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101. The Dropship situation. - in General Discussions [original thread]
To sum all that up: "Only request a dropship in Skirmish matches while hidden behind the red line. Dropships are not to be used in Ambush unless you know the exact location of every enemy on the map and what weapon system they are operating. Neve...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.06.22 15:14:00
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102. Numbers of PC??? - in General Discussions [original thread]
I would imagine that one of the things CCP is working on in PC is making it more accessible. Increasing battle size, for example, would mean there would be room for people other than the elite few in these corp vs corp battles.
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.06.22 09:45:00
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103. Scouts Are Practically Invisible and Invincible - in General Discussions [original thread]
I use an active scanner on my dropship. I need it because I can't see through my dropship at what I'm shooting at unless the chevron is there.
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.06.21 20:57:00
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104. To EVE pilots - in General Discussions [original thread]
EVE is great because of the sandbox. You can just run around and do whatever. Blow people up, get blown up, have a good time, doesn't matter. DUST, with its instanced matches, lacks that entirely. It needs an open world infrastructure to ever b...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.06.21 19:33:00
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105. This helps with the lag. At least for me. - in General Discussions [original thread]
The real cause is Fragmentation . Not that I'd expect much of a performance boost. I've literally wiped my HDD and installed only DUST only to find it still performing poorly. That said, I have a fairly old model PS3. A friend who also plays vi...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.06.21 19:06:00
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106. Should I even bother using missile tanks? - in General Discussions [original thread]
Mind you, SP is never truly wasted. Even if large missiles aren't performing as well as other turrets right now (and I actually lack the expertise to say if that is true) there will come a day when they are fixed. So if you want to try missiles, g...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.06.21 19:02:00
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107. [CPM Topic] How would you design dropships? - in Feedback/Requests [original thread]
Evolution-7 wrote: dubligous Are you trying to say "dubious"?
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.06.21 18:54:00
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108. New characters in PC - in Feedback/Requests [original thread]
The problem isn't the lack of tools for newbies to use, it's the lack of team space. I, with my lack of skill SP in dropsuits, mods, and weapons, could still unload a militia AR into someone and do fairly non-trivial damage. Give me a repair tool ...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.06.21 01:54:00
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109. [CPM Topic] How would you design dropships? - in Feedback/Requests [original thread]
There are a lot of good suggestions in this thread*, and a lot of incredibly bad ones. But ultimately I think that the fixes for the DS are conceptually very simple, but incredibly difficult to implement. It's an operational tool in a game where e...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.06.21 01:50:00
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110. [CPM Topic] How would you design dropships? - in Feedback/Requests [original thread]
In my mind there should be three variants of the dropship. I see it as a support aircraft, and want to encourage that role. The base dropship works essentially like our current base dropships. It's capable of carrying troops and gets bonuses to t...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.06.20 12:28:00
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111. Real body, not just another clone. - in General Discussions [original thread]
I think he's right, guys. The game needs some sort of passive training system where over time your character unlocks new skills. His idea of adding a bonus to melee damage is freaking brilliant, why don't we already have one !? Finally, someone s...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.06.17 12:26:00
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112. Forges are not OP, proto tanks, and the anti-QQ threads - in General Discussions [original thread]
Charlotte O'Dell wrote: Adding capacitors to vehicles would definitely increase the depth of vehicle combat, as managing capacitor use in eve is an integral part of fighting. This is the elephant in the room, right here. Almost any balance d...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.06.17 11:33:00
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113. How would you design a vehicle hijacking system? - in General Discussions [original thread]
When I was in Afghanistan I sat in on a dinner with my commander and a district subgovernor, who in his youth was one of the mujaheddin who fought the soviets when they invaded. He told a story of ambushing a soviet tank and blowing out its treads...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.06.17 03:10:00
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114. What would it take for you use an enforcer? - in Feedback/Requests [original thread]
Correctamundo.
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.06.17 01:24:00
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115. What would it take for you use an enforcer? - in Feedback/Requests [original thread]
Brutus Va'Khan wrote: Enforcer tanks are meant for long range engagements. That's probably why the Vayu gets it range and damage bonus to blasters.
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.06.17 01:10:00
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116. [Request] Vehicle Capacitors - in Feedback/Requests [original thread]
I've written about it, too. In great depth.
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.06.16 20:27:00
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117. Add side missions/Contracts - in General Discussions [original thread]
It's because of the "merc" thing, I think. Mercenaries aren't loyal to any particular faction, and therefore shouldn't be awarded loyalty points. It's one of the things I really dislike about how hard they're shoe-horning in the whole "mercenary" ...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.06.16 20:25:00
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118. Energy cell idea - in General Discussions [original thread]
Capacitor has been one of those "coming up soon" things for a while now. Given how central it is to vehicles I would've thought they'd give it more focus. But I guess vehicles have been the red headed step children of DUST for a while, too. I've...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.06.16 20:22:00
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119. Ask a man with only 5 mill sp anything - in General Discussions [original thread]
As a person who also has about 5 million SP (all of it in dropships), why should I care about your view on anything?
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.06.15 09:16:00
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120. Swarm Launcher Does 9860 DMG - in Feedback/Requests [original thread]
I'm pretty sure that's the sum of all the damage your killer did. Is it possible you encountered this person more than once that match?
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.06.15 08:40:00
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