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121. 5,285,640 mill SP for a proto suit with worthless passive stats!!!!????!!!!! - in General Discussions [original thread]
I have to laugh. Arithmetic. Fear it. Also all caps. Run, run for your lives.
- by Aighun - at 2013.05.02 04:44:00
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122. Balance Methodology And The Downfall of Nerfing - in General Discussions [original thread]
Cosgar wrote: Whether the nerf was from QQing or something we don't know about yet, the damage has already been done and if the stats we're seeing on HAV is any indication, it's only going to get worse and Dust will slowly devolve into a twitc...
- by Aighun - at 2013.05.02 04:38:00
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123. Balance Methodology And The Downfall of Nerfing - in General Discussions [original thread]
Cosgar wrote: Aegis Scientiafide wrote: So instead of nerfing one aspect of a game and fixing the balance issue, try to buff everything else (and pray that it remains balanced)! More like introduce proper countermeasures when applicable t...
- by Aighun - at 2013.05.02 04:11:00
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124. Balance Methodology And The Downfall of Nerfing - in General Discussions [original thread]
Himiko Kuronaga wrote: That is why I mentioned hard counters like a damage-type specific hardener. There is no power creep there, you have made a choice to buff yourself up against one type of threat and will likely suffer in some other manne...
- by Aighun - at 2013.05.01 23:23:00
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125. Planetary Conquest games should end when last clone dies, not when the clone cou... - in General Discussions [original thread]
Arramakaian Eka wrote: Aighun wrote: Thor Odinson42 wrote: With a big map and cloaking in the future this scenario could lead to some long wait times in an ambush. That is why all planetary conquest battles are skirmish There is a buil...
- by Aighun - at 2013.05.01 13:27:00
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126. Since we are close to release on 5. 14 - in General Discussions [original thread]
How about, "If you give me all of your ISK, I can double it in less than a week. Just invest in my tried and true clone manufacturing process."
- by Aighun - at 2013.05.01 13:16:00
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127. Since we are close to release on 5. 14 - in General Discussions [original thread]
Smooth Head wrote: Geth Massredux wrote: Whats the word that we can tell newberrys? We can't say the game is in beta to let them know its still a work in progress... So we need a word we can tell these guys. Although Eve is still in beta and...
- by Aighun - at 2013.05.01 13:12:00
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128. Planetary Conquest games should end when last clone dies, not when the clone cou... - in General Discussions [original thread]
Thor Odinson42 wrote: With a big map and cloaking in the future this scenario could lead to some long wait times in an ambush. That is why all planetary conquest battles are skirmish There is a built in timer because the MCC will eventually ...
- by Aighun - at 2013.05.01 12:45:00
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129. Autoaim, a new subject. - in General Discussions [original thread]
CRAZYHORSE ONE EIGHT wrote: No such thing as auto aim that I have seen. There is an aim assist option, but all it does is turn the blue aim dot (or the reticule if you are running a forge gun etc) to red when the target is in range and the s...
- by Aighun - at 2013.05.01 12:07:00
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130. DS3 only question. - in General Discussions [original thread]
Messed around with it but set it back to default. I reduced the deadzone for sniping and it seems to help with making small adjustments to aim.
- by Aighun - at 2013.04.30 22:20:00
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131. Interesting - in General Discussions [original thread]
Hi, welcome to the Dust 514 forums! As you can tell we are all grouchy curmudgeons here. Including myself. I might be the next one to tell you where to shove it. Especially if you just turn out to be a forum troll who has been around and is just ...
- by Aighun - at 2013.04.30 22:15:00
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132. The may 15th problem - in General Discussions [original thread]
Hey, hope I am not too late! I just got the memo that the sky is falling and CCP is awful. Again... Is it just me or is anyone else thinking that if corporations out there can't plan, adapt to and strategies around something as minor as a 1 week ...
- by Aighun - at 2013.04.30 17:24:00
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133. How to exploit planetary conquest - in General Discussions [original thread]
Guinevere Bravo wrote: Kaze Eyrou wrote: Guinevere Bravo wrote: 80M ISK is pocket change, jesus even 300M is. Dummy corp is a great idea to take the daily slot, kill one of their clones and let it run the coarse and you should end up wit...
- by Aighun - at 2013.04.30 16:15:00
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134. Day 1 : District cost understanding - in General Discussions [original thread]
Parson Atreides wrote: Vaerana Myshtana wrote: If the district is unclaimed, you get it once the reinforcement time comes around. I think you get it immediately if the district is unclaimed. The RT is there just so you know what it's goi...
- by Aighun - at 2013.04.30 15:50:00
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135. Day 1 : District cost understanding - in General Discussions [original thread]
80 million ante. You need to buy the clones to use them to claim available empty districts.
- by Aighun - at 2013.04.30 14:40:00
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136. Player Spotlight Calamity Jane II and Annie Oakley II - in General Discussions [original thread]
lowratehitman for CPM!
- by Aighun - at 2013.04.29 23:21:00
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137. Dust 514 should remain a console exclusive - in General Discussions [original thread]
Buster Friently wrote: 2100 Angels wrote: Buster Friently wrote: CCP wants to make money, therefore releasing Dust to the widest possible audience is desirable. . False. Actually, one of the leading principles of running a business/mar...
- by Aighun - at 2013.04.29 18:12:00
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138. CCP FoxFour's post FanFest recovery thread - in General Discussions [original thread]
Do you know if the "Reflecting the Universe" presentation is avialable anywhere? It is one I missed and would really like to watch. Nice job on presentation and EVR looks awesome. You guys need to make that dogfight game real. And tied in to EVE ...
- by Aighun - at 2013.04.29 13:36:00
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139. Who asked for the sharpshooter nerf?? - in General Discussions [original thread]
Vrain Matari wrote: Ydubbs81 RND wrote: Sharpshooter broke the game? Really? It's sad that it comes to this. I loved what sharpshooter added to the game. Loved having to distract or flank Lasers. Loved getting surprised by the range on ...
- by Aighun - at 2013.04.29 13:15:00
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140. Who asked for the sharpshooter nerf?? - in General Discussions [original thread]
Without reading this entire thread... Sharpshooter had to go. Gave players the most obvious advantage that you could get with the old skill system. But never really made sense. "I am so good at shooting my bullets travel twice as far as yours do...
- by Aighun - at 2013.04.29 13:12:00
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