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41. Roadmap to make Dust a AAA-title - in General Discussions [original thread]
Jathniel wrote: FPS - This is a game engine/PS3 issue. They chose Unreal. The PS3 is doing it's best given the scale, with the intended engine. It's not fair to compare with BF3's Frostbite engine, for example, (totally different engine opt...
- by Arramakaian Eka - at 2013.05.24 17:05:00
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42. Roadmap to make Dust a AAA-title - in General Discussions [original thread]
Quote: More Maps - I agree with this. A new map every month would be wonderful. This would make maps where certain roles dominate, inevitable, and I agree with that. A map where snipers rule? Yes. A map where heavies rule? Yes. I want to s...
- by Arramakaian Eka - at 2013.05.24 17:05:00
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43. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
I wish to hunt, or become the hunted
- by Arramakaian Eka - at 2013.05.24 12:43:00
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44. [EVENT] TEMPLAR MANHUNT EVENT: EARN REWARDS AND TEST-DRIVE EXCLUSIVE DROPSUITS - in General Discussions [original thread]
Three kills. It's three, pretty straightforward rules, not sure what the confusion is about: All players who rack up three confirmed Templar kills in public matches during the event will get 2,500,000 ISK
- by Arramakaian Eka - at 2013.05.24 12:40:00
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45. Roadmap to make Dust a AAA-title - in General Discussions [original thread]
Lasarte Ioni wrote: +1 Vote for TOTY (Thread of the year) CRITICAL: the aim, we don't want another KZ2 pls Thanks for the support! Can you be a bit more specific on what's wrong with aiming and how to improve? I was planning to include hi...
- by Arramakaian Eka - at 2013.05.24 12:24:00
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46. And The FPS Comunity Finally Weighs in on Dust514... - in General Discussions [original thread]
Shion Typhon wrote: IceStormers wrote: I dont really have issue with the overall FPS side yes it has balance issues, damage and range needs to be addressed on most weapons, we should not have weapons as OP as the tar, its not that hard to b...
- by Arramakaian Eka - at 2013.05.24 12:19:00
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47. Day 2 of being a noob in Dust. I got more questions and need some advice. - in Rookie Training Grounds [original thread]
I agree: I'd spend my money on passive booster (if you're a casual) or an active booster (if you play, say, 10+ hours per week). After you know what you're after, you can then buy BPOs (Blueprint Originals) of gear you know you'll need more. Alte...
- by Arramakaian Eka - at 2013.05.24 12:10:00
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48. First experience was pretty overwhelming - in Rookie Training Grounds [original thread]
Xavius Bane wrote: When I am in the academy, can I.choose which game type I am entering? Hmm, good question. I haven't tried the new player experience in Uprising - will do so this weekend. When you're out of the academy, you have a list of ...
- by Arramakaian Eka - at 2013.05.24 12:07:00
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49. Gallente scout bonus and dragonfly - in Rookie Training Grounds [original thread]
Racial scout bonuses only apply to that particular racial scout suit. So the Gallente scout bonus doesn't apply to Dfly or the Basic light suit, only to the Scout suit.
- by Arramakaian Eka - at 2013.05.24 12:04:00
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50. Are profile dampeners worth investing in? - in Rookie Training Grounds [original thread]
Waste of money and SP in current build for almost everyone, especially for a logi capper.
- by Arramakaian Eka - at 2013.05.24 12:03:00
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51. First experience was pretty overwhelming - in Rookie Training Grounds [original thread]
Welcome. It gets better. And tougher ;) I recommend Ambush (it's Team Deathmatch) over Skirmish for newbies - latter is slightly more complex game mode. I believe Dust University (name of the corp) is meant for new players, and there should be pl...
- by Arramakaian Eka - at 2013.05.24 11:58:00
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52. And The FPS Comunity Finally Weighs in on Dust514... - in General Discussions [original thread]
2-Ton Twenty-One wrote: Arramakaian Eka wrote: 2-Ton Twenty-One wrote: GLiMPSE X wrote: Is it really as bad as you make it sound? *Depends on how you want to look at it CCP is has a dev team of only 70 ppl trying to build a "AAA g...
- by Arramakaian Eka - at 2013.05.24 11:51:00
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53. Roadmap to make Dust a AAA-title - in General Discussions [original thread]
CRITICAL - these need to be fixed now Framerate - rock steady and high fps is critical for an FPS. Many experience huge framerate drops especially in close quarter combat.
Lag - there are videos of rubberbanding and numerous reports of o...
- by Arramakaian Eka - at 2013.05.24 11:39:00
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54. Roadmap to make Dust a AAA-title - in General Discussions [original thread]
CRUCIAL - need to be prioritized over everything else More game modes - we currently have two game modes (the other two are minor variants), and neither of them are unique. Team Deathmatch (Ambush) is a necessary FPS trope which is good to h...
- by Arramakaian Eka - at 2013.05.24 11:39:00
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55. Roadmap to make Dust a AAA-title - in General Discussions [original thread]
EVERYTHING ELSE Everything else.
Finally, CCP needs to improve communication with players. Too many important news are hidden deep in obscure threads somewhere in a sub-forum. Forums should not be the only place we find out about SP cap ...
- by Arramakaian Eka - at 2013.05.24 11:39:00
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56. Roadmap to make Dust a AAA-title - in General Discussions [original thread]
Reserved
- by Arramakaian Eka - at 2013.05.24 11:39:00
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57. Roadmap to make Dust a AAA-title - in General Discussions [original thread]
CCP's stated objective for Dust is to be a AAA shooter. I believe most of us agree that we are not there, yet - but many of us feel we can get there, me included. This thread is a community-driven effort to prioritize Dust development from the p...
- by Arramakaian Eka - at 2013.05.24 11:38:00
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58. And The FPS Comunity Finally Weighs in on Dust514... - in General Discussions [original thread]
2-Ton Twenty-One wrote: GLiMPSE X wrote: Is it really as bad as you make it sound? *Depends on how you want to look at it CCP is has a dev team of only 70 ppl trying to build a "AAA game" so they say no company in the history of modern ...
- by Arramakaian Eka - at 2013.05.24 09:35:00
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59. Review Fail: Gametrailers - in General Discussions [original thread]
JonnyAugust wrote: Spot on review. I used to post things like what this review talks about and now I dont have to. Saves me a bunch of time and stress instead of arguing with the fanboys. Now thousands of people can see the true face of dust wh...
- by Arramakaian Eka - at 2013.05.24 09:30:00
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60. Review Fail: Gametrailers - in General Discussions [original thread]
Zyrus Amalomyn wrote: Arramakaian Eka wrote: Zyrus Amalomyn wrote: Arramakaian Eka wrote: Zyrus Amalomyn wrote: You need to learn to read between the lines when people speak. As it is, his score would be fair if he actually played ...
- by Arramakaian Eka - at 2013.05.24 00:58:00
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