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841. when are rails and large missiles being nerfed? - in General Discussions [original thread]
Atiim wrote: 80GJ Blasters and Railguns do need adjustments, but the Large missiles are just fine. For the range they have to be in to actually do damage to you, it deserves the King of CQC status. If anything, I'd say it needs a buff by fixin...
- by Alena Ventrallis - at 2014.04.26 21:53:00
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842. Proposed Changes To Vehicle CRUs - in General Discussions [original thread]
I love it Atiim. The only thing I would change is have people spwan on the sides of a vehicle, rather than in front where they ten to get run over.
- by Alena Ventrallis - at 2014.04.26 21:42:00
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843. JudgeRhadamanthus "The First Mover" cloaking Video - in General Discussions [original thread]
I feel that Judge's video doesn't accurately portray the situation. This is no fault of Judge's, but of the visual quality of his videos. Those frames he shows do make it hard to see. But notice how much better quality the actual game is than his ...
- by Alena Ventrallis - at 2014.04.26 21:37:00
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844. Protos In Pubs - in General Discussions [original thread]
OP, buy a rubber band, there about a dollar for 50 at Office Depot. Spawn in the MCC and rubber band your left stick to walk into the wall. Repeat until you have enough SP to get proto gear, and enough ISK to run it consistently. After doing so, a...
- by Alena Ventrallis - at 2014.04.26 21:29:00
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845. Jason Pearson's stance on PvE - in General Discussions [original thread]
As Jason Pearson rides his way to CPM, a strange music is heard in the background.
- by Alena Ventrallis - at 2014.04.26 10:14:00
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846. I Can't Be The Only One... - in General Discussions [original thread]
A DPS increase, either through ROF or raw damage. If through ROF, then give it an increased clip size. I want to start seeing Duvolles in the killfeed again.
- by Alena Ventrallis - at 2014.04.26 10:06:00
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847. gallente scout getting a nerf - in General Discussions [original thread]
Magnus Amadeuss wrote: and there is a bug where passive vision is apparently shared with the squad. I do not believe it is a bug. And if it is a bug, it should become part of the game, much like the 1.5 repper bug was kept.
- by Alena Ventrallis - at 2014.04.26 10:05:00
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848. Sniper rifles need buff... - in General Discussions [original thread]
Snake Sellors wrote: "redline" "range" "redline" "range".... Really? If the range gets reduced to 300m the sr will be worse than the plasma cannon, it's slow cumbersome and doesn't do much damage, by which i mean even ising a tactical rifle the...
- by Alena Ventrallis - at 2014.04.26 10:02:00
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849. How to lose... - in General Discussions [original thread]
Snipers soften up heavy targets, call out enemy positions, and can countersnipe that annoying Thale's in the redline. That guy sitting in the redline with the Thale's? **** him and the horse he rode in on. He's not a sniper, he's a coward.
- by Alena Ventrallis - at 2014.04.26 09:57:00
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850. Why no shimmer - in General Discussions [original thread]
Seymor Krelborn wrote: PARKOUR PRACTIONER wrote: I have an old heavy-as-hell TV. And I wear semi-thick glasses but I can see cloaked scouts, most of the time. So far from 1080P its not even funny. But people will make up stuff just for the s...
- by Alena Ventrallis - at 2014.04.26 02:23:00
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851. Dropships urgently need a PG and CPU upgrade to survive vs current A... - in General Discussions [original thread]
Himiko Kuronaga wrote: Foxhound Elite wrote: Youmadbroyolo wrote: Foxhound Elite wrote: They simply don't have enough survivability to go against the likes of a single forgegunner, seeing as their positions are hard to spot and they're...
- by Alena Ventrallis - at 2014.04.26 02:08:00
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852. so... rep tanked Maddys - in General Discussions [original thread]
Atiim wrote: Commander Tzu wrote: Only way to get away would be fuel injectors, which, again, is a problem with fuel injectors not tanks or AV. Unless you are implying that the triple repped tank is going to kill the forge gunner, then it j...
- by Alena Ventrallis - at 2014.04.25 23:05:00
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853. Sniper rifles need buff... - in General Discussions [original thread]
Snipers need one hit kill potential. Clearing forges off rooftops and other such duties are his niche, and he needs to perform it exceptionally well. However, he cannot weild such power while having a brick tanked sentinel that cannot be countere...
- by Alena Ventrallis - at 2014.04.25 04:26:00
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854. alright ladies - in General Discussions [original thread]
Alex-P-Keaton Kramer wrote: Enji Elric wrote: Alex-P-Keaton Kramer wrote: im Michael J, i had to make this alt because i got banned from these forums, not for repeatedly calling people and things gay, but for making fun of the way eurotra...
- by Alena Ventrallis - at 2014.04.25 04:17:00
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855. Balance Fast Tanks With Faster Swarm Lock On Speed - in General Discussions [original thread]
Because everything needs to be balanced off of tanks, instead of all vehicles.
- by Alena Ventrallis - at 2014.04.24 14:34:00
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856. A change to scans: Ghost Tanks. - in General Discussions [original thread]
KING CHECKMATE wrote: Alena Ventrallis wrote: So everyone seems to have their panties in a knot because of "stealth tanks." What no one seems to realize is that it has nothing to do with the profile of the tank, and everything to do with the...
- by Alena Ventrallis - at 2014.04.24 03:54:00
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857. A change to scans: Ghost Tanks. - in General Discussions [original thread]
Arkena Wyrnspire wrote: Rather than just removing range amplifiers and suchlike, why not simply have them affect the rate of precision dropoff? I quite like this idea though. I might get wonky that way, but certainly doable.
- by Alena Ventrallis - at 2014.04.23 21:40:00
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858. A change to scans: Ghost Tanks. - in General Discussions [original thread]
Dingleburt Bangledack wrote: Alena Ventrallis wrote: So everyone seems to have their panties in a knot because of "stealth tanks." What no one seems to realize is that it has nothing to do with the profile of the tank, and everything to do w...
- by Alena Ventrallis - at 2014.04.23 21:27:00
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859. A change to scans: Ghost Tanks. - in General Discussions [original thread]
So everyone seems to have their panties in a knot because of "stealth tanks." What no one seems to realize is that it has nothing to do with the profile of the tank, and everything to do with their suit scan range. That tank could have a 1,000dB s...
- by Alena Ventrallis - at 2014.04.23 20:02:00
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860. so... rep tanked Maddys - in General Discussions [original thread]
Nothing Certain wrote: Takahiro Kashuken wrote: Benjamin Ciscko wrote: They are vulnerable to burst damage PE's RE's Missile Tanks Rail Tanks Breach FG's (in Pairs though with a little skill and luck you can R@pe them solo) 2PRO swarms Mi...
- by Alena Ventrallis - at 2014.04.23 00:30:00
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