather is good, I'll ride down from Amsterdam to Cologne. Hope they'll have the new patch up and playable :)
- by Arramakaian Eka - at 2012.08.13 16:25:00
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610. Is M&KB support really coming to DUST 514? - in General Discussions [original thread]
Stabber McShank wrote: Arramakaian Eka wrote: I haven't tried them myself, but they reportedly have spotty performance and can be a PITA. I know for a fact that the GIMX setup using a bluetooth dongle works perfectly. It only takes a bit...
- by Arramakaian Eka - at 2012.08.09 08:10:00
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611. Tank drivers != Main Gun Control - in Feedback/Requests [original thread]
Zero Harpuia wrote: Arramakaian Eka wrote: Alshadow wrote: Arramakaian Eka wrote: Sandair Mulholy wrote: - Have the low level tanks be driver-gunners, but the high level tank separate the driver and gunner. So for newbies and fresh ...
- by Arramakaian Eka - at 2012.08.09 00:51:00
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612. Is M&KB support really coming to DUST 514? - in General Discussions [original thread]
Stabber McShank wrote: Not going to matter what CCP does. Keyboard and Mouse are already being used in Dust, BF3, Killzone, and every other FPS on the PS3. Whut. Unreal is the only console FPS I know that has KBM support. If you're referri...
- by Arramakaian Eka - at 2012.08.09 00:32:00
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613. Tank drivers != Main Gun Control - in Feedback/Requests [original thread]
Alshadow wrote: Arramakaian Eka wrote: Sandair Mulholy wrote: - Have the low level tanks be driver-gunners, but the high level tank separate the driver and gunner. So for newbies and fresh players, they could get in tanks and have fun, bu...
- by Arramakaian Eka - at 2012.08.09 00:02:00
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614. Is M&KB support really coming to DUST 514? - in General Discussions [original thread]
Cross-posting my response from another thread: As someone who has extensive FPS experience with both KBM and controller, I can confidently say that any decent KBM player will wtfpwn any controller player. If KBM is allowed in DUST, it will beco...
- by Arramakaian Eka - at 2012.08.08 23:55:00
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615. Hardcore vs Casual players. - in General Discussions [original thread]
As someone who has extensive FPS experience with both KBM and controller, I can confidently say that any decent KBM player will wtfpwn any controller player. If KBM is allowed in DUST, it will become an even bigger balancing challenge than balan...
- by Arramakaian Eka - at 2012.08.08 23:49:00
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616. As testers what kinda game do we want? Argue fight kill each other just discuss - in General Discussions [original thread]
I want what a successful amalgam of Battlefield 2 and MAG would be: compelling, fun battlefield FPS focused on tactical teamplay. Medium-paced, skill-based, delicately balanced, allows for rock/paper/scissors mechanics with vehicles and fixed weap...
- by Arramakaian Eka - at 2012.08.08 19:01:00
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617. Tank drivers != Main Gun Control - in Feedback/Requests [original thread]
Sandair Mulholy wrote: - Have the low level tanks be driver-gunners, but the high level tank separate the driver and gunner. So for newbies and fresh players, they could get in tanks and have fun, but for the serious stomping power, you would n...
- by Arramakaian Eka - at 2012.08.08 15:20:00
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618. Tank drivers != Main Gun Control - in Feedback/Requests [original thread]
Grit Breather wrote: Dust is changing many things in the FPS world. Dust, for starters, is bringing a hell of a lot teamwork than anyone is used to. It's bringing game support for defined command structures. So why not also change some fundeme...
- by Arramakaian Eka - at 2012.08.08 13:46:00
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619. Tank drivers != Main Gun Control - in Feedback/Requests [original thread]
Grit Breather wrote: May I suggest a change of thought direction on this matter? The discussion right now is all about the driver's options in a tank he owns and how keeping him as just a driver will make the owner unhappy. But what if the owne...
- by Arramakaian Eka - at 2012.08.08 12:52:00
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620. Tank drivers != Main Gun Control - in Feedback/Requests [original thread]
Jonquill Caronite wrote: As it stands I have enough trouble keeping retards without mics out of my vehicle, because whenever I get out to repair my crippled tank INEVITABLY my brain dead turret gunner switches seats and takes my 10% armor vehic...
- by Arramakaian Eka - at 2012.08.08 11:06:00
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