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121. Swarm Launcher Does 9860 DMG - in Feedback/Requests [original thread]
Hobo on Fire wrote: Proto swarm is 330 damage per missile, x 6 missiles per shot for 1980 total damage if they all hit. Proficiency 5 could bring that up to 2277, but even with a stack of complex damage mods I don't think you'll crack 3k damage...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.06.15 08:35:00
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122. armor tank rep modules = super health - in Feedback/Requests [original thread]
All numbers from here, which is up-to-date as far as I know: http://wiki.dust514.info/index.php?title=Armor_Repairers_ (Vehicles) http://wiki.dust514.info/index.php?title=Large_Blaster_Turret So, the best armor rep can do 2070 health over 15 s...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.06.11 10:56:00
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123. Request: a word other than "prototype" - in Feedback/Requests [original thread]
Vyzion Eyri wrote: Simple solution: swap officer and prototype. Now, officer gear is the most expensive, only affordable by those who've worked bloody hard for it, and prototype gear is found on the battlefield, is extremely limited in amount...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.06.11 10:47:00
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124. Request: a word other than "prototype" - in Feedback/Requests [original thread]
A prototype is, in essence, a proof-of-concept. When prototypical equipment is demo-ed for a military only a small amount exists, and what exists may be unreliable, as it will not yet have gotten much field testing. You would probably not want to ...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.06.11 04:30:00
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125. Request. .personal turret - in Feedback/Requests [original thread]
CCP has expressed very understandable reticence to implement any sort of player controlled drones. Turrets, which are essentially just immobile drones, would probably be included in this category. I hope they find a way to do them fairly some ti...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.06.03 22:55:00
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126. A way of making Dropshippers and Tankers happy...... - in General Discussions [original thread]
"Dropshipper" and "tanker" aren't terms that really roll off the tongue pleasantly. You can just call us "pilots", the term works for HAV and LAV specialists, too. As far as the actual idea goes, insurance policies might be an interesting idea as...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.06.02 05:30:00
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127. Spawning directly into vehicles - in Feedback/Requests [original thread]
I am interested in mitigating some of those risks (I'm not sure why they "should be there."), but since those are fairly uncommon, easy to avoid, and really only a problem in Ambush I'm mostly interested in reducing the turnaround time between w...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.06.01 17:02:00
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128. Spawning directly into vehicles - in Feedback/Requests [original thread]
Cosgar's Alt wrote: Closest you can get to this is a portable CRU module in a vehicle. The mCRU is something else. That's for spawning other troops into a vehicle you're piloting. I'm talking about you, the pilot, spawning directly into yo...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.06.01 14:38:00
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129. Spawning directly into vehicles - in Feedback/Requests [original thread]
Idea I had while pooping this morning: Add a fitting slot to vehicle fittings for a dropsuit fitting. Now when I enter the field I can spawn in with one of my dropsuits, or with one of the vehicles that has a dropsuit fit built in. With ground ve...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.06.01 13:53:00
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130. Laser guns raping me - in General Discussions [original thread]
They're not raping you. That's not what that word means.
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.05.30 11:55:00
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131. ways to balance vehicles vs. AV - in Feedback/Requests [original thread]
It's not going to be enough to tweak HP and damage. Either vehicles will have enough HP to stand against AV or they won't. At best vehicle operation becomes a game of "fight for a minute, hide behind a building for a minute and regen", which isn't...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.05.29 00:04:00
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132. [REQUEST] I want a race & avatar change for AUR - in Feedback/Requests [original thread]
I say feel free to charge Aurum for an cosmetic change you want.
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.05.27 14:14:00
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133. Sticky:Line Harvest Ambush Feedback - in Ambush Gamemode [original thread]
Do those grid marks represent a particular scale, e.g. each grid is x m^2 or something? Is this constant across all the maps in this section?
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.05.26 03:14:00
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134. Starter fits - in Feedback/Requests [original thread]
I think it should go the other way. Take away all but the frontline suit. We want to discourage the use of starter fits. Free things are bad for the economy *significant glance at free LAVs*.
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.05.25 15:11:00
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135. [REQUEST] Orbital Strike Kill Assists - in Feedback/Requests [original thread]
ladwar wrote: no, then it would be possible to get an orbital strike from an orbital strike. I would argue that any WP earned from an orbital shouldn't count towards the next orbital. Then squaddies can get the assist points without the risk ...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.05.25 12:42:00
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136. LAVs, Tank whiners and AV in general. - in General Discussions [original thread]
I actually kind of agree with Bones, in the vehicle vs infantry needs to work drastically differently than the way it does now. I don't really like his suggestion, which basically amounts to "I don't want to need AV to kill HAVs". I think this ol...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.05.25 12:26:00
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137. Different levels for PC - in Feedback/Requests [original thread]
This is actually a common complaint about sovereignty in EVE, too. There are huge swaths of space in nullsec that are essentially empty, and the large empires control them simply for the sake of controlling them. A lot of people, myself included, ...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.05.25 12:15:00
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138. Where are my ADV, PROTO, and officer tanks/Dropships - in General Discussions [original thread]
You're asking the wrong questions, O'Dell. Instead of asking "where are my hugely more expensive vehicles with slightly buffed stats?" ask "Where is my reason for using vehicles at all?" Where are the massive maps that would require infeasible l...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.05.24 23:37:00
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139. DROPSHIPS NEED LANDING GEAR - in General Discussions [original thread]
GOTCHA SUCKER wrote: They have air brakes. No, they just point their propulsion system in the opposite direction. Air brakes work by increasing drag. Two different things, from a technical perspective.
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.05.24 23:10:00
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140. Why and why not, CCP? - in General Discussions [original thread]
Hell, good luck firing someone else's M-16 and hitting anything at range. Everyone sights their weapon differently.
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.05.24 23:08:00
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