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Osiris Greywolf
Edimmu Warfighters Gallente Federation
80
|
Posted - 2012.08.08 23:13:00 -
[61] - Quote
Azura dark wrote:Tariq Tamir wrote:Mobius Wyvern wrote:This isn't ever going to end, is it? Almost certainly not! Wait until they fully open the game to ps3 community, ccp will have a nightmare on there hands with angry players demanding removal of kb/m.... They really should wait for an expansion to add kb/m and ask the ps3 community if they want it when they are all here. I have 5 friends in beta, all console players, all 5 don't want it on our console.
Basically the same response from all of the players I've asked about it on PS3, but apparently "HC" Evers who are unable to adapt to DS3 don't want these types playing "Their" game. Makes me wonder who they want playing it at all. Seriously, if CCP wants to pander to PC players they can port this game to PC. It appears it's what they want to do. |
Arramakaian Eka
Tronhadar Free Guard Minmatar Republic
363
|
Posted - 2012.08.08 23:55:00 -
[62] - Quote
Cross-posting my response from another thread:
As someone who has extensive FPS experience with both KBM and controller, I can confidently say that any decent KBM player will wtfpwn any controller player. If KBM is allowed in DUST, it will become an even bigger balancing challenge than balancing n00bs and those with millions of SP. In fact, I don't see how KBM and controller could be balanced, unless turn speed is locked for KBM - and that might not be workable at all.
As much as I hate to say this, KBM is a really really bad idea for DUST. If every PS3 player had a bluetooth KB+M (I do), it would be a whole different story - but they don't. |
Osiris Greywolf
Edimmu Warfighters Gallente Federation
80
|
Posted - 2012.08.09 00:06:00 -
[63] - Quote
Arramakaian Eka wrote:Cross-posting my response from another thread:
As someone who has extensive FPS experience with both KBM and controller, I can confidently say that any decent KBM player will wtfpwn any controller player. If KBM is allowed in DUST, it will become an even bigger balancing challenge than balancing n00bs and those with millions of SP. In fact, I don't see how KBM and controller could be balanced, unless turn speed is locked for KBM - and that might not be workable at all.
As much as I hate to say this, KBM is a really really bad idea for DUST. If every PS3 player had a bluetooth KB+M (I do), it would be a whole different story - but they don't.
I don't even have a USB Kb\m. |
GamerEvan77
One-Armed Bandits Orbital Rights
8
|
Posted - 2012.08.09 00:25:00 -
[64] - Quote
From what I've read, it is coming. And I think this isn't a good thing due to the fact that people using KB&M will have a distinct advantage over people, like myself, using the DS3. I think they should leave it out, for the sake of balance and playability, in my opinion. |
Stabber McShank
Circle of Huskarl Minmatar Republic
22
|
Posted - 2012.08.09 00:29:00 -
[65] - Quote
Not going to matter what CCP does.
Keyboard and Mouse are already being used in Dust, BF3, Killzone, and every other FPS on the PS3. |
Osiris Greywolf
Edimmu Warfighters Gallente Federation
80
|
Posted - 2012.08.09 00:29:00 -
[66] - Quote
GamerEvan77 wrote:From what I've read, it is coming. And I think this isn't a good thing due to the fact that people using KB&M will have a distinct advantage over people, like myself, using the DS3. I think they should leave it out, for the sake of balance and playability, in my opinion.
When people say its coming as a reason to not complain, I wonder then should we not complain about general faults just because theyre here. I know your not, but I'm just saying before somebody else says it. |
Osiris Greywolf
Edimmu Warfighters Gallente Federation
80
|
Posted - 2012.08.09 00:30:00 -
[67] - Quote
Stabber McShank wrote:Not going to matter what CCP does.
Keyboard and Mouse are already being used in Dust, BF3, Killzone, and every other FPS on the PS3.
Yes. and as I've said before, that's no reason to support it. |
Arramakaian Eka
Tronhadar Free Guard Minmatar Republic
363
|
Posted - 2012.08.09 00:32:00 -
[68] - Quote
Stabber McShank wrote:Not going to matter what CCP does.
Keyboard and Mouse are already being used in Dust, BF3, Killzone, and every other FPS on the PS3.
Whut. Unreal is the only console FPS I know that has KBM support. If you're referring to the different KBM contraptions for consoles, it's a negligent part of the playerbase. I haven't tried them myself, but they reportedly have spotty performance and can be a PITA. |
Osiris Greywolf
Edimmu Warfighters Gallente Federation
80
|
Posted - 2012.08.09 00:41:00 -
[69] - Quote
Arramakaian Eka wrote:Stabber McShank wrote:Not going to matter what CCP does.
