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1741. Sticky:Hotfix Delta - Sniper Rifles - in Feedback/Requests [original thread]
CCP Rattati wrote: Alena Ventrallis wrote: Confused on this part. CCP Rattati wrote: Tactical Sniper Rifle - the Rifleman, stand and shoot , and has enough ROF and damage output to effectively take down approaching enemies. (basical...
- by Alena Ventrallis - at 2014.09.10 01:24:00
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1742. Sticky:Hotfix Delta - Sniper Rifles - in Feedback/Requests [original thread]
Confused on this part. CCP Rattati wrote: Tactical Sniper Rifle - the Rifleman, stand and shoot, and has enough ROF and damage output to effectively take down approaching enemies. (basically super TAR) CCP Rattati wrote: We do not want t...
- by Alena Ventrallis - at 2014.09.10 01:05:00
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1743. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
Nothing Certain wrote: BL00DFART wrote: Repe Susi wrote: BL00DFART wrote: Swarms? Oh you mean the only weapon in the game that takes zero skill to land hits with? The one that all the scrubs skill into because they cant learn the ar...
- by Alena Ventrallis - at 2014.09.09 21:53:00
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1744. I'm officially requesting it... - in Feedback/Requests [original thread]
I would just flip assault and logistics speed. Then buff logistics ewar and call it done.
- by Alena Ventrallis - at 2014.09.09 20:06:00
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1745. [Notice Me] Proposed Scout Balancing - in Feedback/Requests [original thread]
Double movement penalty for armor on light frames. Make base precision lower than profile on all suits.
- by Alena Ventrallis - at 2014.09.07 20:14:00
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1746. convince me dust is not about scouts and cloaks and ... - in General Discussions [original thread]
A suggestion. Spec into heavys and hmgs, go I to domination. Stick with the largest group, and you will have enough health and people covering your back to survive.
- by Alena Ventrallis - at 2014.09.07 20:07:00
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1747. [Feedback] EWAR's binary nature is too exploitable - in Feedback/Requests [original thread]
I proposed a system where things get harder to detect the further out you are and buffing all suits precision.
- by Alena Ventrallis - at 2014.09.07 19:18:00
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1748. Question: Tiercide - in Feedback/Requests [original thread]
Rename proto to standard. Rename advanced to militia. Remove everything else.
- by Alena Ventrallis - at 2014.09.07 04:27:00
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1749. OP this OP that... - in General Discussions [original thread]
The problem was, and is, the low player count. They have to throw us all in together, otherwise the queues will take forever. A better solution is to put squads against each other as opposed to 2 squads on one side and 16 fandom's on the other.
- by Alena Ventrallis - at 2014.09.07 04:22:00
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1750. Blaster turrets are AV!! TANKERS! - in General Discussions [original thread]
Bradric Banewolf wrote: It has been verified by CCP Rattati that large blaster turrets are AV! Stop asking for them to be 1.7 on infantry again!!! It's ********! It was ******** then, now, and in the future! Small turrets, got it! Large ones ar...
- by Alena Ventrallis - at 2014.09.07 01:03:00
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1751. [Tech Question] Variant Ammunition - in Feedback/Requests [original thread]
Only if the new mods are low slot items. Damage mods remain in the highs, but shield suits need something to help them with damage without sacrificing tank.
- by Alena Ventrallis - at 2014.09.06 18:30:00
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1752. @CCP Rattati: Galente and Caldari assault bonus - in Feedback/Requests [original thread]
If it came down to it, I would prefer the kick reduction over reload on CalAssault. A lot of the time I find shots missing because of kick, even when ADS. If it doesn't die in about 5-7 shots, kick becomes hard to manage. While reload speed is nic...
- by Alena Ventrallis - at 2014.09.06 18:29:00
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1753. Remove RDVs - in Feedback/Requests [original thread]
An RDV dropped my vehicle on a building edge and got it blown up. Remove them.
- by Alena Ventrallis - at 2014.09.06 17:56:00
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1754. Repair Tool - in Feedback/Requests [original thread]
That's not its job. Its job is to repair, not destroy. We have guns for that.
- by Alena Ventrallis - at 2014.09.06 17:55:00
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1755. Rattati / CPM: Remove the Wallhacks - in General Discussions [original thread]
Zatara Rought wrote: Alena Ventrallis wrote: To be honest, that is a scout's job. He should be able to see a lot of what's going on around him, that's what scouting is. The issue is how easily it is for them to act on their own with their k...
- by Alena Ventrallis - at 2014.09.06 08:30:00
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1756. Video: BAR vs CR - in General Discussions [original thread]
Once again, great analysis. If you need someone to help out with testing, let me know.
- by Alena Ventrallis - at 2014.09.06 07:31:00
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1757. So Uh, When Do We Get the Rep-Tool Golden Glow Back? - in General Discussions [original thread]
As a logi, I would love this to return. Many a time has a heavy been scared to push the point because he doesn't know he's got me core focused on him.
- by Alena Ventrallis - at 2014.09.06 07:22:00
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1758. Rattati / CPM: Remove the Wallhacks - in General Discussions [original thread]
Zatara Rought wrote: Alena Ventrallis wrote: The problem is the pass/fail nature of passive scans. Either they always see you, or they never do. There's no dynamic, and it makes balance near impossible. If we ever get a client side update, I...
- by Alena Ventrallis - at 2014.09.06 07:21:00
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1759. Rattati / CPM: Remove the Wallhacks - in General Discussions [original thread]
The problem is the pass/fail nature of passive scans. Either they always see you, or they never do. There's no dynamic, and it makes balance near impossible. If we ever get a client side update, I'd advise a revamp of the system into something dyn...
- by Alena Ventrallis - at 2014.09.06 07:02:00
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1760. Rattati, how did shield tanking go for you? - in General Discussions [original thread]
Personally, I'm loving my Raven assault suit fit. All basic gear. Rail rifle/magsec for weapons, 3 extenders and a regulator. Needle or nanohive, depending on my mood. Thing is a monster, as long as I play to my strengths. I constantly try to keep...
- by Alena Ventrallis - at 2014.09.06 06:55:00
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