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581. New SP reward system after DT. - in General Discussions [original thread]
Tzaar Bomba wrote: Really? Why should i get stronger then you for battling while you watch t.v? Lawl think about what you said. You might as well have said "why should you get paid for working while i get nothing for doing...nothing" then you w...
- by Arramakaian Eka - at 2013.01.08 12:49:00
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582. what would be the benefit of dust mercs using cannons on EVE pilots? - in General Discussions [original thread]
To fulfill stipulations of a contract? To prevent orbital bombardment? To stay alive?
- by Arramakaian Eka - at 2013.01.08 00:37:00
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583. What an Orbital strike looks like from the EVE side - in General Discussions [original thread]
Wow. Just wow.
- by Arramakaian Eka - at 2013.01.07 11:45:00
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584. trying to buy members from another corp - in General Discussions [original thread]
Scheneighnay McBob wrote: If people allow themselves to be bought into a corp, you don't want them anyway. Clearly you don't know how corporations nor mercenaries work.
- by Arramakaian Eka - at 2013.01.06 23:50:00
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585. Mercenary pack, but no aurum - in Technical Support/Bugs [original thread]
Stinker Butt wrote: Arramakaian Eka wrote: After talking with customer support, the issue is that I bought the Merc pack with my secondary account that I don't use for gaming. Funny thing is, I signed up to Dust closed beta with the Merc pac...
- by Arramakaian Eka - at 2013.01.06 16:22:00
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586. I just hope you won't go to the Open Beta with this build because - in Feedback/Requests [original thread]
Konohamaru Sarutobi wrote: I'm not a FPS player. I just played Killzone sometime, but I love RPGs. Something that I love of this game is that, when you unblock some skill, some weapon or something. That's very interesting for me. But meh, it's ...
- by Arramakaian Eka - at 2013.01.06 13:57:00
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587. [Request] Allow AUR transfer to CORP members - in Feedback/Requests [original thread]
Needless Sacermendor wrote: Arramakaian Eka wrote: For various reasons my Merc pack AUR is stuck on a PSN account that I don't use for gaming. Allowing the transfer of AUR between PSN/Dust accounts would allow me to get my money's worth, and...
- by Arramakaian Eka - at 2013.01.06 10:40:00
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588. [Request] Allow AUR transfer to CORP members - in Feedback/Requests [original thread]
For various reasons my Merc pack AUR is stuck on a PSN account that I don't use for gaming. Allowing the transfer of AUR between PSN/Dust accounts would allow me to get my money's worth, and not have wasted 20 EUR on nothing.
- by Arramakaian Eka - at 2013.01.05 15:23:00
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589. Mercenary pack, but no aurum - in Technical Support/Bugs [original thread]
After talking with customer support, the issue is that I bought the Merc pack with my secondary account that I don't use for gaming. Funny thing is, I signed up to Dust closed beta with the Merc pack with my primary account just fine, yet I don't ...
- by Arramakaian Eka - at 2013.01.05 15:17:00
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590. Mercenary pack, but no aurum - in Technical Support/Bugs [original thread]
I bought the Mercenary pack a few months ago, but noticed today I have no aurum - I've never used any AUR. Any ideas? Also, do the Aurum used during the beta get reset (reimbursed) if/when skills are reset during beta, and/or at the end of beta? ...
- by Arramakaian Eka - at 2013.01.05 02:10:00
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591. Universal Voice Transmittters - in General Discussions [original thread]
It's fine. Any serious corp already has a mumble/vent/ts server, so they're not affected. For the rest UVT is a matter of convenience, and doesn't really give an edge in fight.
- by Arramakaian Eka - at 2012.08.15 08:38:00
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592. End of round ... waiting...waiting... - in Feedback/Requests [original thread]
Dewie Cheecham wrote: It just takes too long. We know we won, or lost, no need to look at that screen for 10 seconds. Also, please speed up the results screen as well, there are probably no need to slowly count up the SP, then the ISK, then the...
- by Arramakaian Eka - at 2012.08.15 08:27:00
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593. REQUEST: Anti-tank in a light dropsuit - in Feedback/Requests [original thread]
Although I mentioned forge gun at the end of my post, I wasn't specifically asking for forge guns on lights - merely a viable anti-tank role in a light dropsuit. But thanks for the heads up; I hated the Swarm Launcher when I tried it briefly, but...
- by Arramakaian Eka - at 2012.08.15 00:59:00
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594. New Update Thoughts. - in General Discussions [original thread]
Bones1182 wrote: We do need more options for anti vehicle warfare but the forge on a scout suit is just silly. I believe I didn't specify a forge gun, but a viable anti-tank light.
- by Arramakaian Eka - at 2012.08.15 00:55:00
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595. INSTANT battle? - in General Discussions [original thread]
lDocHollidayl wrote: Does anyone know how this is working? When we load do we all need to stay until a minimum number is reached? I have joined 3 games now and it sat there forever. I left but my squad is stuck and has to reset. I tried once...
- by Arramakaian Eka - at 2012.08.15 00:52:00
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596. New Update Thoughts. - in General Discussions [original thread]
Lurchasaurus wrote: Alright, this is about as simple of a reason as i can make.... CCP has a history of not simply forcing things on you as a developer, meaning everything they build has a reason behind it and isnt some magical sci fi thing. E...
- by Arramakaian Eka - at 2012.08.14 23:49:00
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597. REQUEST: Anti-tank in a light dropsuit - in Feedback/Requests [original thread]
Abner Kalen wrote: The whole idea of the anti-vehicle weapons themselves was that they were extremely heavy and require TONS of power. A Scout is nimble and light, but not able to carry heavy loads or fit lots of shields or armor. That's la...
- by Arramakaian Eka - at 2012.08.14 23:46:00
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598. New Update Thoughts. - in General Discussions [original thread]
Ad ski wrote: Arramakaian Eka wrote: Lurchasaurus wrote: Arramakaian Eka wrote: There needs to be a way to outfit a light with a forge gun... It's pretty idiotic that an anti-tank dropsuit is forced to be a heavy - it's not like we can...
- by Arramakaian Eka - at 2012.08.14 23:44:00
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599. Still A Snooze-Fest - in General Discussions [original thread]
frfqq wrote: Invincible scouts who get instant health regeneration No, they don't, I killed several with a scrambler gun in 1:1s, and even knifing (although not 1:1). Quote: noobs running around in 1000+ HP tank armor Good, n00bs need...
- by Arramakaian Eka - at 2012.08.14 23:40:00
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600. New Update Thoughts. - in General Discussions [original thread]
Lurchasaurus wrote: Arramakaian Eka wrote: There needs to be a way to outfit a light with a forge gun... It's pretty idiotic that an anti-tank dropsuit is forced to be a heavy - it's not like we can rely on damage mitigation against tanks fo...
- by Arramakaian Eka - at 2012.08.14 23:31:00
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