Keyboard and Mouse are already being used in Dust, BF3, Killzone, and every other FPS on the PS3. Whut. Unreal is the only console FPS I know that has KBM support. If you're referring to the different KBM contraptions for consoles, it's a negligent part of the playerbase. I haven't tried them myself, but they reportedly have spotty performance and can be a PITA.
That's also true, eagle eye is worth squat apparently. |
Super Cargo
Osmon Surveillance Caldari State
428
|
Posted - 2012.08.09 00:54:00 -
[70] - Quote
Arramakaian Eka wrote:Cross-posting my response from another thread:
As someone who has extensive FPS experience with both KBM and controller, I can confidently say that any decent KBM player will wtfpwn any controller player. If KBM is allowed in DUST, it will become an even bigger balancing challenge than balancing n00bs and those with millions of SP. In fact, I don't see how KBM and controller could be balanced, unless turn speed is locked for KBM - and that might not be workable at all.
As much as I hate to say this, KBM is a really really bad idea for DUST. If every PS3 player had a bluetooth KB+M (I do), it would be a whole different story - but they don't.
Agreed, people just don't seem to understand that. |
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Arno T'lathi
Zumari Force Projection Caldari State
8
|
Posted - 2012.08.09 01:04:00 -
[71] - Quote
Wait, people are still talking about this? Why is everyone so divided over this issue? Why can't PC gamers and console gamers EVER get along? Christ - pick whichever tool you prefer and use it. I've seen people with a controller obliterate KBM players, and I've seen the opposite. It's all in the SKILL OF THE PERSON USING THE TOOL. This argument is entirely void of merit. |
Stabber McShank
Circle of Huskarl Minmatar Republic
22
|
Posted - 2012.08.09 01:05:00 -
[72] - Quote
Arramakaian Eka wrote: I haven't tried them myself, but they reportedly have spotty performance and can be a PITA.
I know for a fact that the GIMX setup using a bluetooth dongle works perfectly. It only takes a bit of technical skill + a PC to make it work.
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Osiris Greywolf
Edimmu Warfighters Gallente Federation
80
|
Posted - 2012.08.09 01:35:00 -
[73] - Quote
Arno T'lathi wrote:Wait, people are still talking about this? Why is everyone so divided over this issue? Why can't PC gamers and console gamers EVER get along? Christ - pick whichever tool you prefer and use it. I've seen people with a controller obliterate KBM players, and I've seen the opposite. It's all in the SKILL OF THE PERSON USING THE TOOL. This argument is entirely void of merit.
You have two builders, one extremely skilled with a sledge hammer, the other with average skill with a wrecking ball. Ask them to safely demolish a eight story building as safely and as quickly as possible. Who will be done first? |
Kev Crow
Bragian Order Amarr Empire
24
|
Posted - 2012.08.09 02:13:00 -
[74] - Quote
I know some dedicated PS3 players who use both, naturally not in their living room.
I am an EVE player who never played a console FPS and I do find it hard to rack up K/D, however I suspect that the KBM will be sufficiently nerfed that I will probably prefer using a DS3 controller in the long run.
Actually, the discussion about using KBM isn't really new to the console community. I suspect that in this instance it isn't really about KBM vs DS3.
It's the EVE/PC players, (Masters of the Universe) vs Console/FPS players, (Deadliest Gunfighters Forever) again...
What seems to drive these arguments is a simple fear of change, a reluctance to fully accept a simple fact: DUST is a brand new concept and both sides will probably have to adapt . Naturally "the Devil is in the details" but instead of focusing on those many discussions only spiral into the inevitable finger pointing.
