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181. WILL EVERYONE PLEASE STOP POSTING THE SAME THREADS. - in General Discussions [original thread]
I know. I wrote out a thoughtful reply on an important subject and between the time I hit "post" and then edited out some embarassing typos it was already almost on the second page. In mere seconds. Oh crap. What have I done? I just bumped it down...
- by Aighun - at 2013.05.03 01:03:00
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182. Everyone, please stop making threads asking for people to stop making threads - in General Discussions [original thread]
TheAmazing FlyingPig wrote: Only if you promise to not make anymore threads asking the people who are making threads about all of the threads to stop making their threads. Only if ... never mind. Felt like I saw a ghost for a second there.
- by Aighun - at 2013.05.03 00:57:00
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183. Can you carebears stop complaining about AFK Farming - in General Discussions [original thread]
Protoman Is God wrote: "Active SP" isn't really ACTIVE SP. In the current system, "active SP" is based upon passively participating in battle. I would agree here. I would go so far as to say it has nothing to do with participation. It is me...
- by Aighun - at 2013.05.03 00:42:00
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184. Beautiful images of Uprising - in General Discussions [original thread]
Snaps Tremor wrote: What's wrong with combining a love of gamer and masonic culture? The two go together like chalk and something that has no relation to chalk. The Cremaster Cycle video game... ! Make it so.
- by Aighun - at 2013.05.02 17:28:00
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185. Can you carebears stop complaining about AFK Farming - in General Discussions [original thread]
OP is confuse. Carebears are those players that never leave the safety of the MCC. Also, I don't think we voted on how SP per match was awarded. Only on how SP rewards after cap would be rewarded. Here I could be confused but AFK farming would st...
- by Aighun - at 2013.05.02 17:18:00
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186. This game will be boring is you only have enough SP to only spec into 1 gun and ... - in General Discussions [original thread]
EnIgMa99 wrote: Ivan Avogadro wrote: you will actually be competitive since everyone else will be rocking crappy, noncompetitive guns too nah every Instant Battle match man everyone in Negative-Feedback runs the maxed out super **** w...
- by Aighun - at 2013.05.02 15:39:00
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187. Whose who of the forum warriors - in General Discussions [original thread]
Aighun wrote: Likes are totally meaningless. One thing the stat site isn't tracking and accounting for are the hidden corporation sections of the forum. But likes that you receive on any posts that are in those sections of the forum are visibl...
- by Aighun - at 2013.05.02 12:59:00
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188. Whose who of the forum warriors - in General Discussions [original thread]
Likes are totally meaningless. One thing the stat site isn't tracking and accounting for are the hidden corporation sections of the forum. But likes that you receive on any posts that are in those sections of the forum are visible and included in...
- by Aighun - at 2013.05.02 12:58:00
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189. I will tank all of you into the ground - in General Discussions [original thread]
It all depends. Hopefully the redline will be taken out of faction warfare and planetary conquest battles. That will solve at least that one complaint. We don't know what the modules are like, we don't know how resists work, or what modules are l...
- by Aighun - at 2013.05.02 12:30:00
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190. Fretting over Prototypes in Uprising is silly - in General Discussions [original thread]
Sentient Archon wrote: Bendtner92 wrote: You have to skill through [insert race] Medium Frame, which is a 6x skill, before you can skill into [insert race] Logistics or Assault. That's more than 5 million SP in total. Im sitting on 11 Mi...
- by Aighun - at 2013.05.02 11:40:00
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191. 5,285,640 mill SP for a proto suit with worthless passive stats!!!!????!!!!! - in General Discussions [original thread]
Also, since this is an FPS as much as it is an MMO, don't things like stable 30 frames per second, solid hit detection, smoother less choppy game play, snappy good "gun feel", ability to move over terrain and through the maps without getting stuck...
- by Aighun - at 2013.05.02 05:04:00
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192. 5,285,640 mill SP for a proto suit with worthless passive stats!!!!????!!!!! - in General Discussions [original thread]
I have to laugh. Arithmetic. Fear it. Also all caps. Run, run for your lives.
- by Aighun - at 2013.05.02 04:44:00
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193. Balance Methodology And The Downfall of Nerfing - in General Discussions [original thread]
Cosgar wrote: Whether the nerf was from QQing or something we don't know about yet, the damage has already been done and if the stats we're seeing on HAV is any indication, it's only going to get worse and Dust will slowly devolve into a twitc...
- by Aighun - at 2013.05.02 04:38:00
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194. Balance Methodology And The Downfall of Nerfing - in General Discussions [original thread]
Cosgar wrote: Aegis Scientiafide wrote: So instead of nerfing one aspect of a game and fixing the balance issue, try to buff everything else (and pray that it remains balanced)! More like introduce proper countermeasures when applicable t...
- by Aighun - at 2013.05.02 04:11:00
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195. Balance Methodology And The Downfall of Nerfing - in General Discussions [original thread]
Himiko Kuronaga wrote: That is why I mentioned hard counters like a damage-type specific hardener. There is no power creep there, you have made a choice to buff yourself up against one type of threat and will likely suffer in some other manne...
- by Aighun - at 2013.05.01 23:23:00
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196. Planetary Conquest games should end when last clone dies, not when the clone cou... - in General Discussions [original thread]
Arramakaian Eka wrote: Aighun wrote: Thor Odinson42 wrote: With a big map and cloaking in the future this scenario could lead to some long wait times in an ambush. That is why all planetary conquest battles are skirmish There is a buil...
- by Aighun - at 2013.05.01 13:27:00
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197. Since we are close to release on 5. 14 - in General Discussions [original thread]
How about, "If you give me all of your ISK, I can double it in less than a week. Just invest in my tried and true clone manufacturing process."
- by Aighun - at 2013.05.01 13:16:00
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198. Since we are close to release on 5. 14 - in General Discussions [original thread]
Smooth Head wrote: Geth Massredux wrote: Whats the word that we can tell newberrys? We can't say the game is in beta to let them know its still a work in progress... So we need a word we can tell these guys. Although Eve is still in beta and...
- by Aighun - at 2013.05.01 13:12:00
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199. Planetary Conquest games should end when last clone dies, not when the clone cou... - in General Discussions [original thread]
Thor Odinson42 wrote: With a big map and cloaking in the future this scenario could lead to some long wait times in an ambush. That is why all planetary conquest battles are skirmish There is a built in timer because the MCC will eventually ...
- by Aighun - at 2013.05.01 12:45:00
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200. Autoaim, a new subject. - in General Discussions [original thread]
CRAZYHORSE ONE EIGHT wrote: No such thing as auto aim that I have seen. There is an aim assist option, but all it does is turn the blue aim dot (or the reticule if you are running a forge gun etc) to red when the target is in range and the s...
- by Aighun - at 2013.05.01 12:07:00
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