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101. 50 shades Of Yellow - in General Discussions [original thread]
No! After everything that has been nerfed, you want to nerf yellow? No I say! I draw the line... at yellow.
- by Aighun - at 2013.05.09 05:19:00
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102. (Request) Brake button for Dropships - in Feedback/Requests [original thread]
Stands Alone wrote: i think a button that levels the dropship would do. you learn to stop and land it and and the button is just for purposes of hovering but will not stop you from moving in any direction. just makes you level. so if you push i...
- by Aighun - at 2013.05.09 05:16:00
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103. (Request) Brake button for Dropships - in Feedback/Requests [original thread]
Andius Fidelitas wrote: Philipp Achtel wrote: Want to stop? Learn to stop. You shouldn't need a button to do that for you. Ah, one actually does if rocksteady aim is what I need, and not hit and run strafing. Or if I am healing a LAVs a...
- by Aighun - at 2013.05.09 05:10:00
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104. Do things look kind of...cartoony? - in General Discussions [original thread]
Environment lighting is really nice. Very well done in most maps. Some of the best wide open space, outdoor, landscape directional lighting I have seen on console. There are some weird instances of a sort of halo effect when you have a dark figur...
- by Aighun - at 2013.05.09 05:02:00
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105. [Recommendation] make a forum section that is invite only for feedback - in Feedback/Requests [original thread]
mollerz wrote: CCP, Please make a forum room for people you choose that offer not only good feedback, but constructive criticism and positive feedback. The rest of your forums have been over run with negativity and the sheer volume of those...
- by Aighun - at 2013.05.09 03:23:00
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106. The Hand of Darkness. New gear suggestion... - in Feedback/Requests [original thread]
Totally serious. But I would only want to see this sort of thing in game if our SP earnings were uncapped. I think people are far too caught up in whole SP thing and it is basically just an arbitrary game design decision to have SP that always go...
- by Aighun - at 2013.05.09 03:09:00
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107. [CCP] it's time. CUT the Gordian Knot - in General Discussions [original thread]
Sure. One has to admire your dedication. So why the hell not? But everything should have its natural hard counter, no? https://forums.dust514.com/default.aspx?g=posts&t=74804&find=unread
- by Aighun - at 2013.05.09 02:48:00
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108. The Hand of Darkness. New gear suggestion... - in Feedback/Requests [original thread]
Developed by the Amarr empire during the templar program, the technology that powers the Hand of Darkness was originally conceived as a failsafe device that could be used if ever one of the cloned super soldiers needed to be terminated. The scie...
- by Aighun - at 2013.05.09 02:42:00
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109. One step forward, two steps back. Literally. - in General Discussions [original thread]
The more I play uprising, the more it reminds me of some of the low points of the builds that followed E 3 in closed beta. It is almost as if all of the changes (skill progression tree, nerfs, new coat of paint) we have see with Uprising were app...
- by Aighun - at 2013.05.09 01:43:00
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110. bring back the old shotgun sound! - in General Discussions [original thread]
Slap that four square ball. If the new sound is not great, that doesn't mean the old one was good. Pavlovian conditioning is the only thing that makes the sound of a rubber ball a thing to fear.
- by Aighun - at 2013.05.08 13:48:00
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111. CCP you can not make vehicle balance as if it is BF3 - in General Discussions [original thread]
Mobius Wyvern wrote: And if we get vehicles that are good, what happens then? We're back to the forums during the E3 build with TANKS514 threads all over the place, just like the AR514 threads we have now. NO ONE will be reasonable about any...
- by Aighun - at 2013.05.08 13:38:00
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112. CCP why the vehicle PG stealth nerf? - in General Discussions [original thread]
CCP Blam! wrote: We also want to make sure that new players have a fighting chance against more skill point rich players ... Best regards, - CCP Blam! This approach may be at the heart of the all of the issues surrounding "balancing" that...
- by Aighun - at 2013.05.08 13:04:00
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113. Corp Battles - gone. :( - in General Discussions [original thread]
SoTa of PoP wrote: Lack of corp matches with no to little stake is a horrible idea CCP. Horrible. Ok. Now you are going to tell us you have not heard of Planetary Conquest either? Some of us want to fight wars. Not play this game like it w...
- by Aighun - at 2013.05.08 03:46:00
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114. [bug] terrain/object interaction causes much more stuck behavior than Chromosome - in Technical Support/Bugs [original thread]
It seems to happen on almost every single wall or object in the game at some point. The new textures and shaders, they are made of velcro? But running across any of the slopes near the pull out above objective C on "Manus Peak" style map I have b...
- by Aighun - at 2013.05.08 03:40:00
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115. vehicle modules. - in General Discussions [original thread]
Edit* Here is answer https://forums.dust514.com/default.aspx?g=posts&t=74051&find=unread
- by Aighun - at 2013.05.08 03:18:00
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116. So how do we enter faction warfare battles - in General Discussions [original thread]
Geth Massredux wrote: Well yea I looked in Mercenary tab and theres nothing there. I remember it saying in dev blog look in Mercenary tab... So is it certain times? They just pop up randomly now. Wait and you will see them every once in a...
- by Aighun - at 2013.05.08 03:08:00
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117. Corp Battles - gone. :( - in General Discussions [original thread]
SoTa of PoP wrote: Did CCP really take away Corp to corp friendly/grudge matches? Really? Why? We can't train in any real fashion as it is - Corp Battles were the only real way. Why would you get rid of it? There's no way now to settle scores ...
- by Aighun - at 2013.05.08 03:05:00
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118. So how do we enter faction warfare battles - in General Discussions [original thread]
Just wait until one shows up. Then join as fast as you can. When you get waiting for deployment don't do anything! Repeat, just sit there and don't touch anything. The battle will vanish, then pop back up, then it will go away again. If you start ...
- by Aighun - at 2013.05.08 03:03:00
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119. Dear Dust doomsayers, - in General Discussions [original thread]
Beast Beastlington wrote: Hate to break this to you but comparitively, no one is playing Dust. Black Ops 2 player count last night 440k. Nothing to see here. Dust is doing great. Keep repeating...Dust is doing great. No one will ever be...
- by Aighun - at 2013.05.08 00:12:00
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120. Dear Dust doomsayers, - in General Discussions [original thread]
Whatever. When Battlefield 3: Armored Kill, Borderlands 2, Call of Duty: Black Ops II, Far Cry 3, Crysis 3, Halo 4, and Kinect Star Wars get released, no one will ever play this game.
- by Aighun - at 2013.05.07 23:57:00
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