Of course all gaming forums are full of such bickering, however here, it is compounded by the very daredevil vision CCP is trying to manifest: Combining two very different platforms and two very different play styles into one universe. Rather then trying to be part of the birthing process, it's much easier and very tempting for both communities to simply point their fingers at the other bozos. We even have some over qualified midwifes who instead of helping the doctor to deliver this baby have already decided that the baby will die, and are scaring all the other children with fiendish tales about doomed Frankenstein. |
sundown d'kay
DETHDEALERS
12
|
Posted - 2012.08.09 07:31:00 -
[75] - Quote
Kev Crow wrote:I know some dedicated PS3 players who use both, naturally not in their living room. I am an EVE player who never played a console FPS and I do find it hard to rack up K/D, however I suspect that the KBM will be sufficiently nerfed that I will probably prefer using a DS3 controller in the long run. Actually, the discussion about using KBM isn't really new to the console community. I suspect that in this instance it isn't really about KBM vs DS3. It's the EVE/PC players, (Masters of the Universe) vs Console/FPS players, (Deadliest Gunfighters Forever) again... What seems to drive these arguments is a simple fear of change, a reluctance to fully accept a simple fact: DUST is a brand new concept and both sides will probably have to adapt . Naturally "the Devil is in the details" but instead of focusing on those many discussions only spiral into the inevitable finger pointing. Of course all gaming forums are full of such bickering, however here, it is compounded by the very daredevil vision CCP is trying to manifest: Combining two very different platforms and two very different play styles into one universe. Rather then trying to be part of the birthing process, it's much easier and very tempting for both communities to simply point their fingers at the other bozos. We even have some over qualified midwifes who instead of helping the doctor to deliver this baby have already decided that the baby will die, and are scaring all the other children with fiendish tales about doomed Frankenstein.
It has nothing todo with console players being afraid of change, it is simply the fact that CCP desided to make a PC game for the PS3.. they should have keept it for the PC if they wanted a PC game. M/K will screw the DS3 if its implemented as it is on a PC, and if its not PC players will whine that M/K is useless! Dust is a console game, so keep to being one instead of supporting control mechanisms not native to the platform.
The ones that whine about having a K/D ratio of 2/50 in a match, they just need to practice some more. I think we have all been there, altho with Dust its harder I must admit (or maybe I'm just damaged from playing to much KillZone), hopefully CCP will fix the sluggish controls... anyhow its not impossible to hit stuff in Dust, it just takes practice.. on the other hand it does not take any practice to hit stuff with a M/K .. altho it does take alot of it to be a uber-leet, but any one can sit down and start shooting.
And for those who says that ppl allready play Resistance, Killzone and COD, using Eagle-Eye and what ever other Rube Goldberg contraption is out there to emulate a M/K, it has nothing todo with the experience you get with a real mouse. If ppl want to use something like that it OK with me, since they just augment the DS3.
And for one to use a M/K comfortably you need a chair and a desk, its not something that can be used correctly from a couch.. well at least not for me.
I want Dust to succeed, but I dont want a half-baked product that caters to PC players more than the target platform audience, by giving them an unfair advantage, just because they wont adapt.
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Arramakaian Eka
Tronhadar Free Guard Minmatar Republic
363
|
Posted - 2012.08.09 08:10:00 -
[76] - Quote
Stabber McShank wrote:Arramakaian Eka wrote: I haven't tried them myself, but they reportedly have spotty performance and can be a PITA. I know for a fact that the GIMX setup using a bluetooth dongle works perfectly. It only takes a bit of technical skill + a PC to make it work.
And that makes it a niche product, just like all other KBM emulators for consoles. My point being, it's not a significant balancing challenge.
KBM on the other hand is. I expect a significant portion (in the low tens of % points) of DUST players to use KBM. That's enough to royally **** off 99% of controller players who are still a majority.
My point being that having KBM will endear a small portion of the player base, while forgoing KBM support will not **** off too many; majority of would-be KBM users will adapt since it's a console game. But it will potentially kill DUST before it even launches.
If CCP manages to balance KBM and controller (big if), merely the perception that KBM is superior control scheme can be a death knell for the game, as forum whiners will make it known to the world how unfair KBM is - no matter what the truth is. |
Wakko03
Better Hide R Die
134
|
Posted - 2012.08.09 08:21:00 -
[77] - Quote
Four pages of this one, and I haven't checked the other dozen posts about this but I have yet to see anyone actually bring up a somewhat relevant point to this discussion.
The Rumble Feature, aka forced feedback, I have yet to see a rumble feature for a mouse or keyboard; anyone know of one I haven't even bothered to google it.
Yes, I know most of you probably have it turned off, but I think there are probably people like me who still enjoy that little feature of controllers today and I got to enjoy it letting me know that I was taking fire, situational awareness..... I liked that as a sniper in other games that it would rumble to make the shot more realistic and more satisfying to have to hold my breath with another button and then line up the headshot.
So, mouse and keyboard means little to me, at this point unless CCP decides they have to go to extremes to let people know they are being shot to compensate for kb&m users not being able to tell they are getting shot.
