Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 |
461. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: Adipem, I have to commend you on all the work you're doing making these models for each argument. Thank you. Concerning the most recent edition, what about a bricked out version? 25% less HP on base stats is only so much. I...
- by Adipem Nothi - at 2015.05.29 05:32:00
|
462. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Adipem Nothi wrote: Aeon Amadi wrote: I dunno Added "Not Aeon's Idea": > Google Doc < * Decrease Assault base HP by 25% * Decrease MN Assault base movement from 5.3 to 5.2 * Set Logi base movement / sprint = Assault base moveme...
- by Adipem Nothi - at 2015.05.29 05:21:00
|
463. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Aeon Amadi wrote: I dunno Added "Not Aeon's Idea": > Google Doc < * Decrease Assault base HP by 25% * Decrease MN Assault base movement from 5.3 to 5.2 * Set Logi base movement / sprint = Assault base movement / sprint Spitballin...
- by Adipem Nothi - at 2015.05.29 04:49:00
|
464. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Aeon Amadi wrote: Adipem Nothi wrote: Aeon Amadi wrote: And you guys wonder why I'm argumentative and confrontational. So it's our fault that you throw fits and get yourself ignored. Got it. But now that your head is clear ... may I...
- by Adipem Nothi - at 2015.05.29 04:34:00
|
465. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Aeon Amadi wrote: And you guys wonder why I'm argumentative and confrontational. So it's our fault that you throw fits and get yourself ignored. Got it. But now that you're head is clear ... may I ask? Adipem Nothi wrote: Aeon Amadi...
- by Adipem Nothi - at 2015.05.29 04:28:00
|
466. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Aeon Amadi wrote: Adipem Nothi wrote: Adipem Nothi wrote: Kain Spero wrote: Looking at a lot of the discussion and what Rattati has posted so far I do think it's good to correlate Base HP to movement. I would say though that it is cri...
- by Adipem Nothi - at 2015.05.29 04:23:00
|
467. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Aeon Amadi wrote: ... the cautious approach. Correct me where I'm wrong: Movement * Nerf MN Assault base movement speed. * Buff Logi base movement speed. * Buff Commando base movement speed. HP Potential * Nerf Assault base HP. * Bu...
- by Adipem Nothi - at 2015.05.29 04:22:00
|
468. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Adipem Nothi wrote: Kain Spero wrote: Looking at a lot of the discussion and what Rattati has posted so far I do think it's good to correlate Base HP to movement. I would say though that it is critically important to take into account HP, w...
- by Adipem Nothi - at 2015.05.29 02:56:00
|
469. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Baal Omniscient wrote: Adipem Nothi wrote: Baal Omniscient wrote: hails8n wrote: The only fast assault is the min assault. It was always supposed to border between being a scout and an assault.Just like amarr scouts border between bei...
- by Adipem Nothi - at 2015.05.28 21:19:00
|
470. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
True Adamance wrote: No a one uses speed reducing HP modules. Speed > Armour I suspect that usage rates will indicate otherwise. According to thang.dk, all forms of Armor are very popular at the moment and they have been for quite some t...
- by Adipem Nothi - at 2015.05.28 20:52:00
|
471. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Baal Omniscient wrote: hails8n wrote: The only fast assault is the min assault. It was always supposed to border between being a scout and an assault.Just like amarr scouts border between being a scout and an assault. I think the real probl...
- by Adipem Nothi - at 2015.05.28 20:15:00
|
472. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Kain Spero wrote: Looking at a lot of the discussion and what Rattati has posted so far I do think it's good to correlate Base HP to movement. I would say though that it is critically important to take into account HP, walk speed, sprint speed...
- by Adipem Nothi - at 2015.05.28 20:06:00
|
473. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
hails8n wrote: Adipem Nothi wrote: Baal Omniscient wrote: Adipem Nothi wrote: If hitbox size were a bigger survivability factor than speed or HP, then Scout and Light Frame kill/spawn efficiency would be at the top of the pile rather ...
- by Adipem Nothi - at 2015.05.28 19:41:00
|
474. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Baal Omniscient wrote: Adipem Nothi wrote: Baal Omniscient wrote: Buff the other stuff .... If Assaults were held constant and all else balanced around them, then we'd have to buff Scout HP potential or Speed. This isn't a popular idea,...
- by Adipem Nothi - at 2015.05.28 19:25:00
|
475. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Baal Omniscient wrote: Adipem Nothi wrote: If hitbox size were a bigger survivability factor than speed or HP, then Scout and Light Frame kill/spawn efficiency would be at the top of the pile rather than the bottom. Right? Except for when...
- by Adipem Nothi - at 2015.05.28 19:17:00
|
476. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Baal Omniscient wrote: Buff the other stuff .... If Assaults were held constant and all else balanced around them, then we'd have to buff Scout HP potential or Speed. This isn't a popular idea, and it shouldn't be. Buffing Scout movement or s...
- by Adipem Nothi - at 2015.05.28 19:12:00
|
477. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Baal Omniscient wrote: Adipem Nothi wrote: Sleepy Shadow wrote: Adipem Nothi wrote: Sleepy Shadow wrote: [Why do you need to nerf the assaults? A Speed / HP curve cannot exist without tuning Assault HP or Assault Speed. If Assau...
- by Adipem Nothi - at 2015.05.28 19:03:00
|
478. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Varoth Drac wrote: Adipem Nothi wrote: Booby Tuesdays wrote: Tweak Min Assault to 4.95 base and I think you have a bingo. Google Doc Tweaked! Looks pretty good. Personally, don't like that the MN Assault is a faster sprinter than t...
- by Adipem Nothi - at 2015.05.28 18:34:00
|
479. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Sleepy Shadow wrote: Adipem Nothi wrote: Sleepy Shadow wrote: [Why do you need to nerf the assaults? A Speed / HP curve cannot exist without tuning Assault HP or Assault Speed. If Assault HP potential were dramatically reduced, they'd...
- by Adipem Nothi - at 2015.05.28 18:22:00
|
480. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Booby Tuesdays wrote: Adipem Nothi wrote: Booby Tuesdays wrote: Adipem Nothi wrote: Booby Tuesdays wrote: Also, what does a straight swap of current movement speeds between Logis and Assaults, plus using the 1.55 mod for Assaults, ...
- by Adipem Nothi - at 2015.05.28 18:19:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 |
First page | Previous page | Next page | Last page |