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321. Random pressing L3 during vehicle driving brings up player list or deployment wi... - in Feedback/Requests [original thread]
I haven't gotten it with L3, but I've had moments where pressing L1 brings up the neocom. That was happening in or out of vehicles, though. Certainly made it hard to take off in my dropship, though.
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.03.30 12:58:00
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322. This game isn't enough like COD - in General Discussions [original thread]
I'd like to see the per-level bonuses work like in EVE. Usually a weapon bonus (+5% damage/level to ARs for Gallente assault suits, for example) along with one utility bonus , such as movement/turn speed, equipment use (+5% nanohive recovery amoun...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.03.30 12:25:00
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323. Homing Ability of AV - in Feedback/Requests [original thread]
I'll say the same thing I said last time this came up: the seek lock-on range should be a function of the vehicle's signature radius. It wouldn't really affect HAVs, but it's make things a lot less "OMG Insti-kill" for LAVs. I don't really have t...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.03.30 12:19:00
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324. How to properly farm ISK - in General Discussions [original thread]
My favorite part was 11 minutes in when I learned that ARs get 110% efficiency against dropsuit butts.
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.03.30 12:17:00
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325. Dropship improvement - in Feedback/Requests [original thread]
Can you imagine a dropship full of people shooting forge guns and/or mass drivers? OP. As. Hell.
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.03.30 09:41:00
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326. CCP vs the "best" corp - in General Discussions [original thread]
CCP FoxFour wrote: Ryu Targaryen wrote: CCP FoxFour wrote: There are not many game companies in the world that can put their best players of their own game up against the best players of the game from the world. It just never ends well......
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.03.29 01:33:00
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327. Speculative fiction on future game mechanics - in General Discussions [original thread]
Man, my speculative fiction didn't get nearly this much love. I guess I'm just bad at it.
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.03.28 14:43:00
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328. Why merc no wait for revire? - in Feedback/Requests [original thread]
Someone proposed the last time a thread like this came up that it be less about actually plunging the injector into the fallen ally, and more about tossing them one, so they have the option of reviving themselves. That way they can wait a moment i...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.03.28 13:21:00
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329. Best mode for SP capping and explanation? - in General Discussions [original thread]
There is that and the fact the non-trivial downtimes between matches as a result of lag (thus favoring the longer games) that throw the equation off a bit, but overall I've found ambush to be the better source of SP. Especially if, like me, you ca...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.03.28 00:57:00
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330. Best mode for SP capping and explanation? - in General Discussions [original thread]
Drake435 wrote: For me, I gain at least 11k per skirmish match with an active booster and maybe 5-6k for ambush. Skirmish matches often last 20+ minutes. Ambush matches are usually over in 6 to 8. Assuming 11k/match that's 33k SP/hr with S...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.03.28 00:24:00
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331. Forge guns need a buff. - in General Discussions [original thread]
ITT: man complains that his weapon can't insta-gib everything.
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.03.28 00:01:00
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332. [Feedback] Forge Guns are OP - in Feedback/Requests [original thread]
Harpyja wrote: Alan-Ibn-Xuan Al-Alasabe wrote: Dude, my Sica has more HP than that. Say that to my 60% resists If you're talking about 4x 15% resist mods, then you're actually looking at about 40% resists . It's not possible to have 60...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.03.27 23:45:00
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333. [Feedback] Forge Guns are OP - in Feedback/Requests [original thread]
Dude, my Sica has more HP than that.
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.03.27 21:48:00
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334. Idea for Vehicles Later On [Feedback] - in Feedback/Requests [original thread]
I doubt it'd see much utility. HAVs aren't that hard to kill as it is. Taking the time to cripple them before destroying them just seems like time wasted.
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.03.27 12:55:00
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335. [Request] Corp chat *only* UVT for ISK - in Feedback/Requests [original thread]
All they really need to do is allow people to buy things like UVTs for aurum, then put them on the market for ISK. People desperate for ISK will do it. Y'know, assuming ISK ever becomes valuable in DUST.
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.03.27 01:59:00
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336. [Request] Drones and Drone types - in Feedback/Requests [original thread]
Judy Maat wrote: no no no no no no no.. Drones are for PVE not units controled by Dusters! You're thinking of Rogue Drones . They're not the same as player controlled drones , despite their similar origins.
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.03.26 16:11:00
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337. [suggestion] Remove active sp - in Feedback/Requests [original thread]
If isk was a meaningful award they could probably do this, and I hope it gets to that point eventually. Personally, I'm hoping that "matches" as we know them are merely a temporary thing until an open world architecture can be put together. In a...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.03.26 12:28:00
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338. [Request] Drones and Drone types - in Feedback/Requests [original thread]
That's just one way dropships might use them. In EVE there is an Amarr Force Recon ship called the Curse. It sacrifices its turret slots for cap neuts and fills its mid slots with tracking disruptors. WIth these eWar powers it is able to leave its...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.03.25 18:35:00
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339. a new dropsuit and new build footage?! - in General Discussions [original thread]
Was it just me, or did the HAV at the beginning look not quite like a Caldari HAV?
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.03.25 18:17:00
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340. Drop Uplinks - in Feedback/Requests [original thread]
You can shoot and kill them while they're on the ground.
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.03.25 16:01:00
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