Another side topic not really discussed is the ability to buy a keyboard with memory, programmed key strokes...not available to ds3/move users, seems like getting a 3rd party controller with a turbo button, it is clearly a cheap move by a weak player. |
Surtur Reaperson
Tronhadar Free Guard Minmatar Republic
49
|
Posted - 2012.08.09 12:57:00 -
[78] - Quote
Tariq Tamir wrote:
There's no problem with debate on the KBM issue, but as an EVE player I have to object to statements like "you're coming into my world." CCP are making a PS3 exclusive FPS specifically to tap a new market. EVE player opinions should not have any more weight than console player opinions -- and if anything, really, they should have a little less weight.
Ah but alas look around the forums, what you see? EVE people trying to shove their game down the throat of dust, pandering towards pc elements, rpg elements...anything but fps, and if you complain "go back to cod" "adapt or die" the last one being hypocritical based on the topic at hand. Dunno about you but im calling this game DOA, dead on arrival. Whose to blame? look around... |
Kev Crow
Bragian Order Amarr Empire
24
|
Posted - 2012.08.09 13:33:00 -
[79] - Quote
sundown d'kay wrote:
It has nothing todo with console players being afraid of change, it is simply the fact that CCP desided to make a PC game for the PS3..
I understand why it may seem like that, but if one takes a step back, away from the predicable finger pointing one sees immediately that a lot of tension comes from the creative process of trying to combine two distinct game communities into one world, there is bound to be friction and in a way it is even necessary.
If one looks at the facts with cool objectivity its clear that CCP is trying to create something new. Its rather obvious that such a process requires some bending or even changing of existing and well established patterns. Such a change always causes resistance and I see that resistance-fear on both sides of the barricade. As an EVE player I would even go as far as saying that EVE snobbery is extremely fear based. From our paranoid perspective we have more to loose then console FPS players: If DUST fails the existing EVE game we love will be directly effected, on the other hand since DUST is F2P FPS players will simply move on to another game with little or no damage to their precious e-pride.
Your points are actually rather constructive and I agree with you, however I still believe that some unnecessary fear based finger pointing is taking place here. We are all here to tell CCP what rules in our opinion can be bend and how, what changes we must have and which are unacceptable. Naturally both communities will disagree on many issues and thats ok. After all, marines/army and airforce/navy have no love for one another, grudging respect maybe but no love.
I have faith in CCP because I know that they are not like other developers and if something doesn't work they are not afraid to admit their mistake and change it. ( If you are interested I have made a long post about my take on EVE community and CCP and this project in general.: https://forums.dust514.com/default.aspx?g=posts&t=29832&p=3) |
Ender Storm
Amarr Templars Amarr Empire
50
|
Posted - 2012.08.09 13:49:00 -
[80] - Quote
Arramakaian Eka wrote:Cross-posting my response from another thread:
As someone who has extensive FPS experience with both KBM and controller, I can confidently say that any decent KBM player will wtfpwn any controller player. If KBM is allowed in DUST, it will become an even bigger balancing challenge than balancing n00bs and those with millions of SP. In fact, I don't see how KBM and controller could be balanced, unless turn speed is locked for KBM - and that might not be workable at all.
As much as I hate to say this, KBM is a really really bad idea for DUST. If every PS3 player had a bluetooth KB+M (I do), it would be a whole different story - but they don't.
Sounds like a pretty easy problem to fix. Buy one, its not like they are expensive, especially if one cares for performance.
Anyway, I am in favour of kbm on ps3, its a superior interface and franckly every game should have support for it, i am sure a lot of people would give up their pc's over a console, wich is pretty much a pc anyway. |
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Kev Crow
Bragian Order Amarr Empire
24
|
Posted - 2012.08.09 14:00:00 -
[81] - Quote
Surtur Reaperson wrote:Tariq Tamir wrote:
There's no problem with debate on the KBM issue, but as an EVE player I have to object to statements like "you're coming into my world." CCP are making a PS3 exclusive FPS specifically to tap a new market. EVE player opinions should not have any more weight than console player opinions -- and if anything, really, they should have a little less weight.
Ah but alas look around the forums, what you see? EVE people trying to shove their game down the throat of dust, pandering towards pc elements, rpg elements...anything but fps, and if you complain "go back to cod" "adapt or die" the last one being hypocritical based on the topic at hand. Dunno about you but im calling this game DOA, dead on arrival. Whose to blame? look around...
