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921. BOOM HEADSHOT! (Or: DusterBuster's Revamp Project - Weapons Edition) - in Feedback/Requests [original thread]
This is in my favs so I'll be bumping it regardless :P
- by ALPHA DECRIPTER - at 2013.07.20 12:05:00
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922. Upgraded Weapon/ vehicle models - player and DEV feedback wanted - in Feedback/Requests [original thread]
Someone even suggested a mod that would go into the small turret slot that allow for more passengers. But yea, more style would be nice. If this is going to slow the progression of DUST then I don't mind waiting a bit first but even if it was soo...
- by ALPHA DECRIPTER - at 2013.07.20 11:52:00
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923. salvage - in Feedback/Requests [original thread]
lol yea a lot of people are anxious for the open player market for just that reason. Whenever I go to "Replace" an item I click the "Go To Market" button by mistake as I have so much stuff I don't realize that I'm already in my "Assets".
- by ALPHA DECRIPTER - at 2013.07.20 11:45:00
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924. (Request/idea) "sticky" remote explosives - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Sticky RE is actually what modern militaries have today. We had sticky bombs in World War 2 (fill a sock with explosives, coat in motor oil, improvsed sticky bomb) so having them now would make sense. Also, I like the id...
- by ALPHA DECRIPTER - at 2013.07.20 11:41:00
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925. Driver Lock needed after removal of free LAVs - in Feedback/Requests [original thread]
Aero Yassavi wrote: It's not a matter of price, it's a matter of principle. These things are only 27,600 ISK, I can buy so many of them it's not even funny. But some troll shouldn't be able to make off with my money just because he feels sad th...
- by ALPHA DECRIPTER - at 2013.07.20 11:35:00
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926. Explosive Armor - in Feedback/Requests [original thread]
Hecarim Van Hohen wrote: I'd imagine resistance plates are on the roadmap but heck, +1 What this guy said ^_^ Would also be nice if shields block 30% explosive damage instead of 20%.
- by ALPHA DECRIPTER - at 2013.07.20 11:28:00
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927. Dust 514's Trade Channel - in Feedback/Requests [original thread]
It would be dumb NOT to implement this, don't you think? Then again CCP has overlooked things in the past, be it intentional or accidental, so I wouldn't put it past them. Oh well, I hope this whole thing goes smoothly for DUSTs sake.
- by ALPHA DECRIPTER - at 2013.07.20 11:23:00
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928. Griefing - in Feedback/Requests [original thread]
Jade Hasegawa wrote: Only thing like that I see are the blueberries/smurfs stepping infront of me to try and steal a kill and getting us both killed in the process, other then that one little fker when I was spawning a LLAV (not to murder taxi ...
- by ALPHA DECRIPTER - at 2013.07.20 11:17:00
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929. salvage - in Feedback/Requests [original thread]
I believe when they open up the market to the players there would be a trade system as well. (this is just a thought so don't take my word for it)
- by ALPHA DECRIPTER - at 2013.07.20 07:22:00
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930. (Idea/request) Make remote explosives "sticky" - in Feedback/Requests [original thread]
Jump on board the sticky train! .. Hope that isn't taken the wrong way
- by ALPHA DECRIPTER - at 2013.07.20 07:20:00
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931. Bodyguard type game mode anyone? - in Feedback/Requests [original thread]
Reminds me of killzones "assassin" where a random teammate would be targeted and the rest of the team would have to defend them. The target would gain bonus xp for getting kills and even more xp for surviving. You know instead of retyping "perso...
- by ALPHA DECRIPTER - at 2013.07.20 07:15:00
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932. Charged Melee Weapons - in Feedback/Requests [original thread]
Shotty GoBang wrote: No swords or we lose Nova Knife. - Shotty GoBang GAH! You posted b4 me... still funny though o.o
- by ALPHA DECRIPTER - at 2013.07.20 07:01:00
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933. Charged Melee Weapons - in Feedback/Requests [original thread]
Nova Knife wrote: Heh. Personally, I'm not a fan of swords in FPS games that are supposed to be about 'gun game'. While it's incredibly satisfying to run up and melee someone by showing them that you can out-strafe their gungame... I would muc...
- by ALPHA DECRIPTER - at 2013.07.20 06:59:00
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934. BOOM HEADSHOT! (Or: DusterBuster's Revamp Project - Weapons Edition) - in Feedback/Requests [original thread]
Ragnarok Genesis wrote: DusterBuster for the amount of work you yourself put into this, CCP would be fools to not even read what you put together. I think they will read your post and what you worked on, I would hope they would at least recogn...
- by ALPHA DECRIPTER - at 2013.07.20 06:50:00
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935. Weapon upgrades - My suggestion on how to give them more flavor. - in Feedback/Requests [original thread]
Tastes like watermelon lol me likes
- by ALPHA DECRIPTER - at 2013.07.20 00:33:00
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936. Yet Another Game Balancing Idea - in Feedback/Requests [original thread]
I would be fine with just having High->Low->Null secs. (Academy -> Graduate -> Soldier) Giving players at least a little time to achieve standard quality gear would be a big help. Graduate - Reach 750k SP or 25k WP Soldier - Reach 2...
- by ALPHA DECRIPTER - at 2013.07.19 10:48:00
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937. [Feedback]Dude! Where's my car? - in Feedback/Requests [original thread]
I'm not on often so, ummmm... when exactly did they remove it?
- by ALPHA DECRIPTER - at 2013.07.19 10:32:00
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938. [Feedback]Dude! Where's my car? - in Feedback/Requests [original thread]
Ansiiis The Trustworthy wrote: You don't have to spend SP for cars. hmm true I suppose they could get the mil LAVs (Phase 2: Eliminate mil LAVs) JK. Newbs can really try new things if there is no mil items.
- by ALPHA DECRIPTER - at 2013.07.19 09:58:00
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939. [Feedback]Dude! Where's my car? - in Feedback/Requests [original thread]
Dam I can't wait for the bikes lol
- by ALPHA DECRIPTER - at 2013.07.19 09:32:00
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940. gravity mines - in Feedback/Requests [original thread]
If these worked on vehicles than there would be no need for AV mines lol I can just see those tanks getting launched into orbit XD Oh dam that's entertainment. Let them be thrown like grenades and it can be used to stop a logi while you deal wit...
- by ALPHA DECRIPTER - at 2013.07.19 09:29:00
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