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761. Tanks and Dropships take the same damage. Explain CCP - in General Discussions [original thread]
True Adamance wrote: Pvt Numnutz wrote: True Adamance wrote: Judge Rhadamanthus wrote: im not saying dropships need to be stronger. But if AV is balanced against one of these vehicles whith the same damage profile... how can it be bala...
- by Alena Ventrallis - at 2014.06.24 02:51:00
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762. LOL, 2 weeks on Vacation and HotFix Bravo comes out... - in General Discussions [original thread]
CCP Rattati wrote: Small Blaster ROF and dispersion were increased to make it easier to hit infantry, the intent was buff. How did Rail and dmg mod nerf change AV-Vehicle balance? The only change like Atiim says, PLC buff, AV grenade slight b...
- by Alena Ventrallis - at 2014.06.24 02:26:00
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763. Tanks and Dropships take the same damage. Explain CCP - in General Discussions [original thread]
True Adamance wrote: Judge Rhadamanthus wrote: im not saying dropships need to be stronger. But if AV is balanced against one of these vehicles whith the same damage profile... how can it be balanced against the other? A Stinger missile d...
- by Alena Ventrallis - at 2014.06.24 02:13:00
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764. Skills not applying to militia gear - in General Discussions [original thread]
Iron Wolf Saber wrote: Alena Ventrallis wrote: Iron Wolf Saber wrote: In my honest opinion, none of the skills should apply. Skills should most definitely apply. The only dissference should be the ability to fit them without skills, an...
- by Alena Ventrallis - at 2014.06.20 23:32:00
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765. Skills not applying to militia gear - in General Discussions [original thread]
Iron Wolf Saber wrote: In my honest opinion, none of the skills should apply. Skills should most definitely apply. The only dissference should be the ability to fit them without skills, and for them to suffer some detriment, like reload spee...
- by Alena Ventrallis - at 2014.06.20 22:59:00
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766. Skills not applying to militia gear - in General Discussions [original thread]
So my proficiency is applying, just not my rapid reload.
- by Alena Ventrallis - at 2014.06.20 20:44:00
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767. Skills not applying to militia gear - in General Discussions [original thread]
TechMechMeds wrote: Alena Ventrallis wrote: My skills don't seem to be applying to my militia rail rifle on my starter fit. The rapid reload skill anyway. I think i saw you in a match yesterday. you was brandishing knives and i thought w...
- by Alena Ventrallis - at 2014.06.20 20:28:00
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768. Skills not applying to militia gear - in General Discussions [original thread]
No, I timed it with a stopwatch. 4.1 seconds, with level 3 rapid reload, which should make it 3.4 seconds, which is significantly faster.
- by Alena Ventrallis - at 2014.06.20 20:27:00
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769. Skills not applying to militia gear - in General Discussions [original thread]
My skills don't seem to be applying to my militia rail rifle on my starter fit. The rapid reload skill anyway.
- by Alena Ventrallis - at 2014.06.20 20:21:00
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770. changing shields - in General Discussions [original thread]
Make shields regen constantly, never stopping. BUT Once they break, there is a huge time span til they start regenning again. Perhaps 10-12 seconds. This buffs shields to be closer to par with armor, and still means shield tanks don't want thei...
- by Alena Ventrallis - at 2014.06.20 04:00:00
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771. Federation duvolle is broken as hell but... - in General Discussions [original thread]
Performing as it should. The rifle wins if it stays out of the HMGs optimal. What's the problem?
- by Alena Ventrallis - at 2014.06.19 05:17:00
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772. So why exactly must everything be server side? - in General Discussions [original thread]
CCP Rattati wrote: It is also a factor of low hanging fruits versus the "recook" issue. Basically, some content like textures requires a recook of assets, which leads to everyone needing to download the whole client again, sometimes partially b...
- by Alena Ventrallis - at 2014.06.19 05:14:00
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773. Hotfix Charlie and Beyond Wishlist - in General Discussions [original thread]
Return all equipment to 1.7 effectiveness. Change logi bonus to efficiency to a tank module. Caldari = x% efficiency to extenders Gallente = x% efficiency to armor reps Amarr = x% efficiency to armor plates Minmatar = unsure.perhaps give it dama...
- by Alena Ventrallis - at 2014.06.19 05:06:00
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774. Scouts need a huge nerf! - in General Discussions [original thread]
Here's an interesting thought. Give all scout suits a built in basic cloak, and then remove the extra pg/CPU used to fit that basic cloak, along with the extra equipment slot.
- by Alena Ventrallis - at 2014.06.19 04:51:00
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775. How Did You Get Your Clones Name - in General Discussions [original thread]
Sounded Caldari-y to me. Same for my infantry apt.
- by Alena Ventrallis - at 2014.06.18 23:04:00
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776. Hotfix Charlie and Beyond Wishlist - in General Discussions [original thread]
Iron Wolf Saber wrote: Now with two hotfixes under the belt and a stronger narrative on how things are going to work around here for a bit. What are you desires for hotfixes in the future? Feel free to cross post threads you made in the past;...
- by Alena Ventrallis - at 2014.06.18 23:02:00
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777. I have officially changed my mind - the HMG is OP - in General Discussions [original thread]
Heavies need that high ehp. They are all about defense, and the bonuses they have should remain, along with they're health. The HMG, is far better at offense than even the shotgun. this is what the problem is. Just like with blaster tanks. Tanks...
- by Alena Ventrallis - at 2014.06.18 00:13:00
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778. railgun idea - in General Discussions [original thread]
True Adamance wrote: Alena Ventrallis wrote: Boost its damage higher than now. Maybe 50% more. You read that right. Now, require it to spooldown in between shots. This will lower overall DPs, as the rate of fire will go WAY down, but the d...
- by Alena Ventrallis - at 2014.06.18 00:02:00
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779. railgun idea - in General Discussions [original thread]
Boost its damage higher than now. Maybe 50% more. You read that right. Now, require it to spooldown in between shots. This will lower overall DPs, as the rate of fire will go WAY down, but the damage will remain enough to be useful. It also allo...
- by Alena Ventrallis - at 2014.06.17 22:28:00
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780. @ Heavies: Rattati might not know - in General Discussions [original thread]
Tie rotation speed to weapons. The heavier the weapon, the slower the turn speed.
- by Alena Ventrallis - at 2014.06.17 21:05:00
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