Vocal minority - a phenomena well known on all forums and especially prevalent and nasty on the EVE arena.
Why don't you look around and talk to those EVE players who are trying to present their views in a respectful manner, there are quite a few. And while you are at it why don't you start with yourself - In your rush to generalize all EVE players and condemn this game you take out your frustrations on a post of an EVE player who thinks that the opinions of FPS people should have more weight... Honestly, I am not sure if I understand you correctly and I don't want to judge your intentions but you are the one who used the word: hypocrisy... |
Ad ski
IMPSwarm Negative-Feedback
209
|
Posted - 2012.08.09 14:04:00 -
[82] - Quote
Ender Storm wrote:Arramakaian Eka wrote:Cross-posting my response from another thread:
As someone who has extensive FPS experience with both KBM and controller, I can confidently say that any decent KBM player will wtfpwn any controller player. If KBM is allowed in DUST, it will become an even bigger balancing challenge than balancing n00bs and those with millions of SP. In fact, I don't see how KBM and controller could be balanced, unless turn speed is locked for KBM - and that might not be workable at all.
As much as I hate to say this, KBM is a really really bad idea for DUST. If every PS3 player had a bluetooth KB+M (I do), it would be a whole different story - but they don't. Sounds like a pretty easy problem to fix. Buy one, its not like they are expensive, especially if one cares for performance. Anyway, I am in favour of kbm on ps3, its a superior interface and franckly every game should have support for it, i am sure a lot of people would give up their pc's over a console, wich is pretty much a pc anyway. Raaargh I'm a PC player Raaargh. Raaargh console players should have to adapt to a M+KB even though it's a console Raaargh. That's what I got from that message. |
Aka-ahn
Bragian Order Amarr Empire
3
|
Posted - 2012.08.09 14:35:00 -
[83] - Quote
Ad ski wrote:Ender Storm wrote:Arramakaian Eka wrote:Cross-posting my response from another thread:
As someone who has extensive FPS experience with both KBM and controller, I can confidently say that any decent KBM player will wtfpwn any controller player. If KBM is allowed in DUST, it will become an even bigger balancing challenge than balancing n00bs and those with millions of SP. In fact, I don't see how KBM and controller could be balanced, unless turn speed is locked for KBM - and that might not be workable at all.
As much as I hate to say this, KBM is a really really bad idea for DUST. If every PS3 player had a bluetooth KB+M (I do), it would be a whole different story - but they don't. Sounds like a pretty easy problem to fix. Buy one, its not like they are expensive, especially if one cares for performance. Anyway, I am in favour of kbm on ps3, its a superior interface and franckly every game should have support for it, i am sure a lot of people would give up their pc's over a console, wich is pretty much a pc anyway. Raaargh I'm a PC player Raaargh. Raaargh console players should have to adapt to a M+KB even though it's a console Raaargh. That's what I got from that message. It's a console, where the guys who made said console gave developers the ability to support KB/M as an optional control option if they wanted to do so. |
Isarian Menoptra
Subdreddit Test Alliance Please Ignore
85
|
Posted - 2012.08.09 14:49:00 -
[84] - Quote
CCP and David Reid confirm that KB/M is coming in the next DUST 514 patch.
http://www.mmorpg.com/gamelist.cfm/game/494/feature/6630/DUST-514.html |
Ad ski
IMPSwarm Negative-Feedback
209
|
Posted - 2012.08.09 14:53:00 -
[85] - Quote
Aka-ahn wrote:Ad ski wrote:Ender Storm wrote:Arramakaian Eka wrote:Cross-posting my response from another thread:
As someone who has extensive FPS experience with both KBM and controller, I can confidently say that any decent KBM player will wtfpwn any controller player. If KBM is allowed in DUST, it will become an even bigger balancing challenge than balancing n00bs and those with millions of SP. In fact, I don't see how KBM and controller could be balanced, unless turn speed is locked for KBM - and that might not be workable at all.
