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41. You're not the boss of me! - in The Council's Chamber [original thread]
Nova Knife wrote: Quote: I think it is incumbent upon CCP to step up and take on the role of the adult in the playpen. Or, umm, sandbox. And not one of the combatants. I think this is the wrong mindset. ... What people want more tha...
- by Aighun - at 2013.09.06 14:43:00
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42. Announcement:Level Design and Environment Art want your feedback about complexity of the maps. - in Feedback/Requests [original thread]
Overall none of the new maps are too complex. The way players fight it out on these maps will change over time and the new maps have the potential to remain fresh for longer than the old maps. I am looking at "complexity" as something that will re...
- by Aighun - at 2013.09.06 13:47:00
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43. You're not the boss of me! - in The Council's Chamber [original thread]
Sharing as much information with your player base as early and as clearly and as patiently as possible is one of the best means of maintaining control of the tone of the dialogue between players and makers, and also go a long ways to ensure that d...
- by Aighun - at 2013.09.04 17:50:00
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44. [feedback] Sound design - in Feedback/Requests [original thread]
DildoMcnutz wrote: I agree, the new sound for taking damage is annoying and i can barely put up with it, tbh im pretty much convinced that this games sound team consists of one guy making midi sounds with his keyboard. Yeah. They do a good j...
- by Aighun - at 2013.09.04 12:45:00
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45. Swarm Launcher changes are a bit of a joke - in General Discussions [original thread]
Obodiah Garro wrote: I would like to know that also because armor HAV taking 3 proto SL shots then casually going to the red line to rep up has got to be the BEST ive seen in game in ages FTFY. It should really take at least 2 high level...
- by Aighun - at 2013.09.04 01:08:00
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46. Gallente Research Facility very nice map to play - in Feedback/Requests [original thread]
That map has flow and is really fun. Best outpost to play so far in Dust 514. Excellent progress with level design. A real stand out in this update and quite an improvement over previous outposts.
- by Aighun - at 2013.09.04 00:59:00
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47. [feedback] Sound design - in Feedback/Requests [original thread]
Shields are made of glass? Yeah, it doesn't always work to try to invent really iconic sounds for almost everything in science fiction by completely ignoring the science behind the sound. Star Wars lucked out in that regard. Dust's battle sounds f...
- by Aighun - at 2013.09.04 00:56:00
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48. cubist / abstract expressionist turret installations - in Technical Support/Bugs [original thread]
Something strange going on with turret installations. In some matches they are loading in like rendering with really bizarre geometry. Kind of like John Chamberlain sculptures... This has been happening on the new map. Wish I did video capture an...
- by Aighun - at 2013.09.03 18:26:00
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49. Initial shot on SG with full clip does not register - in General Discussions [original thread]
Can confirm. From the other side. Was hacking an installation and opponent tried to shotgun me from behind. First round did no damage at all and second round only took about an eighth of shields. Wasn't until I turned to fire (after actually comp...
- by Aighun - at 2013.09.03 18:14:00
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50. Why is the Shotgun always so broke? - in General Discussions [original thread]
Because he spent all of his isk at the... wait. This isn't a set up for a joke? Ok, a forge gun, a mass driver and a drop ship walk into a bar. The dropship turns to the forge gun and says, "Why is the shotgun always so broke?" The mass driver...
- by Aighun - at 2013.09.03 15:29:00
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51. Something's wrong with Scotty? - in General Discussions [original thread]
Serimos Haeraven wrote: I don't think there's any turning back now for CCP... Unfortunately. Not so much one step forward two steps back. More like, well, sort of like stumbling forward while falling backwards down a flight of stairs. Pick y...
- by Aighun - at 2013.09.03 15:23:00
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52. Something's wrong with Scotty? - in General Discussions [original thread]
I'm not sure everything really is going to be OK...
- by Aighun - at 2013.09.03 15:12:00
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53. For the love of god, turn off aim assist. - in General Discussions [original thread]
Spec Ops Cipher wrote: I just tried it. You don't need to aim at people, just point and kill. I jumped over someones head with my shotgun and it stayed on him the whole time. Turn it off. Ha. You turn it off, buddy. Me, I gotta compete with ...
- by Aighun - at 2013.09.03 15:07:00
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54. To the left! - in Feedback/Requests [original thread]
Seems weird that my merc is all the way to the left of the screen in all 3rd person view parts of the game. Kind of awkward.
- by Aighun - at 2013.09.03 15:06:00
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55. Announcement:Dev Blog: Announcing the Kaimeras' Objective - in Announcement and Events [original thread]
So far playing solo this has been total crap. Three out of five matches that I have spawned into in the last two hours have already been at least a quarter over. And for some reason I have never spawned onto the winning side... Not so much a fun ...
- by Aighun - at 2013.08.30 03:48:00
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56. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
Lurchasaurus wrote: Himiko Kuronaga wrote: All I got out of this is you're going to nerf vehicles some more by introducing more restrictions to how they work. Also the ammunition idea is terrible, to be perfectly blunt. They already overheat...
- by Aighun - at 2013.08.27 17:52:00
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57. CCP hear my request - in General Discussions [original thread]
Scheneighnay McBob wrote: CCP FoxFour wrote: Well you will need to record an audio version of this request and post it on Soundcloud or YouTube for us to hear it. I can however say that we have read your post, and the many others like it. P...
- by Aighun - at 2013.08.12 18:16:00
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58. 8 Years into a 10 year plan and no future in sight. - in General Discussions [original thread]
2-Ton Twenty-One wrote: ... Executive Producer of Dust 514 is being replaced! http://www.ccpgames.com/en/jobs/job-details.aspx?jobid=476 ... budgie ... I don't believe the job posting necessarily supports any of your claims. Brando...
- by Aighun - at 2013.07.24 23:13:00
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59. Engine - in General Discussions [original thread]
Should CCP use their own engine for DUST 514 when it moves to other platforms beyond PS 3?
- by Aighun - at 2013.06.15 14:43:00
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60. PC is a Failure: Can players make it fun some how? - in General Discussions [original thread]
xjumpman23 wrote: J3ff H3rc wrote: I almost gave up on Dust, but the "Fight/Race Playground" sounds like a good way to enjoy a bad game.... And i'm sad that CCP don't say nothing about the whole situation, but when you go to sites like De...
- by Aighun - at 2013.06.10 05:19:00
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