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61. Stats, History, and Farewell - in General Discussions [original thread]
Farewell I'll be leaving you all after today, marking my final day on Dust 514. I can't play anymore. I feel like a grizzled old veteran with no combat skills anymore. With the servers closing on May 31st and only about 900 people online at...
- by Aeon Amadi - at 2016.05.19 15:58:00
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62. Stats, History, and Farewell - in General Discussions [original thread]
BRIEF HISTORY From June 2012 to January 2013 (based on memory) I: Joined Zion TCD as a Director, even though I made it explicitly clear that I was a mercenary and was disinterested in being a full member. Was made an "advisor" to ZionShad ...
- by Aeon Amadi - at 2016.05.19 15:58:00
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63. Stats, History, and Farewell - in General Discussions [original thread]
Personal Stats 73 Level 5 Skills - All Assaults and Logistics to level 5 - All Dropsuit Upgrades to Level 5 - All Weaponry Skills to Level 5 - Few others 38 SKINs accumulated Loyalty Rank 11 (Brigadier) with 217,294 Points Standin...
- by Aeon Amadi - at 2016.05.19 15:58:00
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64. Troops In Contact Inside War Academy Carrier - in Intergalactic Summit [original thread]
steadyhand amarr wrote: I call bullshit. Look man I know how every merc wants to be famous and badass and tend to emblish their achievements. But this is just flat nonesess you spouting. Not many mercs are take your skill set for real unless y...
- by Aeon Amadi - at 2016.05.14 05:57:00
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65. Happy 5/14 Day! - in General Discussions [original thread]
Well, it is the last 5/14 day. That makes Dust 514 three years old. It was a good run and I enjoyed every minute of it with this community (even though I still hate some of you :D) Here's to Project Nova. May we see warfare eternal with it. Jus...
- by Aeon Amadi - at 2016.05.14 05:41:00
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66. Troops In Contact Inside War Academy Carrier - in Intergalactic Summit [original thread]
Those "third gen clones" ain't clones.... They're freaks of nature.. Serpentis Scum have been tampering with the natural order and doing **** well beyond what science intended... How many of you cut 'em open, saw their insides? There's nothing hum...
- by Aeon Amadi - at 2016.05.01 00:22:00
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67. Project Nova Lore and Dust Vet Recognition - in General Discussions [original thread]
Jadek Menaheim wrote: Aeon Amadi wrote: Dust 514 corps/mercs are apparently getting some lore-love in the summer. Had a chat with the dev team assigned for lore events, so keep an eye out for that. Most of the lore is going to be leading u...
- by Aeon Amadi - at 2016.04.25 23:19:00
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68. Interesting Correlation I've noticed. - in General Discussions [original thread]
Alena Asakura wrote: And don't forget that this demo was probably running on servers in the next room, so there would have been no lag. When the alpha comes out, we get to see what lag does to the game.... Game was running a dedicated serve...
- by Aeon Amadi - at 2016.04.25 23:17:00
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69. Project Nova Lore and Dust Vet Recognition - in General Discussions [original thread]
Dust 514 corps/mercs are apparently getting some lore-love in the summer. Had a chat with the dev team assigned for lore events, so keep an eye out for that. Most of the lore is going to be leading up to and explaining the new (third???) generat...
- by Aeon Amadi - at 2016.04.25 23:10:00
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70. [Project Nova] Questions - in General Discussions [original thread]
Arkena Wyrnspire wrote: Comrade Rantanplan said 'less MMO' in favour of a focus on shooting. Is this less MMO compared to DUST, an indication that MMO won't be much of a focus, or an indication that this will primarily be an arena shooter...
- by Aeon Amadi - at 2016.04.24 16:27:00
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71. Interesting Correlation I've noticed. - in General Discussions [original thread]
Everyone who played Nova loved it Everyone who -didn't- play Nova instantly went into a hilarious assault on how it is bland, mediocre, and CCP is the devil because of lacking features. For shame.
- by Aeon Amadi - at 2016.04.24 16:12:00
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72. Project Nova: Review by Aeon Amadi - in General Discussions [original thread]
Kinky Fat Bastard wrote: Of course it is, CCP didn't build it, they just shoved some Assets into the UE4 Tech Demo DeathwindRising wrote: excellent review. heres a question for you and the CPM. has there been talk about whether or ...
- by Aeon Amadi - at 2016.04.24 16:06:00
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73. Project Nova: Review by Aeon Amadi - in General Discussions [original thread]
Strafe game is really only a thing for scouts now. Heavies that are aiming might as well be holding still when strafing. Assaults' strafe speed has been significantly hampered so that while it is still viable with hipfiring, aiming down the sights...
- by Aeon Amadi - at 2016.04.24 09:45:00
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74. Good morning spacefriends - in General Discussions [original thread]
Mina Longstrike wrote: Aeon Amadi wrote: The irony is over-fuckin'-whelming here. No, it really isn't. You've entered a conversation just to snark about things unrelated to what I actually said and ridicule me, because apparently actin...
- by Aeon Amadi - at 2016.04.24 03:41:00
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75. Project Nova Alpha Test - in General Discussions [original thread]
We are well aware of who all is interested in the Alpha. Spoiler Alert: It's an entire 'has a pulse' demographic.
- by Aeon Amadi - at 2016.04.24 03:35:00
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76. Good morning spacefriends - in General Discussions [original thread]
Useful **** I'mma leave in here before I go to bed. In Iceland. Where Nova was. And stuff. https://s-media-cache-ak0.pinimg.com/236x/2d/05/f7/2d05f7387a0ea1c14eaeebce09402891.jpg
- by Aeon Amadi - at 2016.04.24 03:28:00
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77. Good morning spacefriends - in General Discussions [original thread]
Mina Longstrike wrote: Aeon Amadi wrote: Mina Longstrike wrote: Mobius Wyvern wrote: Mina Longstrike wrote: Welp, if vehicles are only being added as an 'afterthought' I'm not interested. Unless the game is designed around them bei...
- by Aeon Amadi - at 2016.04.24 03:23:00
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78. Lets Speculate/Suggest for these "Classes" - in General Discussions [original thread]
Minmatar aren't just speed. They traditionally focus on guerilla warfare and improvisation. That can include stuff like the Bolt SMG in the Nova gameplay which had splash damage. I suggested that it be included on the HMG as well. Whereas the Ca...
- by Aeon Amadi - at 2016.04.24 03:15:00
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79. Good morning spacefriends - in General Discussions [original thread]
Mina Longstrike wrote: Mobius Wyvern wrote: Mina Longstrike wrote: Welp, if vehicles are only being added as an 'afterthought' I'm not interested. Unless the game is designed around them being present and fully functioning as a role to b...
- by Aeon Amadi - at 2016.04.24 03:10:00
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80. Project Nova: Review by Aeon Amadi - in General Discussions [original thread]
Llast 326 wrote: Nice to see your impressions Aeon. Sounds like you got some serious hands on time. Seems like the learning curve should be pretty intuitive. To be honest I'm not sure how I feel about that. Do you get the impression that the ac...
- by Aeon Amadi - at 2016.04.24 03:05:00
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