As much as I hate to say this, KBM is a really really bad idea for DUST. If every PS3 player had a bluetooth KB+M (I do), it would be a whole different story - but they don't. Sounds like a pretty easy problem to fix. Buy one, its not like they are expensive, especially if one cares for performance. Anyway, I am in favour of kbm on ps3, its a superior interface and franckly every game should have support for it, i am sure a lot of people would give up their pc's over a console, wich is pretty much a pc anyway. Raaargh I'm a PC player Raaargh. Raaargh console players should have to adapt to a M+KB even though it's a console Raaargh. That's what I got from that message. It's a console, where the guys who made said console gave developers the ability to support KB/M as an optional control option if they wanted to do so. That's not the problem. The problem is some PC players telling console users to adapt by using a KB+M but yet they won't adapt to a controller. The point is KB+M should not be at an advantage, that's like me going on PC and somehow have the controller at a bigger advantage (hypothetically speaking). PC players would kick up as much of a fuss as the console players do. If they make it so they are both on even playing field then that's fine, however if they do not the game could be dead before it even get's released. |
Aka-ahn
Bragian Order Amarr Empire
3
|
Posted - 2012.08.09 14:57:00 -
[86] - Quote
Ad ski wrote:Aka-ahn wrote:Ad ski wrote:Ender Storm wrote:Arramakaian Eka wrote:Cross-posting my response from another thread:
As someone who has extensive FPS experience with both KBM and controller, I can confidently say that any decent KBM player will wtfpwn any controller player. If KBM is allowed in DUST, it will become an even bigger balancing challenge than balancing n00bs and those with millions of SP. In fact, I don't see how KBM and controller could be balanced, unless turn speed is locked for KBM - and that might not be workable at all.
As much as I hate to say this, KBM is a really really bad idea for DUST. If every PS3 player had a bluetooth KB+M (I do), it would be a whole different story - but they don't. Sounds like a pretty easy problem to fix. Buy one, its not like they are expensive, especially if one cares for performance. Anyway, I am in favour of kbm on ps3, its a superior interface and franckly every game should have support for it, i am sure a lot of people would give up their pc's over a console, wich is pretty much a pc anyway. Raaargh I'm a PC player Raaargh. Raaargh console players should have to adapt to a M+KB even though it's a console Raaargh. That's what I got from that message. It's a console, where the guys who made said console gave developers the ability to support KB/M as an optional control option if they wanted to do so. That's not the problem. The problem is some PC players telling console users to adapt by using a KB+M but yet they won't adapt to a controller. The point is KB+M should not be at an advantage, that's like me going on PC and somehow have the controller at a bigger advantage (hypothetically speaking). PC players would kick up as much of a fuss as the console players do. If they make it so they are both on even playing field then that's fine, however if they do not the game could be dead before it even get's released.
Well, if you read the interview that Isarian Menoptra posted, you'll see that matchmaking will know who uses KB/M and who uses controller, and will match games accordingly. |
Super Cargo
Osmon Surveillance Caldari State
428
|
Posted - 2012.08.09 15:15:00 -
[87] - Quote
I think matchmaking KBM with other KBM users is the only real solution if there is going to be KBM support.
However, that still isn't good. That essentially segregates most EVE players from the console players on DUST. Is that really what CCP and this community needs. I don't think so.
It seems to me that most reasonable PC gamers accept the fact that KBM makes them at least slightly more deadly than their console counter-parts. So the argument now is whether to segregate KBM players from gamepad players, and I don't think segregation is ever a good option for the same game on the same system.
Don't support KBM on DUST. I realize that there are peripherals out there for KBM, but CCP should NOT put KBM support in the game themselves. |
Trevor K
Sanmatar Kelkoons Minmatar Republic
32
|
Posted - 2012.08.09 15:27:00 -
[88] - Quote
No KBM! Console game, console controller! KB ok for chat & such, but no mouse for gameplay. Just my opinion. |
Ad ski
IMPSwarm Negative-Feedback
209
|
Posted - 2012.08.09 15:31:00 -
[89] - Quote
@ Aka-ahn Actually it said it will eventually. That could happen months from release. What about corp battles/contracts? If the KB+M users have an advantage in that, the game won't be worth playing. |
Rikuto Kuronaga
Circle of Huskarl Minmatar Republic
0
|
Posted - 2012.08.09 16:12:00 -
[90] - Quote
People who play fighting games sometimes use arcade sticks. In some games, it can give a significant advantage. Arcade sticks are expensive.
Do people cry about it? No. They do not. Using a custom setup is an accepted and often expected part of the hobby.
People who play racing games competitively sometimes use wheels. Same deal.
Flight games, flight sticks. All of these things can give an innate advantage if you learn how to master them.... and no one complains.
Yet when it comes down to FPS games... and ONLY on consoles... suddenly nobody can handle a little KB/M. I guess console shooters are special, huh? |
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