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6301. true Dust514 players please rally behind me - in General Discussions [original thread]
Alaika Arbosa wrote: I've been thinking about this a lot lately and this is the conclusion I've come to. If TTK is to stay this fast, all movement speeds need to be drastically reduced. If the fast movement speeds are what is desired, then TTK...
- by Aeon Amadi - at 2013.11.18 00:50:00
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6302. Take A Look At This Video.... - in General Discussions [original thread]
I've previously advocated that Active Scanners should work as a multiplier of the suit's precision, with variants having a meaningful change in how they work (flux obviously being able to cover up a lot more range but it shouldn't have the same pr...
- by Aeon Amadi - at 2013.11.18 00:47:00
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6303. true Dust514 players please rally behind me - in General Discussions [original thread]
As long as the change is done with extreme caution and done carefully. Longer TTK inevitably means that there is going to be more time to open/close range, which is important in the sense that range ultimately governs a fight. There's also a nu...
- by Aeon Amadi - at 2013.11.18 00:39:00
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6304. [Discussion] Hit Detection is Great; Tone back Aim Assist? - in Feedback/Requests [original thread]
Take off Aim Assist and we're back to Mass Drivers and Grenades being the only usable weapons, especially considering the camera jerk. If you can prevent the enemy from being able to aim at you you've effectively found the best tanking method in t...
- by Aeon Amadi - at 2013.11.17 22:31:00
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6305. A call to arms against AE (the new eon) - in The War Room [original thread]
The only reason Ancient Exiles would backstab anyone is because there's no-one left to give a competitive fight
- by Aeon Amadi - at 2013.11.17 22:18:00
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6306. No-Recoil with Turbo Fire controller (video) - in General Discussions [original thread]
CCP Saberwing wrote: Protocake JR wrote: On Topic: Thanks for looking into this. Off Topic: I've killed you and Frame both with my Heretic-Cleansing-Final-Solution-Imperial-Laser-Beams-of-God-Scrambler-Rifle :) Damn youuuuuuu. We'll have ...
- by Aeon Amadi - at 2013.11.16 06:50:00
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6307. When the new rifles come out. - in Feedback/Requests [original thread]
Lt Royal wrote: Aeon Amadi wrote: Not necessarily. A charged shot dishes out three times the normal damage and that can strip shields in a hurry on a shield tanker and even make one-hit kills early on in the game. Just have to be a good sh...
- by Aeon Amadi - at 2013.11.15 16:31:00
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6308. [Request] Cycling objectives for Domination - in Domination Gamemode [original thread]
CCP LogicLoop wrote: Aeon Amadi wrote: CCP LogicLoop wrote: SponkSponkSponk wrote: CCP LogicLoop wrote: Edit: Give me some time. I need to coerce with CCP Frame. Like, twist his arm behind his back and whisper menacingly into h...
- by Aeon Amadi - at 2013.11.15 00:58:00
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6309. Announcement:CCP Statement with Regards to the CPM - in Announcement and Events [original thread]
Draco Cerberus wrote: Aeon Amadi wrote: Draco Cerberus wrote: Aeon Amadi wrote: Draco Cerberus wrote: Why is it that I can directly twitter no less than 3 CPMs, 4 devs and send multiple forum posts about subjects that I feel are n...
- by Aeon Amadi - at 2013.11.14 14:52:00
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6310. When the new rifles come out. - in Feedback/Requests [original thread]
Lt Royal wrote: Yeh I completely agree with this and it may even put a stop to the people screaming GǣAR 514Gǥ, the only issue I have with this is; the Scrambler Rifle. As its militia or standard version only has single fire and would automat...
- by Aeon Amadi - at 2013.11.14 11:26:00
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6311. When the new rifles come out. - in Feedback/Requests [original thread]
Signed. Also, there should be a brief explanation of the weapon philosophy in the character creator so that they know what they're getting into during the creation process. I think it'd kinda suck to get stuck with a weapon I'm not proficient wit...
- by Aeon Amadi - at 2013.11.14 11:25:00
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6312. CCP, do the initial spawn in like how BF3 does it - in General Discussions [original thread]
Could we, perhaps, use this 20 second timer to call in vehicles so that they're ready when the match starts?
- by Aeon Amadi - at 2013.11.14 11:23:00
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6313. [BUG] Omniscient Intallations & Level Design - in Technical Support/Bugs [original thread]
CCP LogicLoop wrote: I am having a hard time picturing this in my head and when we play on this map I don't see any real issues. So what I would ask is if it is possible to get a video or screenshot showing exactly what it is that is an issue f...
- by Aeon Amadi - at 2013.11.14 11:22:00
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6314. [Request] Cycling objectives for Domination - in Domination Gamemode [original thread]
CCP LogicLoop wrote: SponkSponkSponk wrote: CCP LogicLoop wrote: Edit: Give me some time. I need to coerce with CCP Frame. Like, twist his arm behind his back and whisper menacingly into his ear? Sort of. But with a little more lo...
- by Aeon Amadi - at 2013.11.14 11:20:00
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6315. [GLITCH] Bypass for the overheat animation for all guns - in Technical Support/Bugs [original thread]
CCP Delamorui Eddy wrote: Hi, thank you for contacting us. I just confirmed with the Dev Team - all these weapon issues will be fixed in Uprising 1.7. Thank you. Are we also reducing some of the punishing effects of overheat like not bein...
- by Aeon Amadi - at 2013.11.14 11:12:00
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6316. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
I'm not bitter or anything But Operation: Retake Dust 514 thread was TOTALLY made before this one xD
- by Aeon Amadi - at 2013.11.14 11:05:00
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6317. Operation: Retake Dust 514! - in General Discussions [original thread]
Flix Keptick wrote: God Hates Lags wrote: I'm going to be the unpopular one and say that I really don't want a roll over system. The current system is a good compromise between the a passive SP system like in Eve where essentially there's no...
- by Aeon Amadi - at 2013.11.14 05:24:00
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6318. Operation: Retake Dust 514! - in General Discussions [original thread]
Snaps Tremor wrote: Aeon Amadi wrote: Snaps Tremor wrote: Aeon Amadi wrote: Snaps Tremor wrote: I have to say this is not what I was expecting to find from a topic with this name, at this time. Demanding refinements to the way SP i...
- by Aeon Amadi - at 2013.11.14 03:59:00
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6319. [REQUEST] End of match MCC destruction - in Feedback/Requests [original thread]
CCP LogicLoop wrote: Aeon Amadi wrote: CCP LogicLoop wrote: Retarn Dominus wrote: as a side note: Being able to enter an enemies MCC via a dropship for a alt game mode would be cool. Adding a few rooms into the MCC would be sweet al...
- by Aeon Amadi - at 2013.11.14 03:06:00
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6320. [Request] Better immersion - in Feedback/Requests [original thread]
Totally miss the HUD wobble - that was awesome. I can't find anything in the original post that I really disagree with either so, definitely worth investing in ^_^
- by Aeon Amadi - at 2013.11.14 02:48:00
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