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541. The Current State of Clone Reserve Usage - in General Discussions [original thread]
Clone counter ticks over when you respawn. Not when you first get killed. The reason for this is that kill count and clone count are different. Each time you down your opponent that counts as a kill. But if that player is revived it does not coun...
- by Aighun - at 2013.01.13 19:54:00
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542. We Need Q-Sync Now! - in General Discussions [original thread]
WIll have to go through and read the rest of this thread some time. Mercenary battles should allow you to deplow as an entire team. For all the reasons listed in this thread corporations should be able to deploy as a full team as soon as possib...
- by Aighun - at 2013.01.13 19:15:00
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543. The player balancing initiative needs YOU! - in General Discussions [original thread]
I will gladly offer what contribution I can. But there is no way to be unbiased or objective. Since the whole idea of what constitutes balance itself is entirely subjective. My feeling is that we need to see some of the upcoimng weapons in action...
- by Aighun - at 2013.01.13 18:32:00
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544. OB strikes in red zones - in General Discussions [original thread]
Identity Denied wrote: Hahaha, yeah it sucks when that happens. Welcome to EVE. If this were really the EVE I have heard so much about there wouldn't be any redzone.
- by Aighun - at 2013.01.13 18:12:00
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545. Pre Replication testers - in General Discussions [original thread]
Tien TheSecond wrote: GoD-NoVa wrote: Tien TheSecond wrote: Slow your roll kimosabe, from what I can tell a good many of these "horrible" new players have been waiting for one of /both of the following: open beta actual relevance of d...
- by Aighun - at 2013.01.13 18:00:00
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546. THAT SUN! - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: I like the sun brightness, does not hinder my gameplay, and I find it beautiful. I would also like stuff like fog effects to limit vision for some maps; would make things interesting. Only if we have infrared vis...
- by Aighun - at 2013.01.13 07:51:00
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547. THAT SUN! - in General Discussions [original thread]
Moochie Cricket wrote: Love the sun. When they remove the redlines and open the map up it will allow a commander to dictate from which direction they attack. When attacking with it at your back it would be a big advantage over the defenders. ...
- by Aighun - at 2013.01.13 07:50:00
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548. All good reasons for another wipe. - in General Discussions [original thread]
Some player is always going to have more SP than the other guy. If some players haveing more SP than others was a reason for a character wipe we would need one every down time. Or maybe after every match. That would ensure that no one ever got an ...
- by Aighun - at 2013.01.13 07:30:00
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549. Some of best players on here have a strange way of thinking. - in General Discussions [original thread]
The ironic thing to me is that the gear progression used to be a lot steeper, and the differences between the various levels of gear more drastic. There were countless complaints that because DUST 514 was a FPS, no gear, let me repeat, no gear sh...
- by Aighun - at 2013.01.13 07:01:00
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550. Players leave after hitting cap - in General Discussions [original thread]
SP should not be the main reason people log on to play the game. But right now it does feel like a chore. Though I have the opposite problem to that pointed out in the OP. Instead of feeling like I need to leave when I hit the cap, I feel like...
- by Aighun - at 2013.01.12 07:35:00
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551. SP is not XP - in General Discussions [original thread]
Wakko03 wrote: but as a FPS you can't strip away the core effectiveness of running and shooting and tell someone it will take them 7 years or so to get a character that can stand up to what the battlefield can throw their way. This is where ...
- by Aighun - at 2013.01.11 22:33:00
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552. What do EVE players think of Dust 514? - in General Discussions [original thread]
trollsroyce wrote: The biggest gripe, in comparison to eve, is the horrible unfunctionality of chat, mail, market and the rest of sandbox features. Mouse cursor and optional merc quarters (just a nice flat fast loading menu, please) would go f...
- by Aighun - at 2013.01.11 22:17:00
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553. Dust FW System: We are Gamblers not Merc's - in General Discussions [original thread]
Kristoff Atruin wrote: but you're better off just grinding skirmish instant battles until you hit the SP cap then switching to militia gear and continuing the grind for the isk. On a related note, the mechanic for giving corp wallet isk to ...
- by Aighun - at 2013.01.11 16:17:00
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554. EVERYONE READ!!! - in General Discussions [original thread]
Don't worry. The same thing happened to me. But then my game crashed, and when I re-logged I got a message my game had corrupted and I would need to delete and re-install. It could be worse.
- by Aighun - at 2013.01.11 05:44:00
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555. Where is the variety? - in General Discussions [original thread]
I-Shayz-I wrote: It's like even with the amount of various weapons available to players, there are only certain ways players will actually play the game, which saddens me. This is by and large true of any game with online multiplayer. Mos...
- by Aighun - at 2013.01.10 22:51:00
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556. So I hit the SP cap for today... - in General Discussions [original thread]
Cyn Bruin wrote: There are a ton of good SP system ideas on the forums if they'd look at them. Very true. We all have a favorite solution but I have seen at least four or five suggested schemes that seem better than what we have now.
- by Aighun - at 2013.01.10 22:41:00
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557. So I hit the SP cap for today... - in General Discussions [original thread]
There have been good suggestions on how to fix the SP cap thing throughout the life of the Beta. Is good to search them and read all those threads. A simple solution would be to have an SP meter that would empty and re-fill. (edit* And make it vi...
- by Aighun - at 2013.01.10 22:38:00
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558. why this game wont fail imo - in General Discussions [original thread]
Crm234 wrote: How you aim and dodge will never conqueror how much SP you have in something a big FPS no no. But only a few comments ago you were complaining that today, the day after re-set, when we are all on as level a playing field as...
- by Aighun - at 2013.01.10 19:33:00
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559. why this game wont fail imo - in General Discussions [original thread]
Crm234 wrote: Yes im talking about playing today in what is supposed to be a reset , meaning even playing field. Its not . One side going 15/1s and the other side the highest is 2/7 is not a well oiled machine. its a game mechanic problem. Rea...
- by Aighun - at 2013.01.10 19:30:00
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560. why this game wont fail imo - in General Discussions [original thread]
BASSMEANT wrote: i've watched as EVERY single game released on the market gets watered down so the gold fish you mentioned can play. and sci-fi is for kids. if 514 had skipped the sci and gone for modern combat with the exact same infractruc...
- by Aighun - at 2013.01.10 14:46:00
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