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1261. Hardcore vs Casual players. - in General Discussions [original thread]
Veigar Mordekaiser wrote: I've made statements along the lines of ... words, words, words, and so on... I couldn't disagree more strongly. To begin with there are hardcore gamers that are playing this game right now that are much more hardc...
- by Aighun - at 2012.08.13 23:30:00
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1262. Sony and CCP: Communication Fail - in General Discussions [original thread]
What I got from this thread: It is really high time for a new build... No matter who gets in. We have, as happened last time at around this point in the Beta cycle, run out of things that might actually matter to type about in the forums...
- by Aighun - at 2012.08.13 21:53:00
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1263. Ideas for how dust combat could be alot more interesting - in General Discussions [original thread]
SkIlL Sh0oTeR wrote: First No cloaking dumbest thing ever no place for it in a FPS, Cloak engaged...
- by Aighun - at 2012.08.13 04:10:00
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1264. Aim assist? - in General Discussions [original thread]
LT Dans Legs wrote: I havent noticed any aim assist? The hit detection is very difficult with assault rifles. Also the forge gun is throwed off a bit. You can be focused on a structure and hit it a couple of times and then half the time it miss...
- by Aighun - at 2012.08.13 01:23:00
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1265. OVERPOWERED VIDEO !!!! - in General Discussions [original thread]
4447 wrote: Aighun wrote: I think the rook needs to be only able to move 1 square at a time but should get and AOE attack. Pawns are too weak and should be able to move 2 squares at a time in any direction. The King needs a buff. It is the K...
- by Aighun - at 2012.08.13 00:46:00
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1266. The first things people will notice when playing Dust 514 - in General Discussions [original thread]
DON RODIE II wrote: Aighun wrote: But first impressions are important and I was not that impressed with the HUD or scopes. Nothing like the care and attention to detail that went into something like Dead Space, or even Resistance... This...
- by Aighun - at 2012.08.12 23:20:00
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1267. OVERPOWERED VIDEO !!!! - in General Discussions [original thread]
I think the rook needs to be only able to move 1 square at a time but should get an AOE attack. Pawns are too weak and should be able to move 2 squares at a time in any direction. The King needs a buff. It is the King after all. Queen needs a nerf...
- by Aighun - at 2012.08.12 22:45:00
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1268. CCP talking about tanks..... - in General Discussions [original thread]
STB-TedNugent EV wrote: As for the plateaus being a tank map. I want to disagree... I am going on the assumption that we are playing on a "large installation" and compared to "Communications" or "Biomass" (medium installations) the map seems...
- by Aighun - at 2012.08.12 22:07:00
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1269. CCP Soundwave: Why Balancing Is Bad and Monkeys Are Good - in General Discussions [original thread]
J'Jor Da'Wg wrote: I agree that making no gun better than another is boring, but I would also venture to say that EVE balance is going to be different than gun balance in an FPS, simply due to the fact the FPS relies more on "skill", as in, abi...
- by Aighun - at 2012.08.12 21:50:00
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1270. CCP talking about tanks..... - in General Discussions [original thread]
Maken Tosch wrote: Not yet. CCP said they will add it later on. Don't you ever keep up with the news? That was my point. Everyone keeps trying to "balance" the game when all the pieces aren't on the board. And we don't even have more than ...
- by Aighun - at 2012.08.12 20:29:00
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1271. The first things people will notice when playing Dust 514 - in General Discussions [original thread]
Lurchasaurus wrote: DON RODIE II wrote: The first thing people notice is the zoom in scopes on the assualt rifles and sniper rifles. People are going to think Dust guns suck because the graphics on the scopes don't look nothing like they sho...
- by Aighun - at 2012.08.12 20:04:00
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1272. CCP talking about tanks..... - in General Discussions [original thread]
Mike Gunnzito wrote: Not saying anything about whether or not HAVs need to be nerfed. Just pay attention to what he says. "you become quite vulnerable in a choke point" Based on a few of the maps that we've seen thus far (between this build a...
- by Aighun - at 2012.08.12 19:52:00
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1273. Will You pay anything for this game??? - in General Discussions [original thread]
I got about $20 worth of AUR for the pre "E3 build" and also the Merc pack to see what it was all about. That is probably all I will spend but we shall see. I can tell anyone that is dissappointed because they got the Merc pack and then were all ...
- by Aighun - at 2012.08.12 17:58:00
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1274. What happened to the concept of side-grades? - in General Discussions [original thread]
Ghural wrote: See this is where I get confused (and a little disappointed that again we may have another example of CCPs marketing department saying one thing and the reality being another). Originally they said the concept of side-grades was ...
- by Aighun - at 2012.08.12 05:44:00
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1275. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
Laser?
- by Aighun - at 2012.08.12 04:16:00
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1276. >>REQUEST<< - in General Discussions [original thread]
ALM1GHTY STATIUS wrote: ANY GM WANNA FUCl{ING EXPLAIN WHAT A FAIL OF A FPS DESIGNER YOU ARE AND WHY YOU WON'T FUCl{ING LISTEN? Anytime anyone screams obscenities at me I always think "My, what a reasonable and mature human being. I will...
- by Aighun - at 2012.08.12 04:02:00
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1277. Tanks Are (not) Over-Powered - in General Discussions [original thread]
xprotoman23 wrote: xprotoman23 wrote: when you can put up 80-100 kills with little effort or when your teams getting redlined and you can just roll around the map doing whatever you want I beg to differ. When you can spec into godly tanks fa...
- by Aighun - at 2012.08.12 03:40:00
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1278. This... is... BETA!!!! - in General Discussions [original thread]
Dewie Cheecham wrote: Iron Wolf Saber wrote: xprotoman23 wrote: it's PAY-TO-WIN doe Example? Top tier weapons tend to have an Aurum version using about 50% less CPU and PG, yet may or may not have improved stats beyond that. That C...
- by Aighun - at 2012.08.12 03:13:00
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1279. What happened to the concept of side-grades? - in General Discussions [original thread]
Buzzwords wrote: the type-II suit is not another version of the basic suits, it's the next tier up. it actually requires more training than the basic. it also doesn't cost aurum anyway... Which was sort of my point. Mainly that it is fai...
- by Aighun - at 2012.08.10 04:16:00
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1280. Why CCP Really sucks... - in General Discussions [original thread]
Icy Tiger wrote: With the upcoming patch, you have changed me. You guys are awesome. To all the hate threads. I throw before you- patch notes. Live. Learn. Read. And weep. For all your requests have been answered. Once you have dri...
- by Aighun - at 2012.08.10 03:59:00
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